Sophie

Sophie

distrib > Mandriva > 9.2 > i586 > media > contrib > by-pkgid > df634f7f22d35db1c99644e5db0b11d9 > files > 282

gtk-sharp-doc-0.11-0.20030831.3mdk.i586.rpm

<Type Name="Window" FullName="Gdk.Window">
  <TypeSignature Language="C#" Value="public class Window : Gdk.Drawable, IWrapper, IDisposable" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gdk-sharp</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gdk.Drawable</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="ConstrainSize">
      <MemberSignature Language="C#" Value="public static void ConstrainSize (Gdk.Geometry geometry, uint flags, int width, int height, int new_width, int new_height);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="geometry" Type="Gdk.Geometry" />
		<Parameter Name="flags" Type="System.UInt32" />
		<Parameter Name="width" Type="System.Int32" />
		<Parameter Name="height" Type="System.Int32" />
		<Parameter Name="new_width" Type="System.Int32" />
		<Parameter Name="new_height" Type="System.Int32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="geometry">To be added: an object of type 'Gdk.Geometry'</param>
        <param name="flags">To be added: an object of type 'uint'</param>
        <param name="width">To be added: an object of type 'int'</param>
        <param name="height">To be added: an object of type 'int'</param>
        <param name="new_width">To be added: an object of type 'int'</param>
        <param name="new_height">To be added: an object of type 'int'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ProcessAllUpdates">
      <MemberSignature Language="C#" Value="public static void ProcessAllUpdates ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Lookup">
      <MemberSignature Language="C#" Value="public static Gdk.Window Lookup (uint anid);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Window</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="anid" Type="System.UInt32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="anid">To be added: an object of type 'uint'</param>
        <returns>To be added: an object of type 'Gdk.Window'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="AtPointer">
      <MemberSignature Language="C#" Value="public static Gdk.Window AtPointer (int win_x, int win_y);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Window</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="win_x" Type="System.Int32" />
		<Parameter Name="win_y" Type="System.Int32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="win_x">To be added: an object of type 'int'</param>
        <param name="win_y">To be added: an object of type 'int'</param>
        <returns>To be added: an object of type 'Gdk.Window'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ForeignNew">
      <MemberSignature Language="C#" Value="public static Gdk.Window ForeignNew (uint anid);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Window</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="anid" Type="System.UInt32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="anid">To be added: an object of type 'uint'</param>
        <returns>To be added: an object of type 'Gdk.Window'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetChildShapes">
      <MemberSignature Language="C#" Value="public void SetChildShapes ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="InvalidateRegion">
      <MemberSignature Language="C#" Value="public void InvalidateRegion (Gdk.Region region, bool invalidate_children);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="region" Type="Gdk.Region" />
		<Parameter Name="invalidate_children" Type="System.Boolean" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="region">To be added: an object of type 'Gdk.Region'</param>
        <param name="invalidate_children">To be added: an object of type 'bool'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Reparent">
      <MemberSignature Language="C#" Value="public void Reparent (Gdk.Window new_parent, int x, int y);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="new_parent" Type="Gdk.Window" />
		<Parameter Name="x" Type="System.Int32" />
		<Parameter Name="y" Type="System.Int32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="new_parent">To be added: an object of type 'Gdk.Window'</param>
        <param name="x">To be added: an object of type 'int'</param>
        <param name="y">To be added: an object of type 'int'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Scroll">
      <MemberSignature Language="C#" Value="public void Scroll (int dx, int dy);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="dx" Type="System.Int32" />
		<Parameter Name="dy" Type="System.Int32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="dx">To be added: an object of type 'int'</param>
        <param name="dy">To be added: an object of type 'int'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetStaticGravities">
      <MemberSignature Language="C#" Value="public bool SetStaticGravities (bool use_static);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="use_static" Type="System.Boolean" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="use_static">To be added: an object of type 'bool'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Lower">
      <MemberSignature Language="C#" Value="public void Lower ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="MoveResize">
      <MemberSignature Language="C#" Value="public void MoveResize (int x, int y, int width, int height);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="x" Type="System.Int32" />
		<Parameter Name="y" Type="System.Int32" />
		<Parameter Name="width" Type="System.Int32" />
