<Type Name="Window" FullName="Gdk.Window"> <TypeSignature Language="C#" Value="public class Window : Gdk.Drawable, IWrapper, IDisposable" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>gdk-sharp</AssemblyName> <AssemblyVersion>0.0.0.0</AssemblyVersion> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>Gdk.Drawable</BaseTypeName> </Base> <Interfaces> <Interface> <InterfaceName>GLib.IWrapper</InterfaceName> </Interface> <Interface> <InterfaceName>System.IDisposable</InterfaceName> </Interface> </Interfaces> <Attributes /> <Members> <Member MemberName="ConstrainSize"> <MemberSignature Language="C#" Value="public static void ConstrainSize (Gdk.Geometry geometry, uint flags, int width, int height, int new_width, int new_height);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="geometry" Type="Gdk.Geometry" /> <Parameter Name="flags" Type="System.UInt32" /> <Parameter Name="width" Type="System.Int32" /> <Parameter Name="height" Type="System.Int32" /> <Parameter Name="new_width" Type="System.Int32" /> <Parameter Name="new_height" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="geometry">To be added: an object of type 'Gdk.Geometry'</param> <param name="flags">To be added: an object of type 'uint'</param> <param name="width">To be added: an object of type 'int'</param> <param name="height">To be added: an object of type 'int'</param> <param name="new_width">To be added: an object of type 'int'</param> <param name="new_height">To be added: an object of type 'int'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ProcessAllUpdates"> <MemberSignature Language="C#" Value="public static void ProcessAllUpdates ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Lookup"> <MemberSignature Language="C#" Value="public static Gdk.Window Lookup (uint anid);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Gdk.Window</ReturnType> </ReturnValue> <Parameters> <Parameter Name="anid" Type="System.UInt32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="anid">To be added: an object of type 'uint'</param> <returns>To be added: an object of type 'Gdk.Window'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="AtPointer"> <MemberSignature Language="C#" Value="public static Gdk.Window AtPointer (int win_x, int win_y);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Gdk.Window</ReturnType> </ReturnValue> <Parameters> <Parameter Name="win_x" Type="System.Int32" /> <Parameter Name="win_y" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="win_x">To be added: an object of type 'int'</param> <param name="win_y">To be added: an object of type 'int'</param> <returns>To be added: an object of type 'Gdk.Window'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ForeignNew"> <MemberSignature Language="C#" Value="public static Gdk.Window ForeignNew (uint anid);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Gdk.Window</ReturnType> </ReturnValue> <Parameters> <Parameter Name="anid" Type="System.UInt32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="anid">To be added: an object of type 'uint'</param> <returns>To be added: an object of type 'Gdk.Window'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetChildShapes"> <MemberSignature Language="C#" Value="public void SetChildShapes ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="InvalidateRegion"> <MemberSignature Language="C#" Value="public void InvalidateRegion (Gdk.Region region, bool invalidate_children);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="region" Type="Gdk.Region" /> <Parameter Name="invalidate_children" Type="System.Boolean" /> </Parameters> <Docs> <summary>To be added</summary> <param name="region">To be added: an object of type 'Gdk.Region'</param> <param name="invalidate_children">To be added: an object of type 'bool'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Reparent"> <MemberSignature Language="C#" Value="public void Reparent (Gdk.Window new_parent, int x, int y);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="new_parent" Type="Gdk.Window" /> <Parameter Name="x" Type="System.Int32" /> <Parameter Name="y" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="new_parent">To be added: an object of type 'Gdk.Window'</param> <param name="x">To be added: an object of type 'int'</param> <param name="y">To be added: an object of type 'int'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Scroll"> <MemberSignature Language="C#" Value="public void Scroll (int dx, int dy);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="dx" Type="System.Int32" /> <Parameter Name="dy" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="dx">To be added: an object of type 'int'</param> <param name="dy">To be added: an object of type 'int'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetStaticGravities"> <MemberSignature Language="C#" Value="public bool SetStaticGravities (bool use_static);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> <Parameter Name="use_static" Type="System.Boolean" /> </Parameters> <Docs> <summary>To be added</summary> <param name="use_static">To be added: an object of type 'bool'</param> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Lower"> <MemberSignature Language="C#" Value="public void Lower ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="MoveResize"> <MemberSignature Language="C#" Value="public void MoveResize (int x, int y, int width, int height);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="x" Type="System.Int32" /> <Parameter Name="y" Type="System.Int32" /> <Parameter Name="width" Type="System.Int32" /> <Parameter