Sophie

Sophie

distrib > Mandriva > 9.2 > i586 > media > contrib > by-pkgid > df634f7f22d35db1c99644e5db0b11d9 > files > 325

gtk-sharp-doc-0.11-0.20030831.3mdk.i586.rpm

<Type Name="WidgetInfo" FullName="Glade.WidgetInfo">
  <TypeSignature Language="C#" Value="public sealed struct WidgetInfo;" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>glade-sharp</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>To be added</summary>
    <remarks>To be added</remarks>
  </Docs>
  <Base>
    <BaseTypeName>System.ValueType</BaseTypeName>
  </Base>
  <Interfaces />
  <Attributes />
  <Members>
    <Member MemberName="Zero">
      <MemberSignature Language="C#" Value="public static Glade.WidgetInfo Zero;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>Glade.WidgetInfo</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="_parent">
      <MemberSignature Language="C#" Value="public IntPtr _parent;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.IntPtr</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="classname">
      <MemberSignature Language="C#" Value="public string classname;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="name">
      <MemberSignature Language="C#" Value="public string name;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.String</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="_properties">
      <MemberSignature Language="C#" Value="public IntPtr _properties;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.IntPtr</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="n_properties">
      <MemberSignature Language="C#" Value="public uint n_properties;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="_atk_props">
      <MemberSignature Language="C#" Value="public IntPtr _atk_props;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.IntPtr</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="n_atk_props">
      <MemberSignature Language="C#" Value="public uint n_atk_props;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="_signals">
      <MemberSignature Language="C#" Value="public IntPtr _signals;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.IntPtr</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="n_signals">
      <MemberSignature Language="C#" Value="public uint n_signals;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="_atk_actions">
      <MemberSignature Language="C#" Value="public IntPtr _atk_actions;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.IntPtr</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="n_atk_actions">
      <MemberSignature Language="C#" Value="public uint n_atk_actions;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="_relations">
      <MemberSignature Language="C#" Value="public IntPtr _relations;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.IntPtr</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="n_relations">
      <MemberSignature Language="C#" Value="public uint n_relations;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="_accels">
      <MemberSignature Language="C#" Value="public IntPtr _accels;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.IntPtr</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="n_accels">
      <MemberSignature Language="C#" Value="public uint n_accels;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="_children">
      <MemberSignature Language="C#" Value="public IntPtr _children;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.IntPtr</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="n_children">
      <MemberSignature Language="C#" Value="public uint n_children;" />
      <MemberType>Field</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="New">
      <MemberSignature Language="C#" Value="public static Glade.WidgetInfo New (IntPtr raw);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>Glade.WidgetInfo</ReturnType>
      </ReturnValue>
      <Parameters>
		<Parameter Name="raw" Type="System.IntPtr" />
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="raw">To be added: an object of type 'IntPtr'</param>
        <returns>To be added: an object of type 'Glade.WidgetInfo'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="children">
      <MemberSignature Language="C#" Value="public Glade.ChildInfo children { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Glade.ChildInfo</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Glade.ChildInfo'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="accels">
      <MemberSignature Language="C#" Value="public Glade.AccelInfo accels { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Glade.AccelInfo</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Glade.AccelInfo'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="relations">
      <MemberSignature Language="C#" Value="public Glade.AtkRelationInfo relations { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Glade.AtkRelationInfo</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Glade.AtkRelationInfo'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="atk_actions">
      <MemberSignature Language="C#" Value="public Glade.AtkActionInfo atk_actions { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Glade.AtkActionInfo</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Glade.AtkActionInfo'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="signals">
      <MemberSignature Language="C#" Value="public Glade.SignalInfo signals { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Glade.SignalInfo</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Glade.SignalInfo'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="atk_props">
      <MemberSignature Language="C#" Value="public Glade.Property atk_props { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Glade.Property</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Glade.Property'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="properties">
      <MemberSignature Language="C#" Value="public Glade.Property properties { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Glade.Property</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Glade.Property'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="parent">
      <MemberSignature Language="C#" Value="public Glade.WidgetInfo parent { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Glade.WidgetInfo</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Glade.WidgetInfo'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>