		<Parameter Name="height" Type="System.Int32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x">To be added: an object of type 'int'</param>
        <param name="y">To be added: an object of type 'int'</param>
        <param name="width">To be added: an object of type 'int'</param>
        <param name="height">To be added: an object of type 'int'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Destroy">
      <MemberSignature Language="C#" Value="public void Destroy ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetGeometryHints">
      <MemberSignature Language="C#" Value="public void SetGeometryHints (Gdk.Geometry geometry, Gdk.WindowHints geom_mask);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="geometry" Type="Gdk.Geometry" />
		<Parameter Name="geom_mask" Type="Gdk.WindowHints" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="geometry">To be added: an object of type 'Gdk.Geometry'</param>
        <param name="geom_mask">To be added: an object of type 'Gdk.WindowHints'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Iconify">
      <MemberSignature Language="C#" Value="public void Iconify ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="AddFilter">
      <MemberSignature Language="C#" Value="public void AddFilter (Gdk.FilterFunc function);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="function" Type="Gdk.FilterFunc" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="function">To be added: an object of type 'Gdk.FilterFunc'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="InvalidateMaybeRecurse">
      <MemberSignature Language="C#" Value="public void InvalidateMaybeRecurse (Gdk.Region region, IntPtr user_data);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="region" Type="Gdk.Region" />
		<Parameter Name="user_data" Type="System.IntPtr" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="region">To be added: an object of type 'Gdk.Region'</param>
        <param name="user_data">To be added: an object of type 'IntPtr'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetPosition">
      <MemberSignature Language="C#" Value="public void GetPosition (int x, int y);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="x" Type="System.Int32" />
		<Parameter Name="y" Type="System.Int32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x">To be added: an object of type 'int'</param>
        <param name="y">To be added: an object of type 'int'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="BeginMoveDrag">
      <MemberSignature Language="C#" Value="public void BeginMoveDrag (int button, int root_x, int root_y, uint timestamp);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="button" Type="System.Int32" />
		<Parameter Name="root_x" Type="System.Int32" />
		<Parameter Name="root_y" Type="System.Int32" />
		<Parameter Name="timestamp" Type="System.UInt32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="button">To be added: an object of type 'int'</param>
        <param name="root_x">To be added: an object of type 'int'</param>
        <param name="root_y">To be added: an object of type 'int'</param>
        <param name="timestamp">To be added: an object of type 'uint'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetUserData">
      <MemberSignature Language="C#" Value="public void SetUserData (IntPtr user_data);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="user_data" Type="System.IntPtr" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="user_data">To be added: an object of type 'IntPtr'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="BeginPaintRegion">
      <MemberSignature Language="C#" Value="public void BeginPaintRegion (Gdk.Region region);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="region" Type="Gdk.Region" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="region">To be added: an object of type 'Gdk.Region'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ClearAreaE">
      <MemberSignature Language="C#" Value="public void ClearAreaE (int x, int y, int width, int height);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="x" Type="System.Int32" />
		<Parameter Name="y" Type="System.Int32" />
		<Parameter Name="width" Type="System.Int32" />
		<Parameter Name="height" Type="System.Int32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x">To be added: an object of type 'int'</param>
        <param name="y">To be added: an object of type 'int'</param>
        <param name="width">To be added: an object of type 'int'</param>
        <param name="height">To be added: an object of type 'int'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Unstick">
      <MemberSignature Language="C#" Value="public void Unstick ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Resize">
      <MemberSignature Language="C#" Value="public void Resize (int width, int height);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="width" Type="System.Int32" />
		<Parameter Name="height" Type="System.Int32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="width">To be added: an object of type 'int'</param>
        <param name="height">To be added: an object of type 'int'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetPointer">
      <MemberSignature Language="C#" Value="public Gdk.Window GetPointer (out int x, out int y, out Gdk.ModifierType mask);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Window</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="x" Type="System.Int32&amp;" RefType="out" />
		<Parameter Name="y" Type="System.Int32&amp;" RefType="out" />
		<Parameter Name="mask" Type="Gdk.ModifierType&amp;" RefType="out" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x">To be added: an object of type 'int&amp;'</param>
        <param name="y">To be added: an object of type 'int&amp;'</param>
