<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <!-- /home/reggie/tmp/qt-3.1-reggie-23625/qt-x11-free-3.1.1/examples/opengl/texture/texture.doc:1 --> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1"> <title>OpenGL Texture Example</title> <style type="text/css"><!-- h3.fn,span.fn { margin-left: 1cm; text-indent: -1cm; } a:link { color: #004faf; text-decoration: none } a:visited { color: #672967; text-decoration: none } body { background: #ffffff; color: black; } --></style> </head> <body> <table border="0" cellpadding="0" cellspacing="0" width="100%"> <tr bgcolor="#E5E5E5"> <td valign=center> <a href="index.html"> <font color="#004faf">Home</font></a> | <a href="classes.html"> <font color="#004faf">All Classes</font></a> | <a href="mainclasses.html"> <font color="#004faf">Main Classes</font></a> | <a href="annotated.html"> <font color="#004faf">Annotated</font></a> | <a href="groups.html"> <font color="#004faf">Grouped Classes</font></a> | <a href="functions.html"> <font color="#004faf">Functions</font></a> </td> <td align="right" valign="center"><img src="logo32.png" align="right" width="64" height="32" border="0"></td></tr></table><h1 align=center>OpenGL Texture Example</h1> <p> This example program demonstrates how to use OpenGL 2D textures. <p> See <tt>$QTDIR/examples/opengl/texture</tt> for the source code. <p> <p>See also <a href="opengl-examples.html">OpenGL Examples</a>. <!-- eof --> <p><address><hr><div align=center> <table width=100% cellspacing=0 border=0><tr> <td>Copyright © 2002 <a href="http://www.trolltech.com">Trolltech</a><td><a href="http://www.trolltech.com/trademarks.html">Trademarks</a> <td align=right><div align=right>Qt version 3.1.1</div> </table></div></address></body> </html>