Sophie

Sophie

distrib > Mandriva > 9.2 > i586 > media > contrib > by-pkgid > df634f7f22d35db1c99644e5db0b11d9 > files > 655

gtk-sharp-doc-0.11-0.20030831.3mdk.i586.rpm

<Type Name="Progress" FullName="Gtk.Progress">
  <TypeSignature Language="C#" Value="public class Progress : Gtk.Widget, Implementor, IWrapper, IWrapper, IDisposable" Maintainer="John Luke" />
  <AssemblyInfo>
    <AssemblyName>gtk-sharp</AssemblyName>
    <AssemblyVersion>0.0.0.0</AssemblyVersion>
    <Attributes />
  </AssemblyInfo>
  <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
  <Docs>
    <summary>The base class for <see cref="T:Gtk.ProgressBar" />.</summary>
    <remarks>A <see cref="T:Gtk.Progress" /> is the abstract base class used to derive a <see cref="T:Gtk.ProgressBar" /> which provides a visual representation of the progress of a long running operation.</remarks>
  </Docs>
  <Base>
    <BaseTypeName>Gtk.Widget</BaseTypeName>
  </Base>
  <Interfaces>
    <Interface>
      <InterfaceName>Atk.Implementor</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>GLib.IWrapper</InterfaceName>
    </Interface>
    <Interface>
      <InterfaceName>System.IDisposable</InterfaceName>
    </Interface>
  </Interfaces>
  <Attributes />
  <Members>
    <Member MemberName="Finalize">
      <MemberSignature Language="C#" Value="protected virtual void Finalize ();" />
      <MemberType>Method</MemberType>
      <ReturnValue>
        <ReturnType>System.Void</ReturnType>
      </ReturnValue>
      <Parameters />
      <Docs>
        <summary>Disposes the resources associated with the object.</summary>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="public Progress (IntPtr raw);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
		<Parameter Name="raw" Type="System.IntPtr" />
	</Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="raw">Pointer to the C object.</param>
        <returns>An instance of Progress, wrapping the C object.</returns>
        <remarks>
          <para>This is an internal constructor, and should not be used by user code.</para>
        </remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected Progress ();" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters />
      <Docs>
        <summary>To be added</summary>
        <returns>an object of type <see cref="T:Gtk.Progress" /></returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="GType">
      <MemberSignature Language="C#" Value="public static uint GType { get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.UInt32</ReturnType>
      </ReturnValue>
      <Docs>
        <summary>The <see cref="T:GLib.Type" /> for <see cref="T:Gtk.Progress" /></summary>
        <returns>The <see cref="T:GLib.Type" /> for the <see cref="T:Gtk.Progress" /> class.</returns>
        <remarks />
      </Docs>
    </Member>
    <Member MemberName="ShowText">
      <MemberSignature Language="C#" Value="public bool ShowText { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>Controls whether progress text is shown.</summary>
        <param name="value">an object of type <see cref="T:System.Boolean" /></param>
        <returns>an object of type <see cref="T:System.Boolean" /></returns>
        <remarks>Controls whether progress text is shown.</remarks>
      </Docs>
    </Member>
    <Member MemberName="ActivityMode">
      <MemberSignature Language="C#" Value="public bool ActivityMode { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Boolean</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>The mode of the <see cref="T:Gtk.Progress" /> object.</summary>
        <param name="value">an object of type <see cref="T:System.Boolean" /></param>
        <returns>an object of type <see cref="T:System.Boolean" /></returns>
        <remarks>A <see cref="T:Gtk.Progress" /> can be in one of two different modes: percentage mode (the default) and activity mode.
					In activity mode, the progress is simply indicated as activity rather than as a percentage complete.</remarks>
      </Docs>
    </Member>
    <Member MemberName="TextYalign">
      <MemberSignature Language="C#" Value="public float TextYalign { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">an object of type 'float'</param>
        <returns>an object of type 'float'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName="TextXalign">
      <MemberSignature Language="C#" Value="public float TextXalign { set; get; };" />
      <MemberType>Property</MemberType>
      <ReturnValue>
        <ReturnType>System.Single</ReturnType>
      </ReturnValue>
      <Parameters>
	</Parameters>
      <Docs>
        <summary>To be added</summary>
        <param name="value">an object of type 'float'</param>
        <returns>an object of type 'float'</returns>
        <remarks>To be added</remarks>
      </Docs>
    </Member>
    <Member MemberName=".ctor">
      <MemberSignature Language="C#" Value="protected Progress (GLib.Type gtype);" />
      <MemberType>Constructor</MemberType>
      <ReturnValue />
      <Parameters>
		<Parameter Name="gtype" Type="GLib.Type" />
	</Parameters>
      <Docs>
        <summary>Internal constructor</summary>
        <param name="gtype">GLib type for the type</param>
        <returns>Creates a new instance of Progress, using the GLib-provided type</returns>
        <remarks>
          <para>This is a constructor used by derivative types of <see cref="T:Gtk.Progress" /> that would have their own GLib type assigned to it.  This is not typically used by C# code.</para>
        </remarks>
      </Docs>
    </Member>
  </Members>
</Type>