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gtk-sharp-doc-0.11-0.20030831.3mdk.i586.rpm

<Type Name="Layout" FullName="Gtk.Layout">
  <TypeSignature Language="C#" Value="public class Layout : Gtk.Container, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="John Luke" />
  <AssemblyInfo>
    <AssemblyName>gtk-sharp</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>Infinite scrollable area containing child widgets and/or custom drawing</summary>
    <remarks>
      <see cref="T:Gtk.Layout" /> is similar to <see cref="T:Gtk.DrawingArea" /> in that it is a "blank slate" and does not do anything but paint a blank background by default. It is different in that it supports scrolling natively (you can add it to a <see cref="T:Gtk.ScrolledWindow" />), and it can contain child widgets, since it is a <see cref="T:Gtk.Container" />. However, if you are just going to draw, a <see cref="T:Gtk.DrawingArea" /> is a better choice, since it has lower overhead.
    </remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gtk.Container</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Atk.Implementor</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="GetSize">
      <MemberSignature Language="C#" Value="public void GetSize (out uint width, out uint height);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="width" Type="System.UInt32&amp;" RefType="out" />
        <Parameter Name="height" Type="System.UInt32&amp;" RefType="out" />
      </Parameters>
      <Docs>
        <summary>Gets the size of the scrollbar area for the <see cref="T:Gtk.Layout" />.</summary>
        <param name="width">an object of type <see cref="T:System.UInt32" /></param>
        <param name="height">an object of type <see cref="T:System.UInt32" /></param>
        <remarks></remarks>
      </Docs>
    </Member>
    <Member MemberName="SetSize">
      <MemberSignature Language="C#" Value="public void SetSize (uint width, uint height);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="width" Type="System.UInt32" />
        <Parameter Name="height" Type="System.UInt32" />
      </Parameters>
      <Docs>
        <summary>Sets the size of the scrollable area for the <see cref="T:Gtk.Layout" />.</summary>
        <param name="width">an object of type <see cref="T:System.UInt32" /></param>
        <param name="height">an object of type <see cref="T:System.UInt32" /></param>
        <remarks></remarks>
      </Docs>
    </Member>
    <Member MemberName="Move">
      <MemberSignature Language="C#" Value="public void Move (Gtk.Widget child_widget, int x, int y);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="child_widget" Type="Gtk.Widget" />
        <Parameter Name="x" Type="System.Int32" />
        <Parameter Name="y" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>Moves a current child of <see cref="T:Gtk.Layout" /> to a new position.</summary>
        <param name="child_widget">an object of type <see cref="T:Gtk.Widget" /></param>
        <param name="x">an object of type <see cref="T:System.Int32" /></param>
        <param name="y">an object of type <see cref="T:System.Int32" /></param>
        <remarks></remarks>
      </Docs>
    </Member>
    <Member MemberName="Put">
      <MemberSignature Language="C#" Value="public void Put (Gtk.Widget child_widget, int x, int y);" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters>
        <Parameter Name="child_widget" Type="Gtk.Widget" />
        <Parameter Name="x" Type="System.Int32" />
        <Parameter Name="y" Type="System.Int32" />
      </Parameters>
      <Docs>
        <summary>Adds <param_ref name="child_widget" /> to the <see cref="T:Gtk.Layout" />, at position (<param_ref name="x" />, <param_ref name="y" />).</summary>
        <param name="child_widget">an object of type <see cref="T:Gtk.Widget" /></param>
        <param name="x">an object of type <see cref="T:System.Int32" /></param>
        <param name="y">an object of type <see cref="T:System.Int32" /></param>
        <remarks>
          <see cref="T:Gtk.Layout" /> becomes the new parent container of <param_ref name="child_widget" />.</remarks>
      </Docs>
    </Member>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Disposes the resources associated with the object.</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Layout (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="raw" Type="System.IntPtr" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">Pointer to the C object.</param>
        <returns>An instance of Layout, wrapping the C object.</returns>
        <remarks>
