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pygame-doc-1.5.5-1mdk.ppc.rpm

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<title>pygame.movie</title>
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<br>
<h2 align=center>pygame.movie</h2>
The movie module is an optional pygame module that
allows for decoding and playback of MPEG movie files.
The module only contains a single function, <a href=#Movie>Movie()</a>
which creates a new Movie object.
<br>&nbsp;<br>
Movies are played back in background threads, so there
is very little management needed on the user end. Just
load the Movie, set the destination, and <a href=Movie.html#play>Movie.play()</a>
<br>&nbsp;<br>
Movies will only playback audio if the pygame.mixer
module is not initialized. It is easy to temporarily
call <a href=pygame_mixer.html#quit>pygame.mixer.quit()</a> to disable audio, then create
and play your movie. Finally calling <a href=pygame_mixer.html#init>pygame.mixer.init()</a>
again when finished with the Movie.

<hr>

<table>
<tr><td><a href=#Movie>Movie</a></td><td> -
load a new MPEG stream</td></tr>


</table>

<hr>

<a name=Movie><font size=+2><b>Movie
</b></font><br><font size=+1><tt>
pygame.movie.Movie(file) -> Movie
</tt></font><ul>
Loads a new movie stream from a MPEG file. The file
argument is either a filename, or any python file-like object
</ul><br>&nbsp;<br>


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