Name="height" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="x">To be added: an object of type 'int'</param> <param name="y">To be added: an object of type 'int'</param> <param name="width">To be added: an object of type 'int'</param> <param name="height">To be added: an object of type 'int'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Destroy"> <MemberSignature Language="C#" Value="public void Destroy ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetGeometryHints"> <MemberSignature Language="C#" Value="public void SetGeometryHints (Gdk.Geometry geometry, Gdk.WindowHints geom_mask);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="geometry" Type="Gdk.Geometry" /> <Parameter Name="geom_mask" Type="Gdk.WindowHints" /> </Parameters> <Docs> <summary>To be added</summary> <param name="geometry">To be added: an object of type 'Gdk.Geometry'</param> <param name="geom_mask">To be added: an object of type 'Gdk.WindowHints'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Iconify"> <MemberSignature Language="C#" Value="public void Iconify ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="AddFilter"> <MemberSignature Language="C#" Value="public void AddFilter (Gdk.FilterFunc function);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="function" Type="Gdk.FilterFunc" /> </Parameters> <Docs> <summary>To be added</summary> <param name="function">To be added: an object of type 'Gdk.FilterFunc'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="InvalidateMaybeRecurse"> <MemberSignature Language="C#" Value="public void InvalidateMaybeRecurse (Gdk.Region region, IntPtr user_data);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="region" Type="Gdk.Region" /> <Parameter Name="user_data" Type="System.IntPtr" /> </Parameters> <Docs> <summary>To be added</summary> <param name="region">To be added: an object of type 'Gdk.Region'</param> <param name="user_data">To be added: an object of type 'IntPtr'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetPosition"> <MemberSignature Language="C#" Value="public void GetPosition (int x, int y);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="x" Type="System.Int32" /> <Parameter Name="y" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="x">To be added: an object of type 'int'</param> <param name="y">To be added: an object of type 'int'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="BeginMoveDrag"> <MemberSignature Language="C#" Value="public void BeginMoveDrag (int button, int root_x, int root_y, uint timestamp);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="button" Type="System.Int32" /> <Parameter Name="root_x" Type="System.Int32" /> <Parameter Name="root_y" Type="System.Int32" /> <Parameter Name="timestamp" Type="System.UInt32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="button">To be added: an object of type 'int'</param> <param name="root_x">To be added: an object of type 'int'</param> <param name="root_y">To be added: an object of type 'int'</param> <param name="timestamp">To be added: an object of type 'uint'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetUserData"> <MemberSignature Language="C#" Value="public void SetUserData (IntPtr user_data);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="user_data" Type="System.IntPtr" /> </Parameters> <Docs> <summary>To be added</summary> <param name="user_data">To be added: an object of type 'IntPtr'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="BeginPaintRegion"> <MemberSignature Language="C#" Value="public void BeginPaintRegion (Gdk.Region region);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="region" Type="Gdk.Region" /> </Parameters> <Docs> <summary>To be added</summary> <param name="region">To be added: an object of type 'Gdk.Region'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ClearAreaE"> <MemberSignature Language="C#" Value="public void ClearAreaE (int x, int y, int width, int height);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="x" Type="System.Int32" /> <Parameter Name="y" Type="System.Int32" /> <Parameter Name="width" Type="System.Int32" /> <Parameter Name="height" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="x">To be added: an object of type 'int'</param> <param name="y">To be added: an object of type 'int'</param> <param name="width">To be added: an object of type 'int'</param> <param name="height">To be added: an object of type 'int'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Unstick"> <MemberSignature Language="C#" Value="public void Unstick ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Resize"> <MemberSignature Language="C#" Value="public void Resize (int width, int height);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="width" Type="System.Int32" /> <Parameter Name="height" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="width">To be added: an object of type 'int'</param> <param name="height">To be added: an object of type 'int'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetPointer"> <MemberSignature Language="C#" Value="public Gdk.Window GetPointer (out int x, out int y, out Gdk.ModifierType mask);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Gdk.Window</ReturnType> </ReturnValue> <Parameters> <Parameter Name="x" Type="System.Int32&" RefType="out" /> <Parameter Name="y" Type="System.Int32&" RefType="out" /> <Parameter Name="mask" Type="Gdk.ModifierType&" RefType="out" /> </Parameters> <Docs> <summary>To be added</summary> <param name="x">To be added: an object of type 'int&'</param> <param name="y">To be added: an object of type 