<Type Name="EventKey" FullName="Gdk.EventKey"> <TypeSignature Language="C#" Value="public sealed struct EventKey;" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>gdk-sharp</AssemblyName> <AssemblyVersion>0.0.0.0</AssemblyVersion> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>Describes a key press or key release event.</summary> <remarks></remarks> </Docs> <Base> <BaseTypeName>System.ValueType</BaseTypeName> </Base> <Interfaces /> <Attributes /> <Members> <Member MemberName="Zero"> <MemberSignature Language="C#" Value="public static Gdk.EventKey Zero;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventKey</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="type"> <MemberSignature Language="C#" Value="public Gdk.EventType type;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.EventType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="_window"> <MemberSignature Language="C#" Value="public IntPtr _window;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.IntPtr</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="time"> <MemberSignature Language="C#" Value="public uint time;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="state"> <MemberSignature Language="C#" Value="public uint state;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="keyval"> <MemberSignature Language="C#" Value="public uint keyval;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="length"> <MemberSignature Language="C#" Value="public int length;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="str1ng"> <MemberSignature Language="C#" Value="public string str1ng;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="hardware_keycode"> <MemberSignature Language="C#" Value="public ushort hardware_keycode;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.UInt16</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="group"> <MemberSignature Language="C#" Value="public byte group;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.Byte</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="New"> <MemberSignature Language="C#" Value="public static Gdk.EventKey New (IntPtr raw);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Gdk.EventKey</ReturnType> </ReturnValue> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>To be added</summary> <param name="raw">To be added: an object of type 'IntPtr'</param> <returns>To be added: an object of type 'Gdk.EventKey'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="window"> <MemberSignature Language="C#" Value="public Gdk.Window window { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Window</ReturnType> </ReturnValue> <Parameters></Parameters> <Docs> <summary>the window which received the event.</summary> <param name="value">the window which received the event.</param> <returns>the window which received the event.</returns> <remarks></remarks> </Docs> </Member> <Member MemberName="send_event"> <MemberSignature Language="C#" Value="public sbyte send_event;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.SByte</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>TRUE if the event was sent explicitly (e.g. using XSendEvent).</summary> <remarks></remarks> </Docs> </Member> <Member MemberName="Key"> <MemberSignature Language="C#" Value="public Gdk.Key Key { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Key</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>a <see cref="T:Gdk.Key" /></returns> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>