<Type Name="InputDialog" FullName="Gtk.InputDialog"> <TypeSignature Language="C#" Value="public class InputDialog : Gtk.Dialog, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="John Luke" /> <AssemblyInfo> <AssemblyName>gtk-sharp</AssemblyName> <AssemblyVersion>0.0.0.0</AssemblyVersion> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>Configure devices for the XInput extension.</summary> <remarks> <para> NOTE: this <see cref="T:Gtk.Widget" /> is considered too specialized/little-used for Gtk#, and will in the future be moved to some other package. If your application needs this <see cref="T:Gtk.Widget" />, feel free to use it, as the <see cref="T:Gtk.Widget" /> does work and is useful in some applications; it's just not of general interest. However, we are not accepting new features for the <see cref="T:Gtk.Widget" />, and it will eventually move out of the Gtk# distribution. </para> <para> <see cref="T:Gtk.InputDialog" /> displays a <see cref="T:Gtk.Dialog" /> which allows the user to configure XInput extension devices. For each device, they can control the mode of the device (disabled, screen-relative, or window-relative), the mapping of axes to coordinates, and the mapping of the devices macro keys to key press events. </para> <para> <see cref="T:Gtk.InputDialog" /> contains two <see cref="T:Gtk.Button" />s to which the application can connect; one for closing the <see cref="T:Gtk.Dialog" />, and one for saving the changes. No actions are bound to these by default. The changes that the user makes take effect immediately. </para> </remarks> </Docs> <Base> <BaseTypeName>Gtk.Dialog</BaseTypeName> </Base> <Interfaces> <Interface> <InterfaceName>Atk.Implementor</InterfaceName> </Interface> <Interface> <InterfaceName>GLib.IWrapper</InterfaceName> </Interface> <Interface> <InterfaceName>GLib.IWrapper</InterfaceName> </Interface> <Interface> <InterfaceName>System.IDisposable</InterfaceName> </Interface> </Interfaces> <Attributes /> <Members> <Member MemberName="Finalize"> <MemberSignature Language="C#" Value="protected virtual void Finalize ();" /> <MemberType>Method</MemberType> <ReturnValue> <ReturnType>System.Void</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>Disposes the resources associated with the object.</summary> <remarks /> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public InputDialog (IntPtr raw);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="raw" Type="System.IntPtr" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="raw">Pointer to the C object.</param> <returns>An instance of InputDialog, wrapping the C object.</returns> <remarks> <para>This is an internal constructor, and should not be used by user code.</para> </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public InputDialog ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>Creates an instance of <see cref="T:Gtk.InputDialog" /></summary> <returns>an object of type <see cref="T:Gtk.InputDialog" /></returns> <remarks>Creates an instance of <see cref="T:Gtk.InputDialog" /></remarks> </Docs> </Member> <Member MemberName="GType"> <MemberSignature Language="C#" Value="public static uint GType { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.UInt32</ReturnType> </ReturnValue> <Docs> <summary>The <see cref="T:GLib.Type" /> for <see cref="T:Gtk.InputDialog" /></summary> <returns>The <see cref="T:GLib.Type" /> for the <see cref="T:Gtk.InputDialog" /> class.</returns> <remarks /> </Docs> </Member> <Member MemberName="DisableDevice"> <MemberSignature Language="C#" Value="public event GtkSharp.DisableDeviceHandler DisableDevice;" /> <MemberType>Event</MemberType> <ReturnValue><ReturnType>GtkSharp.DisableDeviceHandler</ReturnType></ReturnValue> <Parameters /> <Docs> <summary>Emitted when the user changes the mode of a device from a GDK_MODE_SCREEN or GDK_MODE_WINDOW to GDK_MODE_ENABLED.</summary> <remarks> This signal is emitted when the user changes the mode of a device from a GDK_MODE_SCREEN or GDK_MODE_WINDOW to GDK_MODE_ENABLED. </remarks> </Docs> </Member> <Member MemberName="EnableDevice"> <MemberSignature Language="C#" Value="public event GtkSharp.EnableDeviceHandler EnableDevice;" /> <MemberType>Event</MemberType> <ReturnValue><ReturnType>GtkSharp.EnableDeviceHandler</ReturnType></ReturnValue> <Parameters /> <Docs> <summary>Emitted when the user changes the mode of a device from GDK_MODE_DISABLED to a GDK_MODE_SCREEN or GDK_MODE_WINDOW.</summary> <remarks> This signal is emitted when the user changes the mode of a device from GDK_MODE_DISABLED to a GDK_MODE_SCREEN or GDK_MODE_WINDOW. </remarks> </Docs> </Member> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="protected InputDialog (GLib.Type gtype);" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters> <Parameter Name="gtype" Type="GLib.Type" /> </Parameters> <Docs> <summary>Internal constructor</summary> <param name="gtype">GLib type for the type</param> <returns>Creates a new instance of InputDialog, using the GLib-provided type</returns> <remarks> <para>This is a constructor used by derivative types of <see cref="T:Gtk.InputDialog" /> that would have their own GLib type assigned to it. This is not typically used by C# code.</para> </remarks> </Docs> </Member> </Members> </Type>