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<hr><h1>render.h</h1><div class="fragment"><pre>00001 <font class="comment">//</font>
00002 <font class="comment">// render.h</font>
00003 <font class="comment">//</font>
00004 <font class="comment">// Copyright (C) 1996 Limit Point Systems, Inc.</font>
00005 <font class="comment">//</font>
00006 <font class="comment">// Author: Curtis Janssen &lt;cljanss@limitpt.com&gt;</font>
00007 <font class="comment">// Maintainer: LPS</font>
00008 <font class="comment">//</font>
00009 <font class="comment">// This file is part of the SC Toolkit.</font>
00010 <font class="comment">//</font>
00011 <font class="comment">// The SC Toolkit is free software; you can redistribute it and/or modify</font>
00012 <font class="comment">// it under the terms of the GNU Library General Public License as published by</font>
00013 <font class="comment">// the Free Software Foundation; either version 2, or (at your option)</font>
00014 <font class="comment">// any later version.</font>
00015 <font class="comment">//</font>
00016 <font class="comment">// The SC Toolkit is distributed in the hope that it will be useful,</font>
00017 <font class="comment">// but WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00018 <font class="comment">// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the</font>
00019 <font class="comment">// GNU Library General Public License for more details.</font>
00020 <font class="comment">//</font>
00021 <font class="comment">// You should have received a copy of the GNU Library General Public License</font>
00022 <font class="comment">// along with the SC Toolkit; see the file COPYING.LIB.  If not, write to</font>
00023 <font class="comment">// the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.</font>
00024 <font class="comment">//</font>
00025 <font class="comment">// The U.S. Government is granted a limited license as per AL 91-7.</font>
00026 <font class="comment">//</font>
00027 
00028 <font class="preprocessor">#ifdef __GNUC__</font>
00029 <font class="preprocessor"></font><font class="preprocessor">#pragma interface</font>
00030 <font class="preprocessor"></font><font class="preprocessor">#endif</font>
00031 <font class="preprocessor"></font>
00032 <font class="preprocessor">#ifndef _util_render_render_h</font>
00033 <font class="preprocessor"></font><font class="preprocessor">#define _util_render_render_h</font>
00034 <font class="preprocessor"></font>
00035 <font class="preprocessor">#include &lt;util/class/class.h&gt;</font>
00036 <font class="preprocessor">#include &lt;util/render/appearance.h&gt;</font>
00037 <font class="preprocessor">#include &lt;util/render/material.h&gt;</font>
00038 <font class="preprocessor">#include &lt;util/render/transform.h&gt;</font>
00039 <font class="preprocessor">#include &lt;util/render/stack.h&gt;</font>
00040 
00041 <font class="keyword">namespace </font>sc {
00042 
00043 <font class="keyword">class </font>RenderedObject;
00044 <font class="keyword">class </font>AnimatedObject;
00045 <font class="keyword">class </font>RenderedObjectSet;
00046 <font class="keyword">class </font>RenderedSphere;
00047 <font class="keyword">class </font>RenderedPolygons;
00048 <font class="keyword">class </font>RenderedPolylines;
00049 
00050 <font class="keyword">class </font>Render: <font class="keyword">public</font> DescribedClass {
00051   <font class="keyword">protected</font>:
00052     Ref&lt;Material&gt; default_material_;
00053     Ref&lt;Appearance&gt; default_appearance_;
00054     Ref&lt;Transform&gt; default_transform_;
00055 
00056     Stack&lt;Ref&lt;Material&gt; &gt; material_stack_;
00057     Stack&lt;Ref&lt;Appearance&gt; &gt; appearance_stack_;
00058     Stack&lt;Ref&lt;Transform&gt; &gt; transform_stack_;
00059 
00060     <font class="keyword">virtual</font> <font class="keywordtype">void</font> push_material(<font class="keyword">const</font> Ref&lt;Material&gt;&amp; m);
00061     <font class="keyword">virtual</font> <font class="keywordtype">void</font> push_appearance(<font class="keyword">const</font> Ref&lt;Appearance&gt;&amp; a);
00062     <font class="keyword">virtual</font> <font class="keywordtype">void</font> push_transform(<font class="keyword">const</font> Ref&lt;Transform&gt;&amp; t);
00063     <font class="keyword">virtual</font> Ref&lt;Material&gt; pop_material();
00064     <font class="keyword">virtual</font> Ref&lt;Appearance&gt; pop_appearance();