        <param name="mask">To be added: an object of type 'Gdk.ModifierType&amp;'</param>
        <returns>To be added: an object of type 'Gdk.Window'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ShapeCombineRegion">
      <MemberSignature Language="C#" Value="public void ShapeCombineRegion (Gdk.Region shape_region, int offset_x, int offset_y);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="shape_region" Type="Gdk.Region" />
		<Parameter Name="offset_x" Type="System.Int32" />
		<Parameter Name="offset_y" Type="System.Int32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="shape_region">To be added: an object of type 'Gdk.Region'</param>
        <param name="offset_x">To be added: an object of type 'int'</param>
        <param name="offset_y">To be added: an object of type 'int'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ThawUpdates">
      <MemberSignature Language="C#" Value="public void ThawUpdates ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Unmaximize">
      <MemberSignature Language="C#" Value="public void Unmaximize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="PeekChildren">
      <MemberSignature Language="C#" Value="public GLib.List PeekChildren ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>GLib.List</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'GLib.List'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsViewable">
      <MemberSignature Language="C#" Value="public bool IsViewable ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Show">
      <MemberSignature Language="C#" Value="public void Show ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetDecorations">
      <MemberSignature Language="C#" Value="public bool GetDecorations (Gdk.WMDecoration decorations);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="decorations" Type="Gdk.WMDecoration" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="decorations">To be added: an object of type 'Gdk.WMDecoration'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Stick">
      <MemberSignature Language="C#" Value="public void Stick ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Raise">
      <MemberSignature Language="C#" Value="public void Raise ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="InvalidateRect">
      <MemberSignature Language="C#" Value="public void InvalidateRect (Gdk.Rectangle rect, bool invalidate_children);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="rect" Type="Gdk.Rectangle" />
		<Parameter Name="invalidate_children" Type="System.Boolean" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="rect">To be added: an object of type 'Gdk.Rectangle'</param>
        <param name="invalidate_children">To be added: an object of type 'bool'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Maximize">
      <MemberSignature Language="C#" Value="public void Maximize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetBackPixmap">
      <MemberSignature Language="C#" Value="public void SetBackPixmap (Gdk.Pixmap pixmap, bool parent_relative);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="pixmap" Type="Gdk.Pixmap" />
		<Parameter Name="parent_relative" Type="System.Boolean" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="pixmap">To be added: an object of type 'Gdk.Pixmap'</param>
        <param name="parent_relative">To be added: an object of type 'bool'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ClearArea">
      <MemberSignature Language="C#" Value="public void ClearArea (int x, int y, int width, int height);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="x" Type="System.Int32" />
		<Parameter Name="y" Type="System.Int32" />
		<Parameter Name="width" Type="System.Int32" />
		<Parameter Name="height" Type="System.Int32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x">To be added: an object of type 'int'</param>
        <param name="y">To be added: an object of type 'int'</param>
        <param name="width">To be added: an object of type 'int'</param>
        <param name="height">To be added: an object of type 'int'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Deiconify">
      <MemberSignature Language="C#" Value="public void Deiconify ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetUserData">
      <MemberSignature Language="C#" Value="public void GetUserData (IntPtr data);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="data" Type="System.IntPtr" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="data">To be added: an object of type 'IntPtr'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetInternalPaintInfo">
      <MemberSignature Language="C#" Value="public void GetInternalPaintInfo (Gdk.Drawable real_drawable, int x_offset, int y_offset);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="real_drawable" Type="Gdk.Drawable" />
		<Parameter Name="x_offset" Type="System.Int32" />
		<Parameter Name="y_offset" Type="System.Int32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="real_drawable">To be added: an object of type 'Gdk.Drawable'</param>
        <param name="x_offset">To be added: an object of type 'int'</param>
        <param name="y_offset">To be added: an object of type 'int'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetIcon">
      <MemberSignature Language="C#" Value="public void SetIcon (Gdk.Window icon_window, Gdk.Pixmap pixmap, Gdk.Bitmap mask);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="icon_window" Type="Gdk.Window" />
		<Parameter Name="pixmap" Type="Gdk.Pixmap" />
		<Parameter Name="mask" Type="Gdk.Bitmap" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="icon_window">To be added: an object of type 'Gdk.Window'</param>
        <param name="pixmap">To be added: an object of type 'Gdk.Pixmap'</param>
