Sophie

Sophie

distrib > Mandriva > 9.1 > i586 > by-pkgid > b3daec09b0d73a5da8c7cb702be75608 > files > 1

qstat-2.5c-2mdk.i586.rpm

# QStat configuration file
#
# See qstat documentation (qstatdoc.html) for instructions
# http://www.qstat.org

gametype SOF2S new extend Q3S
    name = Soldier of Fortune 2
    default port = 20100
    template var = SOLDIEROFFORTUNE2
    game rule = gametype
end

# SOF2 public master: master.sof2.ravensoft.com
# The 2003 protocol is for SOF2 1.01
gametype SOF2M new extend Q3M
    name = SOF2 Master
    default port = 20110
    template var = SOF2MASTER
    master protocol = 2003
    master query = SOF2FULL
    master for gametype = sof2s
end

# The 2002 protocol is for SOF2 1.0
gametype SOF2M1.0 new extend SOF2M
    name = SOF2 Master (1.0)
    master protocol = 2002
end

gametype CRS new extend GPS
    name = Command and Conquer: Renegade
    default port = 25300
    template var = CNCRENEGADE
    game rule = gametype
end

# MOHAA supports two status protocols, Gamespy and Quake 3.
# Seems like servers support one or the other, but not both at the same time.
# The Gamespy protocol returns player name, frags, ping, and deaths.
gametype MAS new extend GPS
    name = Medal of Honor: Allied Assault
    default port = 12300
    template var = MOHALLIEDASSAULT
    game rule = gametype
end

# MOHAA support for the Q3 protocol is broken and more limited.  The
# response to "getinfo" does not include the current and max players
# (they're always zero).  The response to "getstatus" has the correct
# current and max players, but only reports player name and ping.
# If -R or -P options are specified, then both "getinfo" and "getstatus"
# are sent.  Otherwise only "getinfo" is sent.
gametype MAQS new extend Q3S
    name = Medal of Honor: Allied Assault (Q)
    default port = 12300
    template var = MOHALLIEDASSAULT
    game rule = gametype
    status packet = \xff\xff\xff\xff\x02getinfo\n
    status2 packet = \xff\xff\xff\xff\x02getstatus\n
end

# Half-Life supports a Quake 2 style status protocol, but only for
# basic status, there's no player or extended rule information.  The
# server rule names are different from HLS.
gametype HLQS new extend Q2S
    name = Half-Life
    template var = HALFLIFE
    default port = 27015
    game rule = gamedir
    status packet = \xff\xff\xff\xffinfostring\x00
end