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<hr><h1>edge.h</h1><div class="fragment"><pre>00001 <font class="comment">//</font>
00002 <font class="comment">// edge.h</font>
00003 <font class="comment">//</font>
00004 <font class="comment">// Copyright (C) 1996 Limit Point Systems, Inc.</font>
00005 <font class="comment">//</font>
00006 <font class="comment">// Author: Curtis Janssen &lt;cljanss@limitpt.com&gt;</font>
00007 <font class="comment">// Maintainer: LPS</font>
00008 <font class="comment">//</font>
00009 <font class="comment">// This file is part of the SC Toolkit.</font>
00010 <font class="comment">//</font>
00011 <font class="comment">// The SC Toolkit is free software; you can redistribute it and/or modify</font>
00012 <font class="comment">// it under the terms of the GNU Library General Public License as published by</font>
00013 <font class="comment">// the Free Software Foundation; either version 2, or (at your option)</font>
00014 <font class="comment">// any later version.</font>
00015 <font class="comment">//</font>
00016 <font class="comment">// The SC Toolkit is distributed in the hope that it will be useful,</font>
00017 <font class="comment">// but WITHOUT ANY WARRANTY; without even the implied warranty of</font>
00018 <font class="comment">// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the</font>
00019 <font class="comment">// GNU Library General Public License for more details.</font>
00020 <font class="comment">//</font>
00021 <font class="comment">// You should have received a copy of the GNU Library General Public License</font>
00022 <font class="comment">// along with the SC Toolkit; see the file COPYING.LIB.  If not, write to</font>
00023 <font class="comment">// the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.</font>
00024 <font class="comment">//</font>
00025 <font class="comment">// The U.S. Government is granted a limited license as per AL 91-7.</font>
00026 <font class="comment">//</font>
00027 
00028 <font class="preprocessor">#ifndef _math_isosurf_edge_h</font>
00029 <font class="preprocessor"></font><font class="preprocessor">#define _math_isosurf_edge_h</font>
00030 <font class="preprocessor"></font>
00031 <font class="preprocessor">#ifdef __GNUC__</font>
00032 <font class="preprocessor"></font><font class="preprocessor">#pragma interface</font>
00033 <font class="preprocessor"></font><font class="preprocessor">#endif</font>
00034 <font class="preprocessor"></font>
00035 <font class="preprocessor">#include &lt;util/container/avlset.h&gt;</font>
00036 <font class="preprocessor">#include &lt;math/isosurf/vertex.h&gt;</font>
00037 
00038 <font class="keyword">namespace </font>sc {
00039 
00040 <font class="keyword">class </font>Edge: <font class="keyword">public</font> RefCount {
00041   <font class="keyword">private</font>:
00042     <font class="keywordtype">int</font> _order;
00043     Ref&lt;Vertex&gt; *_vertices; <font class="comment">// nvertices = _order + 1</font>
00044   <font class="keyword">public</font>:
00045     Edge(<font class="keyword">const</font> Ref&lt;Vertex&gt; &amp;p1,
00046          <font class="keyword">const</font> Ref&lt;Vertex&gt; &amp;p2)<font class="keyword"></font>
00047 <font class="keyword">    </font>{
00048       _order = 1;
00049       _vertices = <font class="keyword">new</font> Ref&lt;Vertex&gt;[2];
00050       _vertices[0]=p1; _vertices[1]=p2;
00051     }
00052     Edge(<font class="keyword">const</font> Ref&lt;Vertex&gt; &amp;p1,
00053          <font class="keyword">const</font> Ref&lt;Vertex&gt; &amp;p2,
00054          <font class="keyword">const</font> Ref&lt;Vertex&gt; &amp;p3);
00055     Edge(<font class="keyword">const</font> Ref&lt;Vertex&gt; &amp;p1,
00056          <font class="keyword">const</font> Ref&lt;Vertex&gt; &amp;p2,
00057          <font class="keyword">const</font> Ref&lt;Vertex&gt; &amp;p3,
00058          <font class="keyword">const</font> Ref&lt;Vertex&gt; &amp;p4);
00059     ~Edge();
00060     <font class="keywordtype">int</font> order()<font class="keyword"> const </font>{ <font class="keywordflow">return</font> _order; }
00061     <font class="keywordtype">double</font> straight_length();
00062     <font class="comment">// return the endpoints</font>
00063     Ref&lt;Vertex&gt; vertex(<font class="keywordtype">int</font> i)<font class="keyword"> const</font>
00064 <font class="keyword">    </font>{
00065       <font class="keywordflow">return</font> i?_vertices[_order]:_vertices[0];
00066     }
00067     <font class="comment">// returns endpoints or interior vertex 0 &lt;= i &lt;= order</font>
00068     Ref&lt;Vertex&gt; interior_vertex(<font class="keywordtype">int</font> i)<font class="keyword"> const</font>
00069 <font class="keyword">    </font>{
00070       <font class="keywordflow">return</font> _vertices[i];
00071     }
00072     <font class="comment">// add the endpoints to the set</font>
00073     <font class="keywordtype">void</font> add_vertices(AVLSet&lt;Ref&lt;Vertex&gt; &gt;&amp;);
00074     <font class="keywordtype">void</font> set_order(<font class="keywordtype">int</font> order, <font class="keyword">const</font> Ref&lt;Volume&gt;&amp;vol,<font class="keywordtype">double</font> isovalue);
00075     <font class="comment">// find the position of a point on the edge</font>
00076     <font class="keywordtype">int</font> interpolate(<font class="keywordtype">double</font> location, SCVector3&amp;point, SCVector3&amp;norm);
00077     <font class="comment">// find the true position of a point using the isosurface</font>
00078     <font class="keywordtype">int</font> interpolate(<font class="keywordtype">double</font> location, SCVector3&amp;point, SCVector3&amp;norm,
00079                      <font class="keyword">const</font> Ref&lt;Volume&gt; &amp;vol, <font class="keywordtype">double</font> isovalue);
00080 };
00081 
00082 }
00083 
00084 <font class="preprocessor">#endif</font>
00085 <font class="preprocessor"></font>
00086 <font class="comment">// Local Variables:</font>
00087 <font class="comment">// mode: c++</font>
00088 <font class="comment">// c-file-style: "CLJ"</font>
00089 <font class="comment">// End:</font>
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