Sophie

Sophie

distrib > Mandriva > 9.2 > i586 > media > contrib > by-pkgid > df634f7f22d35db1c99644e5db0b11d9 > files > 182

gtk-sharp-doc-0.11-0.20030831.3mdk.i586.rpm

<Type Name="EventMotion" FullName="Gdk.EventMotion">
  <TypeSignature Language="C#" Value="public sealed struct EventMotion;" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gdk-sharp</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>Generated when the pointer moves.</summary>
    <remarks></remarks>
  </Docs>
  <Base>
    <BaseTypeName>System.ValueType</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes />
  <Members>
    <Member MemberName="Zero">
      <MemberSignature Language="C#" Value="public static Gdk.EventMotion Zero;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMotion</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="type">
      <MemberSignature Language="C#" Value="public Gdk.EventType type;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventType</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="_window">
      <MemberSignature Language="C#" Value="public IntPtr _window;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.IntPtr</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="time">
      <MemberSignature Language="C#" Value="public uint time;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="x">
      <MemberSignature Language="C#" Value="public double x;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="y">
      <MemberSignature Language="C#" Value="public double y;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="_axes">
      <MemberSignature Language="C#" Value="public IntPtr _axes;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.IntPtr</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="state">
      <MemberSignature Language="C#" Value="public uint state;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="is_hint">
      <MemberSignature Language="C#" Value="public short is_hint;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Int16</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="_device">
      <MemberSignature Language="C#" Value="public IntPtr _device;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.IntPtr</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="x_root">
      <MemberSignature Language="C#" Value="public double x_root;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="y_root">
      <MemberSignature Language="C#" Value="public double y_root;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="New">
      <MemberSignature Language="C#" Value="public static Gdk.EventMotion New (IntPtr raw);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMotion</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="raw">To be added: an object of type 'IntPtr'</param>
        <returns>To be added: an object of type 'Gdk.EventMotion'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="device">
      <MemberSignature Language="C#" Value="public Gdk.Device device { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Device</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'Gdk.Device'</param>
        <returns>To be added: an object of type 'Gdk.Device'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="window">
      <MemberSignature Language="C#" Value="public Gdk.Window window { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Window</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>the window which received the event.</summary>
        <param name="value">the window which received the event.</param>
        <returns>the window which received the event.</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="send_event">
      <MemberSignature Language="C#" Value="public sbyte send_event;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.SByte</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>TRUE if the event was sent explicitly (e.g. using XSendEvent).</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>