<Type Name="ModifierType" FullName="Gdk.ModifierType"> <TypeSignature Language="C#" Maintainer="auto" Value="public enum ModifierType;" /> <AssemblyInfo> <AssemblyName>gdk-sharp</AssemblyName> <AssemblyVersion>0.0.0.0</AssemblyVersion> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>System.Enum</BaseTypeName> </Base> <Interfaces> <Interface> <InterfaceName>System.IComparable</InterfaceName> </Interface> <Interface> <InterfaceName>System.IConvertible</InterfaceName> </Interface> <Interface> <InterfaceName>System.IFormattable</InterfaceName> </Interface> </Interfaces> <Attributes /> <Members> <Member MemberName="ShiftMask"> <MemberSignature Language="C#" Value="ShiftMask" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.ModifierType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="LockMask"> <MemberSignature Language="C#" Value="LockMask" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.ModifierType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ControlMask"> <MemberSignature Language="C#" Value="ControlMask" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.ModifierType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Mod1Mask"> <MemberSignature Language="C#" Value="Mod1Mask" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.ModifierType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Mod2Mask"> <MemberSignature Language="C#" Value="Mod2Mask" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.ModifierType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Mod3Mask"> <MemberSignature Language="C#" Value="Mod3Mask" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.ModifierType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Mod4Mask"> <MemberSignature Language="C#" Value="Mod4Mask" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.ModifierType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Mod5Mask"> <MemberSignature Language="C#" Value="Mod5Mask" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.ModifierType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Button1Mask"> <MemberSignature Language="C#" Value="Button1Mask" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.ModifierType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Button2Mask"> <MemberSignature Language="C#" Value="Button2Mask" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.ModifierType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Button3Mask"> <MemberSignature Language="C#" Value="Button3Mask" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.ModifierType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Button4Mask"> <MemberSignature Language="C#" Value="Button4Mask" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.ModifierType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Button5Mask"> <MemberSignature Language="C#" Value="Button5Mask" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.ModifierType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ReleaseMask"> <MemberSignature Language="C#" Value="ReleaseMask" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.ModifierType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ModifierMask"> <MemberSignature Language="C#" Value="ModifierMask" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gdk.ModifierType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="value__"> <MemberSignature Language="C#" Value="value__" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>