Sophie

Sophie

distrib > Mandriva > 9.1 > i586 > by-pkgid > fe5519c3cf01ae1a657fa9aec5f121fc > files > 27

libSDLmm0.1-devel-0.1.8-5mdk.i586.rpm


               SDLmm - Simple DirectMedia Layer glue for C++
		      http://sdlmm.sourceforge.net/

SDLmm is a C++ glue for SDL, or the Simple DirectMedia Layer, which is
a generic API that provides low level access to audio, keyboard,
mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across
multiple platforms.

SDLmm aims to stay as close as possible to the C API while taking
advantage of native C++ features like object orientation. We will also
aim at being platform independent as much as possible. I.e we'll try
to support ever platform supported by SDL.

This library is, like SDL, distributed under GNU LGPL version 2
license, which can be found in the file "COPYING".  This license
allows you to use SDLmm freely in commercial programs as long as you
link with the dynamic library.

SDLmm will be documented well (latest docs will always be available
from the project website), but you might will still want to read the
documentation for SDL (see the SDL documentation project at
http://sdldoc.csn.ul.ie/).

For a more complete list of goals and projected work order, see the
file GOALS. 

The test programs in the "test" subdirectory are in the public domain
and will mostly be ports of the SDL test programs. It's possible the
documentation will also include annotated versions of these test
programs.

	-- David Hedbor <david@hedbor.org>