'int&'</param> <param name="mask">To be added: an object of type 'Gdk.ModifierType&'</param> <returns>To be added: an object of type 'Gdk.Window'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ShapeCombineRegion"> <MemberSignature Language="C#" Value="public void ShapeCombineRegion (Gdk.Region shape_region, int offset_x, int offset_y);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="shape_region" Type="Gdk.Region" /> <Parameter Name="offset_x" Type="System.Int32" /> <Parameter Name="offset_y" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="shape_region">To be added: an object of type 'Gdk.Region'</param> <param name="offset_x">To be added: an object of type 'int'</param> <param name="offset_y">To be added: an object of type 'int'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ThawUpdates"> <MemberSignature Language="C#" Value="public void ThawUpdates ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Unmaximize"> <MemberSignature Language="C#" Value="public void Unmaximize ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="PeekChildren"> <MemberSignature Language="C#" Value="public GLib.List PeekChildren ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>GLib.List</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'GLib.List'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="IsViewable"> <MemberSignature Language="C#" Value="public bool IsViewable ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Show"> <MemberSignature Language="C#" Value="public void Show ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetDecorations"> <MemberSignature Language="C#" Value="public bool GetDecorations (Gdk.WMDecoration decorations);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> <Parameter Name="decorations" Type="Gdk.WMDecoration" /> </Parameters> <Docs> <summary>To be added</summary> <param name="decorations">To be added: an object of type 'Gdk.WMDecoration'</param> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Stick"> <MemberSignature Language="C#" Value="public void Stick ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Raise"> <MemberSignature Language="C#" Value="public void Raise ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="InvalidateRect"> <MemberSignature Language="C#" Value="public void InvalidateRect (Gdk.Rectangle rect, bool invalidate_children);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="rect" Type="Gdk.Rectangle" /> <Parameter Name="invalidate_children" Type="System.Boolean" /> </Parameters> <Docs> <summary>To be added</summary> <param name="rect">To be added: an object of type 'Gdk.Rectangle'</param> <param name="invalidate_children">To be added: an object of type 'bool'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Maximize"> <MemberSignature Language="C#" Value="public void Maximize ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetBackPixmap"> <MemberSignature Language="C#" Value="public void SetBackPixmap (Gdk.Pixmap pixmap, bool parent_relative);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="pixmap" Type="Gdk.Pixmap" /> <Parameter Name="parent_relative" Type="System.Boolean" /> </Parameters> <Docs> <summary>To be added</summary> <param name="pixmap">To be added: an object of type 'Gdk.Pixmap'</param> <param name="parent_relative">To be added: an object of type 'bool'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ClearArea"> <MemberSignature Language="C#" Value="public void ClearArea (int x, int y, int width, int height);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="x" Type="System.Int32" /> <Parameter Name="y" Type="System.Int32" /> <Parameter Name="width" Type="System.Int32" /> <Parameter Name="height" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="x">To be added: an object of type 'int'</param> <param name="y">To be added: an object of type 'int'</param> <param name="width">To be added: an object of type 'int'</param> <param name="height">To be added: an object of type 'int'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Deiconify"> <MemberSignature Language="C#" Value="public void Deiconify ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetUserData"> <MemberSignature Language="C#" Value="public void GetUserData (IntPtr data);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="data" Type="System.IntPtr" /> </Parameters> <Docs> <summary>To be added</summary> <param name="data">To be added: an object of type 'IntPtr'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetInternalPaintInfo"> <MemberSignature Language="C#" Value="public void GetInternalPaintInfo (Gdk.Drawable real_drawable, int x_offset, int y_offset);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="real_drawable" Type="Gdk.Drawable" /> <Parameter Name="x_offset" Type="System.Int32" /> <Parameter Name="y_offset" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="real_drawable">To be added: an object of type 'Gdk.Drawable'</param> <param name="x_offset">To be added: an object of type 'int'</param> <param name="y_offset">To be added: an object of type 'int'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetIcon"> <MemberSignature Language="C#" Value="public void SetIcon (Gdk.Window icon_window, Gdk.Pixmap pixmap, Gdk.Bitmap mask);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="icon_window" Type="Gdk.Window" /> <Parameter Name="pixmap" Type="Gdk.Pixmap" /> <Parameter Name="mask" Type="Gdk.Bitmap" /> </Parameters> <Docs> <summary>To be added</summary> <param name="icon_window">To be added: an object of type 'Gdk.Window'</param> <param name="pixmap">To be added: an