00065     <font class="keyword">virtual</font> Ref&lt;Transform&gt; pop_transform();
00066 
00067   <font class="keyword">public</font>:
00068     Render();
00069     Render(<font class="keyword">const</font> Ref&lt;KeyVal&gt;&amp;);
00070     <font class="keyword">virtual</font> ~Render();
00071 
00072     Ref&lt;Material&gt; default_material()<font class="keyword"> </font>{ <font class="keywordflow">return</font> default_material_; }
00073     Ref&lt;Appearance&gt; default_appearance()<font class="keyword"> </font>{ <font class="keywordflow">return</font> default_appearance_; }
00074     Ref&lt;Transform&gt; default_transform()<font class="keyword"> </font>{ <font class="keywordflow">return</font> default_transform_; }
00075     <font class="keywordtype">void</font> default_material(<font class="keyword">const</font> Ref&lt;Material&gt;&amp; m)<font class="keyword"> </font>{ default_material_ = m; }
00076     <font class="keywordtype">void</font> default_appearance(<font class="keyword">const</font> Ref&lt;Appearance&gt;&amp; a)<font class="keyword"> </font>{default_appearance_ = a;}
00077     <font class="keywordtype">void</font> default_transform(<font class="keyword">const</font> Ref&lt;Transform&gt;&amp; t)<font class="keyword"> </font>{default_transform_ = t;}
00078 
00079     <font class="keyword">virtual</font> <font class="keywordtype">void</font> clear() = 0;
00080 
00081     <font class="keyword">virtual</font> <font class="keywordtype">void</font> render(<font class="keyword">const</font> Ref&lt;RenderedObject&gt;&amp;);
00082     <font class="keyword">virtual</font> <font class="keywordtype">void</font> animate(<font class="keyword">const</font> Ref&lt;AnimatedObject&gt; &amp;);
00083 
00084     <font class="keyword">virtual</font> <font class="keywordtype">void</font> set(<font class="keyword">const</font> Ref&lt;RenderedObjectSet&gt;&amp;);
00085     <font class="keyword">virtual</font> <font class="keywordtype">void</font> sphere(<font class="keyword">const</font> Ref&lt;RenderedSphere&gt;&amp;);
00086     <font class="keyword">virtual</font> <font class="keywordtype">void</font> polygons(<font class="keyword">const</font> Ref&lt;RenderedPolygons&gt;&amp;) = 0;
00087     <font class="keyword">virtual</font> <font class="keywordtype">void</font> polylines(<font class="keyword">const</font> Ref&lt;RenderedPolylines&gt;&amp;) = 0;
00088 };
00089 
00090 
00091 <font class="keyword">class </font>FileRender: <font class="keyword">public</font> Render {
00092   <font class="keyword">protected</font>:
00093     <font class="keywordtype">char</font>* filename_;
00094     <font class="keywordtype">char</font>* basename_;
00095     std::streambuf *sbuf_;
00096     <font class="keywordtype">int</font> delete_sbuf_;
00097     <font class="keywordtype">int</font> depth_;
00098 
00099     <font class="keywordtype">char</font> *get_filename(<font class="keyword">const</font> <font class="keywordtype">char</font> *objectname);
00100     <font class="keywordtype">void</font> open_sbuf(<font class="keyword">const</font> <font class="keywordtype">char</font> *objectname);
00101     <font class="keywordtype">void</font> close_sbuf();
00102   <font class="keyword">public</font>:
00103     FileRender(<font class="keyword">const</font> <font class="keywordtype">char</font> * filename);
00104     FileRender(std::ostream &amp;o = ExEnv::out0());
00105     FileRender(<font class="keyword">const</font> Ref&lt;KeyVal&gt;&amp;);
00106     <font class="keyword">virtual</font> ~FileRender();
00107 
00108     <font class="keywordtype">void</font> clear();
00109 
00110     <font class="keyword">virtual</font> <font class="keywordtype">void</font> set_filename(<font class="keyword">const</font> <font class="keywordtype">char</font> *name);
00111     <font class="keyword">virtual</font> <font class="keywordtype">void</font> set_basename(<font class="keyword">const</font> <font class="keywordtype">char</font> *name);
00112     <font class="keyword">virtual</font> <font class="keyword">const</font> <font class="keywordtype">char</font> *file_extension();
00113 };
00114 
00115 }
00116 
00117 <font class="preprocessor">#endif</font>
00118 <font class="preprocessor"></font>
00119 <font class="comment">// Local Variables:</font>
00120 <font class="comment">// mode: c++</font>
00121 <font class="comment">// c-file-style: "CLJ"</font>
00122 <font class="comment">// End:</font>
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