V E R T E X 3 D M O D E L A S S E M B E L E R V E R S I O N 0.1.10 http://wolfpack.twu.net/Vertex Copyright (C) 1999-2002 WolfPack Entertainment http://wolfpack.twu.net/ (Read INSTALL for compiling and installation instructions.) -------- CONTENTS * News * Introduction * Requirements * Installation * Playing * Contacts -------------------- NEWS & RELEASE NOTES Added support for displaying material finish on 3d views. ------------ INTRODUCTION Vertex 3D Model Assembler (sometimes reffered to as just Vertex) is a unique modeller designed specifically for generating efficient game models for (but not limited to) games and applications using OpenGL's style of graphics rendering. This is not a modeller intended to create massive 3D scenes for ray tracers. However there are plans to support exporting models to ray tracers (ie POVRay), Vertex is not intended to be an eye candy modeller but rather a strict high performance game model maker. Vertex supports the native V3D format, it is a hybrid text file format designed to easilly support third party proprietery data as well as V3D model data in an OpenGL friendly layout so that it can be read and loaded quickly into OpenGL display lists (if that is what the application wants) or into editable data structures in terms of `models' and `primitives'. One V3D file may contain multiple models and embedded third party proprietery data within and outside model sections in the file. Vertex is a modeller written by game programmers for game programmers, its intent is to maximize efficiency and detail tradeoff for high performance 3d models in games. Artists using modellers for ray-tracers make need some breaking into the differences of making models for ray tracers vs making models for games. ------------ REQUIREMENTS For UNIX/X: * An implmentation of OpenGL or hardware acceleration (note that glut is not required). XFree86 4.x is recommended. * GTK+ 1.2.x with the GTK GLArea Widget. * P166 or faster (if not using hardware acceleration). ------- RUNNING To run Vertex, type: vertex [filename] Or if you have installed Vertex's local data in an alternate location, type: vertex -f /tmp/whatever/vertex.ini [filename] In each case [filename] is the name of the V3D file to load. -------- CONTACTS See: http://wolfpack.twu.net/contacts.html ------ VERTEX