object of type 'Gdk.Pixmap'</param> <param name="mask">To be added: an object of type 'Gdk.Bitmap'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Hide"> <MemberSignature Language="C#" Value="public void Hide ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetRootOrigin"> <MemberSignature Language="C#" Value="public void GetRootOrigin (int x, int y);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="x" Type="System.Int32" /> <Parameter Name="y" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="x">To be added: an object of type 'int'</param> <param name="y">To be added: an object of type 'int'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Withdraw"> <MemberSignature Language="C#" Value="public void Withdraw ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SetDecorations"> <MemberSignature Language="C#" Value="public void SetDecorations (Gdk.WMDecoration decorations);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="decorations" Type="Gdk.WMDecoration" /> </Parameters> <Docs> <summary>To be added</summary> <param name="decorations">To be added: an object of type 'Gdk.WMDecoration'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="IsVisible"> <MemberSignature Language="C#" Value="public bool IsVisible ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ProcessUpdates"> <MemberSignature Language="C#" Value="public void ProcessUpdates (bool update_children);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="update_children" Type="System.Boolean" /> </Parameters> <Docs> <summary>To be added</summary> <param name="update_children">To be added: an object of type 'bool'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetOrigin"> <MemberSignature Language="C#" Value="public int GetOrigin (int x, int y);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters> <Parameter Name="x" Type="System.Int32" /> <Parameter Name="y" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="x">To be added: an object of type 'int'</param> <param name="y">To be added: an object of type 'int'</param> <returns>To be added: an object of type 'int'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="MergeChildShapes"> <MemberSignature Language="C#" Value="public void MergeChildShapes ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="BeginResizeDrag"> <MemberSignature Language="C#" Value="public void BeginResizeDrag (Gdk.WindowEdge edge, int button, int root_x, int root_y, uint timestamp);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="edge" Type="Gdk.WindowEdge" /> <Parameter Name="button" Type="System.Int32" /> <Parameter Name="root_x" Type="System.Int32" /> <Parameter Name="root_y" Type="System.Int32" /> <Parameter Name="timestamp" Type="System.UInt32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="edge">To be added: an object of type 'Gdk.WindowEdge'</param> <param name="button">To be added: an object of type 'int'</param> <param name="root_x">To be added: an object of type 'int'</param> <param name="root_y">To be added: an object of type 'int'</param> <param name="timestamp">To be added: an object of type 'uint'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="EndPaint"> <MemberSignature Language="C#" Value="public void EndPaint ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="BeginPaintRect"> <MemberSignature Language="C#" Value="public void BeginPaintRect (Gdk.Rectangle rectangle);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="rectangle" Type="Gdk.Rectangle" /> </Parameters> <Docs> <summary>To be added</summary> <param name="rectangle">To be added: an object of type 'Gdk.Rectangle'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ShowUnraised"> <MemberSignature Language="C#" Value="public void ShowUnraised ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="RemoveFilter"> <MemberSignature Language="C#" Value="public void RemoveFilter (Gdk.FilterFunc function);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="function" Type="Gdk.FilterFunc" /> </Parameters> <Docs> <summary>To be added</summary> <param name="function">To be added: an object of type 'Gdk.FilterFunc'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Clear"> <MemberSignature Language="C#" Value="public void Clear ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Focus"> <MemberSignature Language="C#" Value="public void Focus (uint timestamp);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="timestamp" Type="System.UInt32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="timestamp">To be added: an object of type 'uint'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="FreezeUpdates"> <MemberSignature Language="C#" Value="public void FreezeUpdates ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="RegisterDnd"> <MemberSignature Language="C#" Value="public void RegisterDnd ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ShapeCombineMask"> <MemberSignature Language="C#" Value="public void ShapeCombineMask (Gdk.Bitmap mask, int x, int y);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="mask" Type="Gdk.Bitmap" /> <Parameter Name="x" Type="System.Int32" /> <Parameter Name="y" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="mask">To be added: an object of type 'Gdk.Bitmap'</param> <param name="x">To be added: an object of type 'int'</param> <param name="y">To be added: an object of type 'int'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetGeometry"> <MemberSignature Language="C#" Value="public void GetGeometry (int x, int y, int width, int height, int depth);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="x" Type="System.Int32" /> <Parameter