        <param name="mask">To be added: an object of type 'Gdk.Bitmap'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Hide">
      <MemberSignature Language="C#" Value="public void Hide ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetRootOrigin">
      <MemberSignature Language="C#" Value="public void GetRootOrigin (int x, int y);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="x" Type="System.Int32" />
		<Parameter Name="y" Type="System.Int32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x">To be added: an object of type 'int'</param>
        <param name="y">To be added: an object of type 'int'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Withdraw">
      <MemberSignature Language="C#" Value="public void Withdraw ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SetDecorations">
      <MemberSignature Language="C#" Value="public void SetDecorations (Gdk.WMDecoration decorations);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="decorations" Type="Gdk.WMDecoration" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="decorations">To be added: an object of type 'Gdk.WMDecoration'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="IsVisible">
      <MemberSignature Language="C#" Value="public bool IsVisible ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ProcessUpdates">
      <MemberSignature Language="C#" Value="public void ProcessUpdates (bool update_children);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="update_children" Type="System.Boolean" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="update_children">To be added: an object of type 'bool'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetOrigin">
      <MemberSignature Language="C#" Value="public int GetOrigin (int x, int y);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Int32</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="x" Type="System.Int32" />
		<Parameter Name="y" Type="System.Int32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x">To be added: an object of type 'int'</param>
        <param name="y">To be added: an object of type 'int'</param>
        <returns>To be added: an object of type 'int'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="MergeChildShapes">
      <MemberSignature Language="C#" Value="public void MergeChildShapes ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="BeginResizeDrag">
      <MemberSignature Language="C#" Value="public void BeginResizeDrag (Gdk.WindowEdge edge, int button, int root_x, int root_y, uint timestamp);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="edge" Type="Gdk.WindowEdge" />
		<Parameter Name="button" Type="System.Int32" />
		<Parameter Name="root_x" Type="System.Int32" />
		<Parameter Name="root_y" Type="System.Int32" />
		<Parameter Name="timestamp" Type="System.UInt32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="edge">To be added: an object of type 'Gdk.WindowEdge'</param>
        <param name="button">To be added: an object of type 'int'</param>
        <param name="root_x">To be added: an object of type 'int'</param>
        <param name="root_y">To be added: an object of type 'int'</param>
        <param name="timestamp">To be added: an object of type 'uint'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="EndPaint">
      <MemberSignature Language="C#" Value="public void EndPaint ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="BeginPaintRect">
      <MemberSignature Language="C#" Value="public void BeginPaintRect (Gdk.Rectangle rectangle);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="rectangle" Type="Gdk.Rectangle" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="rectangle">To be added: an object of type 'Gdk.Rectangle'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ShowUnraised">
      <MemberSignature Language="C#" Value="public void ShowUnraised ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="RemoveFilter">
      <MemberSignature Language="C#" Value="public void RemoveFilter (Gdk.FilterFunc function);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="function" Type="Gdk.FilterFunc" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="function">To be added: an object of type 'Gdk.FilterFunc'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Clear">
      <MemberSignature Language="C#" Value="public void Clear ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Focus">
      <MemberSignature Language="C#" Value="public void Focus (uint timestamp);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="timestamp" Type="System.UInt32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="timestamp">To be added: an object of type 'uint'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="FreezeUpdates">
      <MemberSignature Language="C#" Value="public void FreezeUpdates ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="RegisterDnd">
      <MemberSignature Language="C#" Value="public void RegisterDnd ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ShapeCombineMask">
      <MemberSignature Language="C#" Value="public void ShapeCombineMask (Gdk.Bitmap mask, int x, int y);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="mask" Type="Gdk.Bitmap" />
		<Parameter Name="x" Type="System.Int32" />
		<Parameter Name="y" Type="System.Int32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="mask">To be added: an object of type 'Gdk.Bitmap'</param>
        <param name="x">To be added: an object of type 'int'</param>
        <param name="y">To be added: an object of type 'int'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetGeometry">
      <MemberSignature Language="C#" Value="public void GetGeometry (int x, int y, int width, int height, int depth);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="x" Type="System.Int32" />
