Sophie

Sophie

distrib > Mandriva > 9.1 > ppc > by-pkgid > 6d0473bfab636971fac44b7fa2c95dd4 > files > 6

xscorch-0.1.15-2mdk.ppc.rpm

$Header: /fridge/cvs/xscorch/AUTHORS,v 1.6 2002/06/17 07:24:18 jacob Exp $


(Please do not list these e-mail addresses on webpages, or 
list them in other packages, without contacting us first.)



Principle code written by:

   Justin David Smith (c) 2002,2001,2000
   http://chaos2.org/
   justins (a) chaos2.org
   
   Jacob Luna Lundberg (c) 2002,2001,2000
   http://chaos2.org/~jacob/
   jacob (a) chaos2.org



Contributors:

   Matti Hänninen (c) 2000
   matti (a) mvillage.u-net.com
   Improved land generation

   Jake Post (c) 2000,2001
   waif (a) chaos2.org
   Nifty plasma fractals used in certain explosions
   Algorithm used to bounce missiles off of Force Shields

   Nickolai Zeldovich (c) 2000
   kolya (a) mit.edu
   Random player locations
   Network code contributions



Thanks:

   Mikhail Kruk and Alexander Rasin, http://www.scorch2000.com/
   They gave us their insight on network development from when they
   developed the Java version of the game.  Without their advice it 
   probably would have taken forever for us to figure it out :) 
   Thanks!

   The various people who have ported xscorch to different platforms:
      *  Will Andrews, FreeBSD
      *  H. Wade Minter, RedHat
      *  Brian Bassett, Debian, 2001
      *  Brian Almeida, Debian, 2000,2001
      *  Michael D. Ivey, Debian, 2002
      *  Team OS/2 Russia, OS/2