Name="y" Type="System.Int32" /> <Parameter Name="width" Type="System.Int32" /> <Parameter Name="height" Type="System.Int32" /> <Parameter Name="depth" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="x">To be added: an object of type 'int'</param> <param name="y">To be added: an object of type 'int'</param> <param name="width">To be added: an object of type 'int'</param> <param name="height">To be added: an object of type 'int'</param> <param name="depth">To be added: an object of type 'int'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Move"> <MemberSignature Language="C#" Value="public void Move (int x, int y);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="x" Type="System.Int32" /> <Parameter Name="y" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="x">To be added: an object of type 'int'</param> <param name="y">To be added: an object of type 'int'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GetFrameExtents"> <MemberSignature Language="C#" Value="public void GetFrameExtents (Gdk.Rectangle rect);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters> <Parameter Name="rect" Type="Gdk.Rectangle" /> </Parameters> <Docs> <summary>To be added</summary> <param name="rect">To be added: an object of type 'Gdk.Rectangle'</param> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Finalize"> <MemberSignature Language="C#" Value="protected virtual void Finalize ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Disposes the resources associated with the object.</summary> <remarks /> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Window (IntPtr raw);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="raw">Pointer to the C object.</param> <returns>An instance of Window, wrapping the C object.</returns> <remarks> <para>This is an internal constructor, and should not be used by user code.</para> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Window (Gdk.Window parent, Gdk.WindowAttr attributes, int attributes_mask);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="parent" Type="Gdk.Window" /> <Parameter Name="attributes" Type="Gdk.WindowAttr" /> <Parameter Name="attributes_mask" Type="System.Int32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="parent">To be added: an object of type 'Gdk.Window'</param> <param name="attributes">To be added: an object of type 'Gdk.WindowAttr'</param> <param name="attributes_mask">To be added: an object of type 'int'</param> <returns>To be added: an object of type 'Gdk.Window'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected Window ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gdk.Window'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="DebugUpdates"> <MemberSignature Language="C#" Value="public static bool DebugUpdates { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'bool'</param> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Toplevels"> <MemberSignature Language="C#" Value="public static GLib.List Toplevels { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>GLib.List</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'GLib.List'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Functions"> <MemberSignature Language="C#" Value="public Gdk.WMFunction Functions { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.WMFunction</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'Gdk.WMFunction'</param> <returns>To be added: an object of type 'Gdk.WMFunction'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="OverrideRedirect"> <MemberSignature Language="C#" Value="public bool OverrideRedirect { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'bool'</param> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Group"> <MemberSignature Language="C#" Value="public Gdk.Window Group { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Window</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'Gdk.Window'</param> <returns>To be added: an object of type 'Gdk.Window'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="TransientFor"> <MemberSignature Language="C#" Value="public Gdk.Window TransientFor { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Window</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'Gdk.Window'</param> <returns>To be added: an object of type 'Gdk.Window'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Toplevel"> <MemberSignature Language="C#" Value="public Gdk.Window Toplevel { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Window</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gdk.Window'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Cursor"> <MemberSignature Language="C#" Value="public Gdk.Cursor Cursor { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Cursor</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'Gdk.Cursor'</param> <returns>To be added: an object of type 'Gdk.Cursor'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Events"> <MemberSignature Language="C#" Value="public Gdk.EventMask Events { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.EventMask</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'Gdk.EventMask'</param> <returns>To be added: an object of type 'Gdk.EventMask'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="IconList"> <MemberSignature Language="C#" Value="public GLib.List IconList { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>GLib.List</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'GLib.List'</param> <returns>To be added: an object of type 'GLib.List'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="IconName"> <MemberSignature