		<Parameter Name="y" Type="System.Int32" />
		<Parameter Name="width" Type="System.Int32" />
		<Parameter Name="height" Type="System.Int32" />
		<Parameter Name="depth" Type="System.Int32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x">To be added: an object of type 'int'</param>
        <param name="y">To be added: an object of type 'int'</param>
        <param name="width">To be added: an object of type 'int'</param>
        <param name="height">To be added: an object of type 'int'</param>
        <param name="depth">To be added: an object of type 'int'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Move">
      <MemberSignature Language="C#" Value="public void Move (int x, int y);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="x" Type="System.Int32" />
		<Parameter Name="y" Type="System.Int32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="x">To be added: an object of type 'int'</param>
        <param name="y">To be added: an object of type 'int'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GetFrameExtents">
      <MemberSignature Language="C#" Value="public void GetFrameExtents (Gdk.Rectangle rect);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="rect" Type="Gdk.Rectangle" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="rect">To be added: an object of type 'Gdk.Rectangle'</param>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Disposes the resources associated with the object.</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Window (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
		<Parameter Name="raw" Type="System.IntPtr" />
	</Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">Pointer to the C object.</param>
        <returns>An instance of Window, wrapping the C object.</returns>
        <remarks>
          <para>This is an internal constructor, and should not be used by user code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Window (Gdk.Window parent, Gdk.WindowAttr attributes, int attributes_mask);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
		<Parameter Name="parent" Type="Gdk.Window" />
		<Parameter Name="attributes" Type="Gdk.WindowAttr" />
		<Parameter Name="attributes_mask" Type="System.Int32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="parent">To be added: an object of type 'Gdk.Window'</param>
        <param name="attributes">To be added: an object of type 'Gdk.WindowAttr'</param>
        <param name="attributes_mask">To be added: an object of type 'int'</param>
        <returns>To be added: an object of type 'Gdk.Window'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected Window ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gdk.Window'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="DebugUpdates">
      <MemberSignature Language="C#" Value="public static bool DebugUpdates { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'bool'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Toplevels">
      <MemberSignature Language="C#" Value="public static GLib.List Toplevels { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>GLib.List</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'GLib.List'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Functions">
      <MemberSignature Language="C#" Value="public Gdk.WMFunction Functions { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.WMFunction</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'Gdk.WMFunction'</param>
        <returns>To be added: an object of type 'Gdk.WMFunction'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="OverrideRedirect">
      <MemberSignature Language="C#" Value="public bool OverrideRedirect { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'bool'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Group">
      <MemberSignature Language="C#" Value="public Gdk.Window Group { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Window</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'Gdk.Window'</param>
        <returns>To be added: an object of type 'Gdk.Window'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="TransientFor">
      <MemberSignature Language="C#" Value="public Gdk.Window TransientFor { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Window</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'Gdk.Window'</param>
        <returns>To be added: an object of type 'Gdk.Window'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Toplevel">
      <MemberSignature Language="C#" Value="public Gdk.Window Toplevel { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Window</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gdk.Window'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Cursor">
      <MemberSignature Language="C#" Value="public Gdk.Cursor Cursor { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Cursor</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'Gdk.Cursor'</param>
        <returns>To be added: an object of type 'Gdk.Cursor'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Events">
      <MemberSignature Language="C#" Value="public Gdk.EventMask Events { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.EventMask</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'Gdk.EventMask'</param>
        <returns>To be added: an object of type 'Gdk.EventMask'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="IconList">
      <MemberSignature Language="C#" Value="public GLib.List IconList { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>GLib.List</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'GLib.List'</param>
