<Type Name="CellRendererPixbuf" FullName="Gtk.CellRendererPixbuf"> <TypeSignature Language="C#" Value="public class CellRendererPixbuf : Gtk.CellRenderer, IWrapper, IDisposable" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>gtk-sharp</AssemblyName> <AssemblyVersion>0.0.0.0</AssemblyVersion> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>Renders a <see cref="T:Gdk.Pixbuf" /></summary> <remarks /> </Docs> <Base> <BaseTypeName>Gtk.CellRenderer</BaseTypeName> </Base> <Interfaces> <Interface> <InterfaceName>GLib.IWrapper</InterfaceName> </Interface> <Interface> <InterfaceName>System.IDisposable</InterfaceName> </Interface> </Interfaces> <Attributes /> <Members> <Member MemberName="Finalize"> <MemberSignature Language="C#" Value="protected virtual void Finalize ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Disposes the resources associated with the object.</summary> <remarks /> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public CellRendererPixbuf (IntPtr raw);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="raw">Pointer to the C object.</param> <returns>An instance of CellRendererPixbuf, wrapping the C object.</returns> <remarks> <para>This is an internal constructor, and should not be used by user code.</para> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public CellRendererPixbuf ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>Creates a new <see cref="T:Gtk.CellRendererPixbuf" /></summary> <returns>an object of type <see cref="T:Gtk.CellRendererPixbuf" /></returns> <remarks>This is the default constructor for <see cref="T:Gtk.CellRendererPixbuf" />.</remarks> </Docs> </Member> <Member MemberName="GType"> <MemberSignature Language="C#" Value="public static uint GType { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Docs> <summary>The <see cref="T:GLib.Type" /> for <see cref="T:Gtk.CellRendererPixbuf" /></summary> <returns>The <see cref="T:GLib.Type" /> for the <see cref="T:Gtk.CellRendererPixbuf" /> class.</returns> <remarks /> </Docs> </Member> <Member MemberName="PixbufExpanderClosed"> <MemberSignature Language="C#" Value="public Gdk.Pixbuf PixbufExpanderClosed { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Pixbuf</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary> <see cref="T:Gdk.Pixbuf" /> for closed expander.</summary> <param name="value">an object of type <see cref="T:Gdk.Pixbuf" /></param> <returns>an object of type <see cref="T:Gdk.Pixbuf" /></returns> <remarks /> </Docs> </Member> <Member MemberName="Pixbuf"> <MemberSignature Language="C#" Value="public Gdk.Pixbuf Pixbuf { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Pixbuf</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>The <see cref="T:Gdk.Pixbuf" /> to render.</summary> <param name="value">an object of type <see cref="T:Gdk.Pixbuf" /></param> <returns>an object of type <see cref="T:Gdk.Pixbuf" /></returns> <remarks /> </Docs> </Member> <Member MemberName="PixbufExpanderOpen"> <MemberSignature Language="C#" Value="public Gdk.Pixbuf PixbufExpanderOpen { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gdk.Pixbuf</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary> <see cref="T:Gdk.Pixbuf" /> for open expander.</summary> <param name="value">an object of type <see cref="T:Gdk.Pixbuf" /></param> <returns>an object of type <see cref="T:Gdk.Pixbuf" /></returns> <remarks /> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected CellRendererPixbuf (GLib.Type gtype);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="gtype" Type="GLib.Type" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="gtype">GLib type for the type</param> <returns>Creates a new instance of CellRendererPixbuf, using the GLib-provided type</returns> <remarks> <para>This is a constructor used by derivative types of <see cref="T:Gtk.CellRendererPixbuf" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para> </remarks> </Docs> </Member> <Member MemberName="StockSize"> <MemberSignature Language="C#" Value="public Gtk.IconSize StockSize { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>Gtk.IconSize</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>The size of the rendered icon.</summary> <param name="value">a <see cref="T:Gtk.IconSize" /></param> <returns>a <see cref="T:Gtk.IconSize" /></returns> <remarks /> </Docs> </Member> <Member MemberName="StockDetail"> <MemberSignature Language="C#" Value="public string StockDetail { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>Render detail to pass to the theme engine.</summary> <param name="value">a <see cref="T:System.String" /></param> <returns>a <see cref="T:System.String" /></returns> <remarks /> </Docs> </Member> <Member MemberName="StockId"> <MemberSignature Language="C#" Value="public string StockId { set; get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Parameters> </Parameters> <Docs> <summary>The stock ID of the stock icon to render.</summary> <param name="value">a <see cref="T:System.String" /></param> <returns>a <see cref="T:System.String" /></returns> <remarks /> </Docs> </Member> </Members> </Type>