          <para>This is an internal constructor, and should not be used by user code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Layout (Gtk.Adjustment hadjustment, Gtk.Adjustment vadjustment);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="hadjustment" Type="Gtk.Adjustment" />
        <Parameter Name="vadjustment" Type="Gtk.Adjustment" />
      </Parameters>
      <Docs>
        <summary>Creates a new <see cref="T:Gtk.Layout" /> object.</summary>
        <param name="hadjustment">an object of type <see cref="T:Gtk.Adjustment" /></param>
        <param name="vadjustment">an object of type <see cref="T:Gtk.Adjustment" /></param>
        <returns>an object of type <see cref="T:Gtk.Layout" /></returns>
        <remarks></remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected Layout ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>Internal constructor</summary>
        <returns>an object of type <see cref="T:Gtk.Layout" /></returns>
        <remarks>This is a constructor used by derivative types of <see cref="T:Gtk.Layout" /> that would have their own GLib type assigned to it.  This is not typically used by C# code.</remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static uint GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>The <see cref="T:GLib.Type" /> for <see cref="T:Gtk.Layout" /></summary>
        <returns>The <see cref="T:GLib.Type" /> for the <see cref="T:Gtk.Layout" /> class.</returns>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="Width">
      <MemberSignature Language="C#" Value="public uint Width { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>The width of the layout.</summary>
        <param name="value">an object of type <see cref="T:System.UInt32" /></param>
        <returns>an object of type <see cref="T:System.UInt32" /></returns>
        <remarks></remarks>
      </Docs>
    </Member>
    <Member MemberName="Hadjustment">
      <MemberSignature Language="C#" Value="public Gtk.Adjustment Hadjustment { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.Adjustment</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>The <see cref="T:Gtk.Adjustment" /> for the horizontal position.</summary>
        <param name="value">an object of type <see cref="T:Gtk.Adjustment" /></param>
        <returns>an object of type <see cref="T:Gtk.Adjustment" /></returns>
        <remarks></remarks>
      </Docs>
    </Member>
    <Member MemberName="Vadjustment">
      <MemberSignature Language="C#" Value="public Gtk.Adjustment Vadjustment { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gtk.Adjustment</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>The <see cref="T:Gtk.Adjustment" /> for the vertical position.</summary>
        <param name="value">an object of type <see cref="T:Gtk.Adjustment" /></param>
        <returns>an object of type <see cref="T:Gtk.Adjustment" /></returns>
        <remarks></remarks>
      </Docs>
    </Member>
    <Member MemberName="Height">
      <MemberSignature Language="C#" Value="public uint Height { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Parameters></Parameters>
      <Docs>
        <summary>The height of the layout.</summary>
        <param name="value">an object of type <see cref="T:System.UInt32" /></param>
        <returns>an object of type <see cref="T:System.UInt32" /></returns>
        <remarks></remarks>
      </Docs>
    </Member>
    <Member MemberName="ScrollAdjustmentsSet">
      <MemberSignature Language="C#" Value="public event GtkSharp.ScrollAdjustmentsSetHandler ScrollAdjustmentsSet;" />
      <MemberType>Event</MemberType>
      <ReturnValue>
        <ReturnType>GtkSharp.ScrollAdjustmentsSetHandler</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected Layout (GLib.Type gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
        <Parameter Name="gtype" Type="GLib.Type" />
      </Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="gtype">GLib type for the type</param>
        <returns>Creates a new instance of Layout, using the GLib-provided type</returns>
        <remarks>
          <para>This is a constructor used by derivative types of <see cref="T:Gtk.Layout" /> that would have their own GLib type assigned to it.  This is not typically used by C# code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName="BinWindow">
      <MemberSignature Language="C#" Value="public Gdk.Window BinWindow { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>Gdk.Window</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>To be added</summary>
        <returns>a <see cref="T:Gdk.Window" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
  </Members>
</Type>