        <returns>To be added: an object of type 'GLib.List'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="IconName">
      <MemberSignature Language="C#" Value="public string IconName { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'string'</param>
        <returns>To be added: an object of type 'string'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="WindowType">
      <MemberSignature Language="C#" Value="public Gdk.WindowType WindowType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.WindowType</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gdk.WindowType'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="State">
      <MemberSignature Language="C#" Value="public Gdk.WindowState State { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.WindowState</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gdk.WindowState'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Title">
      <MemberSignature Language="C#" Value="public string Title { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'string'</param>
        <returns>To be added: an object of type 'string'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ModalHint">
      <MemberSignature Language="C#" Value="public bool ModalHint { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'bool'</param>
        <returns>To be added: an object of type 'bool'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="TypeHint">
      <MemberSignature Language="C#" Value="public Gdk.WindowTypeHint TypeHint { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.WindowTypeHint</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'Gdk.WindowTypeHint'</param>
        <returns>To be added: an object of type 'Gdk.WindowTypeHint'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="UpdateArea">
      <MemberSignature Language="C#" Value="public Gdk.Region UpdateArea { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Region</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gdk.Region'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Children">
      <MemberSignature Language="C#" Value="public GLib.List Children { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>GLib.List</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'GLib.List'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Role">
      <MemberSignature Language="C#" Value="public string Role { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'string'</param>
        <returns>To be added: an object of type 'string'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Background">
      <MemberSignature Language="C#" Value="public Gdk.Color Background { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Color</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">To be added: an object of type 'Gdk.Color'</param>
        <returns>To be added: an object of type 'Gdk.Color'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Parent">
      <MemberSignature Language="C#" Value="public Gdk.Window Parent { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Window</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gdk.Window'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected Window (GLib.Type gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
		<Parameter Name="gtype" Type="GLib.Type" />
	</Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="gtype">GLib type for the type</param>
        <returns>Creates a new instance of Window, using the GLib-provided type</returns>
        <remarks>
          <para>This is a constructor used by derivative types of <see cref="T:Gdk.Window" /> that would have their own GLib type assigned to it.  This is not typically used by C# code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="SkipPagerHint">
      <MemberSignature Language="C#" Value="public bool SkipPagerHint { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">a <see cref="T:System.Boolean" /></param>
        <returns>a <see cref="T:System.Boolean" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="SkipTaskbarHint">
      <MemberSignature Language="C#" Value="public bool SkipTaskbarHint { set; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">a <see cref="T:System.Boolean" /></param>
        <returns>a <see cref="T:System.Boolean" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="LookupForDisplay">
      <MemberSignature Language="C#" Value="public static Gdk.Window LookupForDisplay (Gdk.Display display, uint anid);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Window</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="display" Type="Gdk.Display" />
		<Parameter Name="anid" Type="System.UInt32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="display">a <see cref="T:Gdk.Display" /></param>
        <param name="anid">a <see cref="T:System.UInt32" /></param>
        <returns>a <see cref="T:Gdk.Window" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="ForeignNewForDisplay">
      <MemberSignature Language="C#" Value="public static Gdk.Window ForeignNewForDisplay (Gdk.Display display, uint anid);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Window</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="display" Type="Gdk.Display" />
		<Parameter Name="anid" Type="System.UInt32" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="display">a <see cref="T:Gdk.Display" /></param>
        <param name="anid">a <see cref="T:System.UInt32" /></param>
        <returns>a <see cref="T:Gdk.Window" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Fullscreen">
      <MemberSignature Language="C#" Value="public void Fullscreen ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="Unfullscreen">
      <MemberSignature Language="C#" Value="public void Unfullscreen ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>