<Type Name="WidgetInfo" FullName="Glade.WidgetInfo"> <TypeSignature Language="C#" Value="public sealed struct WidgetInfo;" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>glade-sharp</AssemblyName> <AssemblyVersion>0.0.0.0</AssemblyVersion> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>System.ValueType</BaseTypeName> </Base> <Interfaces /> <Attributes /> <Members> <Member MemberName="Zero"> <MemberSignature Language="C#" Value="public static Glade.WidgetInfo Zero;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Glade.WidgetInfo</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="_parent"> <MemberSignature Language="C#" Value="public IntPtr _parent;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.IntPtr</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="classname"> <MemberSignature Language="C#" Value="public string classname;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="name"> <MemberSignature Language="C#" Value="public string name;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="_properties"> <MemberSignature Language="C#" Value="public IntPtr _properties;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.IntPtr</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="n_properties"> <MemberSignature Language="C#" Value="public uint n_properties;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="_atk_props"> <MemberSignature Language="C#" Value="public IntPtr _atk_props;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.IntPtr</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="n_atk_props"> <MemberSignature Language="C#" Value="public uint n_atk_props;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="_signals"> <MemberSignature Language="C#" Value="public IntPtr _signals;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.IntPtr</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="n_signals"> <MemberSignature Language="C#" Value="public uint n_signals;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="_atk_actions"> <MemberSignature Language="C#" Value="public IntPtr _atk_actions;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.IntPtr</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="n_atk_actions"> <MemberSignature Language="C#" Value="public uint n_atk_actions;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="_relations"> <MemberSignature Language="C#" Value="public IntPtr _relations;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.IntPtr</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="n_relations"> <MemberSignature Language="C#" Value="public uint n_relations;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="_accels"> <MemberSignature Language="C#" Value="public IntPtr _accels;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.IntPtr</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="n_accels"> <MemberSignature Language="C#" Value="public uint n_accels;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="_children"> <MemberSignature Language="C#" Value="public IntPtr _children;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.IntPtr</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="n_children"> <MemberSignature Language="C#" Value="public uint n_children;" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="New"> <MemberSignature Language="C#" Value="public static Glade.WidgetInfo New (IntPtr raw);" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>Glade.WidgetInfo</ReturnType> </ReturnValue> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>To be added</summary> <param name="raw">To be added: an object of type 'IntPtr'</param> <returns>To be added: an object of type 'Glade.WidgetInfo'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="children"> <MemberSignature Language="C#" Value="public Glade.ChildInfo children { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Glade.ChildInfo</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Glade.ChildInfo'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="accels"> <MemberSignature Language="C#" Value="public Glade.AccelInfo accels { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Glade.AccelInfo</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Glade.AccelInfo'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="relations"> <MemberSignature Language="C#" Value="public Glade.AtkRelationInfo relations { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Glade.AtkRelationInfo</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Glade.AtkRelationInfo'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="atk_actions"> <MemberSignature Language="C#" Value="public Glade.AtkActionInfo atk_actions { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Glade.AtkActionInfo</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Glade.AtkActionInfo'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="signals"> <MemberSignature Language="C#" Value="public Glade.SignalInfo signals { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Glade.SignalInfo</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Glade.SignalInfo'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="atk_props"> <MemberSignature Language="C#" Value="public Glade.Property atk_props { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Glade.Property</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Glade.Property'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="properties"> <MemberSignature Language="C#" Value="public Glade.Property properties { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Glade.Property</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Glade.Property'</returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="parent"> <MemberSignature Language="C#" Value="public Glade.WidgetInfo parent { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Glade.WidgetInfo</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>To be added: an object of type 'Glade.WidgetInfo'</returns> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>