%define name toppler %define version 0.96 %define release 8mdk %define summary Reimplementation of the old game known as Tower Toppler or Nebulous Summary: %{summary} Name: %{name} Version: %{version} Release: %{release} Source0: %{name}-%{version}.tar.bz2 Source10: %{name}.16.png.bz2 Source11: %{name}.32.png.bz2 Source12: %{name}.48.png.bz2 Patch0: toppler-fix-scorefile-location.patch.bz2 Patch1: toppler-0.96-fix-gcc31.patch.bz2 Patch2: toppler-fix-never-save-highscores.patch.bz2 License: GPL URL: http://toppler.sourceforge.net/ Group: Games/Arcade BuildRoot: %{_tmppath}/%{name}-%{version}-%{release}-buildroot BuildRequires: libSDL-devel libSDL_mixer-devel PreReq: rpm-helper %description It is an almost complete reimplementation of the old game known as Tower Toppler or Nebulous. This game was available at least for PC, Atari, C64 and now the PC version is abandonware. The goal of the game is to reach the target door of each of the 8 towers in currently 2 missions with this little green animal. This door is usually at the very top of the tower. But finding the way by using elevators and walking trough a maze of doors and platforms is not the only problem you have to solve. There are a bunch of other creatures living on the tower that will hinder you to reach your target by pushing you over the edge of the platforms. The only weapon of defence you have is to throw a little snowball. But most of the other creatures just don't care about this. So you must avoid them. %prep %setup -q %patch0 -p0 %patch1 -p0 %patch2 -p0 automake %build %configure %make %install rm -rf $RPM_BUILD_ROOT %makeinstall mkdir -p $RPM_BUILD_ROOT/%{_mandir}/man6 mv $RPM_BUILD_ROOT/%{_datadir}/%{name}/%{name}.6 $RPM_BUILD_ROOT/%{_mandir}/man6 install -d $RPM_BUILD_ROOT/%{_miconsdir} install -d $RPM_BUILD_ROOT/%{_liconsdir} bzcat %{SOURCE10} > $RPM_BUILD_ROOT/%{_miconsdir}/%{name}.png bzcat %{SOURCE11} > $RPM_BUILD_ROOT/%{_iconsdir}/%{name}.png bzcat %{SOURCE12} > $RPM_BUILD_ROOT/%{_liconsdir}/%{name}.png mkdir -p $RPM_BUILD_ROOT/%{_menudir} cat << EOF > $RPM_BUILD_ROOT/%{_menudir}/%{name} ?package(%{name}):command="%{_bindir}/%{name}" icon="%{name}.png" \ needs="X11" section="Amusement/Arcade" title="Tower Toppler" \ longtitle="%{summary}" EOF %clean rm -rf $RPM_BUILD_ROOT %post %{update_menus} %create_ghostfile /var/lib/games/toppler.hsc root games 664 %postun %{clean_menus} %files %defattr(-, root, root) %doc AUTHORS README %attr(664, root, games) %ghost /var/lib/games/toppler.hsc %attr(2755, root, games) %{_bindir}/* %{_datadir}/%{name} %{_mandir}/*/* %{_menudir}/* %{_iconsdir}/*.png %{_iconsdir}/*/*.png %changelog * Wed Sep 4 2002 Guillaume Cottenceau <gc@mandrakesoft.com> 0.96-8mdk - fix manpage and savefile because Jure Repinc <jlp@holodeck1.com> won't stop spamming cooker about that * Wed Aug 14 2002 Gwenole Beauchesne <gbeauchesne@mandrakesoft.com> 0.96-7mdk - Automated rebuild with gcc 3.2-0.3mdk * Mon Jul 29 2002 Frederic Crozat <fcrozat@mandrakesoft.com> 0.96-6mdk - Remove NO_XALF from menu entry * Thu Jul 25 2002 Gwenole Beauchesne <gbeauchesne@mandrakesoft.com> 0.96-5mdk - Automated rebuild with gcc3.2 * Sun Jul 21 2002 Guillaume Cottenceau <gc@mandrakesoft.com> 0.96-4mdk - recompile against new vorbis stuff * Wed May 29 2002 Guillaume Cottenceau <gc@mandrakesoft.com> 0.96-3mdk - rebuild to link against latest libstdc++ * Mon Apr 29 2002 Guillaume Cottenceau <gc@mandrakesoft.com> 0.96-2mdk - rebuild for new alsa * Fri Mar 22 2002 Guillaume Cottenceau <gc@mandrakesoft.com> 0.96-1mdk - new version * Fri Feb 1 2002 Guillaume Cottenceau <gc@mandrakesoft.com> 0.73-1mdk - new version * Fri Jan 25 2002 Guillaume Cottenceau <gc@mandrakesoft.com> 0.72-1mdk - first mdk package