<Type Name="StateChangedArgs" FullName="GtkSharp.StateChangedArgs"> <TypeSignature Language="C#" Value="public class StateChangedArgs : GtkSharp.SignalArgs" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>gtk-sharp</AssemblyName> <AssemblyVersion>0.0.0.0</AssemblyVersion> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>GtkSharp.SignalArgs</BaseTypeName> </Base> <Interfaces /> <Attributes /> <Members> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public StateChangedArgs ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'GtkSharp.StateChangedArgs'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="PreviousState"> <MemberSignature Language="C#" Value="public Gtk.StateType PreviousState { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gtk.StateType</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gtk.StateType'</returns> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>