Sophie

Sophie

distrib > Mandriva > 9.2 > i586 > media > contrib > by-pkgid > df634f7f22d35db1c99644e5db0b11d9 > files > 348

gtk-sharp-doc-0.11-0.20030831.3mdk.i586.rpm

<Type Name="CanvasGroup" FullName="Gnome.CanvasGroup">
  <TypeSignature Language="C#" Value="public class CanvasGroup : Gnome.CanvasItem, IWrapper, IDisposable" Maintainer="auto" />
  <AssemblyInfo>
    <AssemblyName>gnome-sharp</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>Canvas item group</summary>
    <remarks>
      <para>
        A canvas item that groups other canvas items. A canvas group
        is used for organization, determining drawing stacking order,
        and for applying transforms on all items in the group.
      </para>
      <para>
        The GnomeCanvas widget contains a toplevel root group which
        can be obtained with the <see cref="M:Gnome.Canvas.Root" /> property.
      </para>
    </remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gnome.CanvasItem</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Disposes the resources associated with the object.</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public CanvasGroup (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">Pointer to the C object.</param>
        <returns>An instance of CanvasGroup, wrapping the C object.</returns>
        <remarks>
          <para>This is an internal constructor, and should not be used by user code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected CanvasGroup ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>To be added: an object of type 'Gnome.CanvasGroup'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected CanvasGroup (Gnome.CanvasGroup group, uint type);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="group" Type="Gnome.CanvasGroup" />
        <Parameter Name="type" Type="System.UInt32" />
      </Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="group">To be added: an object of type 'Gnome.CanvasGroup'</param>
        <param name="type">To be added: an object of type 'uint'</param>
        <returns>To be added: an object of type 'Gnome.CanvasGroup'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static uint GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>The GLib Type for Gnome.CanvasGroup</summary>
        <returns>The GLib Type for the Gnome.CanvasGroup class.</returns>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="Y">
      <MemberSignature Language="C#" Value="public double Y { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>X coordinate of the group's origin.</summary>
        <param name="value">X coordinate of the group's origin.</param>
        <returns>X coordinate of the group's origin.</returns>
        <remarks></remarks>
      </Docs>
    </Member>
    <Member MemberName="X">
      <MemberSignature Language="C#" Value="public double X { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Double</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>Y coordinate of the group's origin</summary>
        <param name="value">Y coordinate of the group's origin</param>
        <returns>Y coordinate of the group's origin</returns>
        <remarks></remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected CanvasGroup (GLib.Type gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="GLib.Type" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="gtype">GLib type for the type</param>
        <returns>Creates a new instance of CanvasGroup, using the GLib-provided type</returns>
        <remarks>
          <para>This is a constructor used by derivative types of <see cref="T:Gnome.CanvasGroup" /> that would have their own GLib type assigned to it.  This is not typically used by C# code.</para>
        </remarks>
      </Docs>
    </Member>
  </Members>
</Type>