<Type Name="Type" FullName="GLib.Type"> <TypeSignature Language="C#" Value="public class Type" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>glib-sharp</AssemblyName> <AssemblyPublicKey /> <AssemblyVersion>0.0.0.0</AssemblyVersion> <AssemblyCulture>neutral</AssemblyCulture> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>To be added</ThreadSafetyStatement> <Docs> <summary>An arbitrary data type similar to a CORBA Any which is used to get and set properties on Objects.</summary> <remarks></remarks> </Docs> <Base> <BaseTypeName>System.Object</BaseTypeName> </Base> <Interfaces /> <Attributes /> <Members> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Type (uint val);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="val" Type="System.UInt32" /> </Parameters> <Docs> <summary>Constructs a new Type from a native GType value.</summary> <param name="val">an object of type <see cref="T:System.UInt32" /></param> <returns>an object of type <see cref="T:GLib.Type" /></returns> <remarks></remarks> </Docs> </Member> <Member MemberName="Value"> <MemberSignature Language="C#" Value="public uint Value { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Docs> <summary>The native value of a Type object.</summary> <returns>an object of type <see cref="T:System.UInt32" /></returns> <remarks></remarks> </Docs> </Member> <Member MemberName="ToString"> <MemberSignature Language="C#" Value="public virtual string ToString ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>a <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>