<Type Name="Component" FullName="Atk.Component"> <TypeSignature Language="C#" Value="public abstract interface Component;" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>atk-sharp</AssemblyName> <AssemblyVersion>0.0.0.0</AssemblyVersion> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base /> <Interfaces> <Interface> <InterfaceName>GLib.IWrapper</InterfaceName> </Interface> </Interfaces> <Attributes /> <Members> <Member MemberName="RemoveFocusHandler"> <MemberSignature Language="C#" Value="public virtual void RemoveFocusHandler (uint handler_id);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="handler_id" Type="System.UInt32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="handler_id">To be added: an object of type 'uint'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetPosition"> <MemberSignature Language="C#" Value="public virtual bool SetPosition (int x, int y, Atk.CoordType coord_type);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> <Parameter Name="x" Type="System.Int32" /> <Parameter Name="y" Type="System.Int32" /> <Parameter Name="coord_type" Type="Atk.CoordType" /> </Parameters> <Docs> <summary>To be added</summary> <param name="x">To be added: an object of type 'int'</param> <param name="y">To be added: an object of type 'int'</param> <param name="coord_type">To be added: an object of type 'Atk.CoordType'</param> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GrabFocus"> <MemberSignature Language="C#" Value="public virtual bool GrabFocus ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetSize"> <MemberSignature Language="C#" Value="public virtual void GetSize (int width, int height);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="width" Type="System.Int32" /> <Parameter Name="height" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="width">To be added: an object of type 'int'</param> <param name="height">To be added: an object of type 'int'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetExtents"> <MemberSignature Language="C#" Value="public virtual bool SetExtents (int x, int y, int width, int height, Atk.CoordType coord_type);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> <Parameter Name="x" Type="System.Int32" /> <Parameter Name="y" Type="System.Int32" /> <Parameter Name="width" Type="System.Int32" /> <Parameter Name="height" Type="System.Int32" /> <Parameter Name="coord_type" Type="Atk.CoordType" /> </Parameters> <Docs> <summary>To be added</summary> <param name="x">To be added: an object of type 'int'</param> <param name="y">To be added: an object of type 'int'</param> <param name="width">To be added: an object of type 'int'</param> <param name="height">To be added: an object of type 'int'</param> <param name="coord_type">To be added: an object of type 'Atk.CoordType'</param> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetSize"> <MemberSignature Language="C#" Value="public virtual bool SetSize (int width, int height);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> <Parameter Name="width" Type="System.Int32" /> <Parameter Name="height" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="width">To be added: an object of type 'int'</param> <param name="height">To be added: an object of type 'int'</param> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="AddFocusHandler"> <MemberSignature Language="C#" Value="public virtual uint AddFocusHandler (Atk.FocusHandler handler);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters> <Parameter Name="handler" Type="Atk.FocusHandler" /> </Parameters> <Docs> <summary>To be added</summary> <param name="handler">To be added: an object of type 'Atk.FocusHandler'</param> <returns>To be added: an object of type 'uint'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetExtents"> <MemberSignature Language="C#" Value="public virtual void GetExtents (int x, int y, int width, int height, Atk.CoordType coord_type);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="x" Type="System.Int32" /> <Parameter Name="y" Type="System.Int32" /> <Parameter Name="width" Type="System.Int32" /> <Parameter Name="height" Type="System.Int32" /> <Parameter Name="coord_type" Type="Atk.CoordType" /> </Parameters> <Docs> <summary>To be added</summary> <param name="x">To be added: an object of type 'int'</param> <param name="y">To be added: an object of type 'int'</param> <param name="width">To be added: an object of type 'int'</param> <param name="height">To be added: an object of type 'int'</param> <param name="coord_type">To be added: an object of type 'Atk.CoordType'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetPosition"> <MemberSignature Language="C#" Value="public virtual void GetPosition (int x, int y, Atk.CoordType coord_type);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="x" Type="System.Int32" /> <Parameter Name="y" Type="System.Int32" /> <Parameter Name="coord_type" Type="Atk.CoordType" /> </Parameters> <Docs> <summary>To be added</summary> <param name="x">To be added: an object of type 'int'</param> <param name="y">To be added: an object of type 'int'</param> <param name="coord_type">To be added: an object of type 'Atk.CoordType'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Contains"> <MemberSignature Language="C#" Value="public virtual bool Contains (int x, int y, Atk.CoordType coord_type);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> <Parameter Name="x" Type="System.Int32" /> <Parameter Name="y" Type="System.Int32" /> <Parameter Name="coord_type" Type="Atk.CoordType" /> </Parameters> <Docs> <summary>To be added</summary> <param name="x">To be added: an object of type 'int'</param> <param name="y">To be added: an object of type 'int'</param> <param name="coord_type">To be added: an object of type 'Atk.CoordType'</param> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="RefAccessibleAtPoint"> <MemberSignature Language="C#" Value="public virtual Atk.Object RefAccessibleAtPoint (int x, int y, Atk.CoordType coord_type);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Atk.Object</ReturnType> </ReturnValue> <Parameters> <Parameter Name="x" Type="System.Int32" /> <Parameter Name="y" Type="System.Int32" /> <Parameter Name="coord_type" Type="Atk.CoordType" /> </Parameters> <Docs> <summary>To be added</summary> <param name="x">To be added: an object of type 'int'</param> <param name="y">To be added: an object of type 'int'</param> <param name="coord_type">To be added: an object of type 'Atk.CoordType'</param> <returns>To be added: an object of type 'Atk.Object'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="MdiZorder"> <MemberSignature Language="C#" Value="public virtual int MdiZorder { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'int'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Layer"> <MemberSignature Language="C#" Value="public virtual Atk.Layer Layer { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Atk.Layer</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Atk.Layer'</returns> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>