Language="C#" Value="public string IconName { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'string'</param> <returns>To be added: an object of type 'string'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="WindowType"> <MemberSignature Language="C#" Value="public Gdk.WindowType WindowType { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.WindowType</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gdk.WindowType'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="State"> <MemberSignature Language="C#" Value="public Gdk.WindowState State { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.WindowState</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gdk.WindowState'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Title"> <MemberSignature Language="C#" Value="public string Title { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'string'</param> <returns>To be added: an object of type 'string'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ModalHint"> <MemberSignature Language="C#" Value="public bool ModalHint { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'bool'</param> <returns>To be added: an object of type 'bool'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="TypeHint"> <MemberSignature Language="C#" Value="public Gdk.WindowTypeHint TypeHint { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.WindowTypeHint</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'Gdk.WindowTypeHint'</param> <returns>To be added: an object of type 'Gdk.WindowTypeHint'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="UpdateArea"> <MemberSignature Language="C#" Value="public Gdk.Region UpdateArea { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Region</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gdk.Region'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Children"> <MemberSignature Language="C#" Value="public GLib.List Children { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>GLib.List</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'GLib.List'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Role"> <MemberSignature Language="C#" Value="public string Role { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'string'</param> <returns>To be added: an object of type 'string'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Background"> <MemberSignature Language="C#" Value="public Gdk.Color Background { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Color</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <param name="value">To be added: an object of type 'Gdk.Color'</param> <returns>To be added: an object of type 'Gdk.Color'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Parent"> <MemberSignature Language="C#" Value="public Gdk.Window Parent { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Window</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Gdk.Window'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected Window (GLib.Type gtype);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="gtype" Type="GLib.Type" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="gtype">GLib type for the type</param> <returns>Creates a new instance of Window, using the GLib-provided type</returns> <remarks> <para>This is a constructor used by derivative types of <see cref="T:Gdk.Window" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para> </remarks> </Docs> </Member> <Member MemberName="SkipPagerHint"> <MemberSignature Language="C#" Value="public bool SkipPagerHint { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <param name="value">a <see cref="T:System.Boolean" /></param> <returns>a <see cref="T:System.Boolean" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SkipTaskbarHint"> <MemberSignature Language="C#" Value="public bool SkipTaskbarHint { set; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.Boolean</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>To be added</summary> <param name="value">a <see cref="T:System.Boolean" /></param> <returns>a <see cref="T:System.Boolean" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="LookupForDisplay"> <MemberSignature Language="C#" Value="public static Gdk.Window LookupForDisplay (Gdk.Display display, uint anid);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Gdk.Window</ReturnType> </ReturnValue> <Parameters> <Parameter Name="display" Type="Gdk.Display" /> <Parameter Name="anid" Type="System.UInt32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="display">a <see cref="T:Gdk.Display" /></param> <param name="anid">a <see cref="T:System.UInt32" /></param> <returns>a <see cref="T:Gdk.Window" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ForeignNewForDisplay"> <MemberSignature Language="C#" Value="public static Gdk.Window ForeignNewForDisplay (Gdk.Display display, uint anid);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Gdk.Window</ReturnType> </ReturnValue> <Parameters> <Parameter Name="display" Type="Gdk.Display" /> <Parameter Name="anid" Type="System.UInt32" /> </Parameters> <Docs> <summary>To be added</summary> <param name="display">a <see cref="T:Gdk.Display" /></param> <param name="anid">a <see cref="T:System.UInt32" /></param> <returns>a <see cref="T:Gdk.Window" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Fullscreen"> <MemberSignature Language="C#" Value="public void Fullscreen ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Unfullscreen"> <MemberSignature Language="C#" Value="public void Unfullscreen ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>