<Type Name="StateType" FullName="Gtk.StateType"> <TypeSignature Language="C#" Maintainer="Hector Gomez M" Value="public enum StateType;" /> <AssemblyInfo> <AssemblyName>gtk-sharp</AssemblyName> <AssemblyVersion>0.0.0.0</AssemblyVersion> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>An enumeration used by Style.</summary> <remarks> <para> This enumeration is used to indicate the current state of a widget; the state determines how the widget is draw. </para> <para> This enumeration is also used to identify different colors in a <see cref="T:Gtk.Style" /> for drawing, so states can be used for subparts of a widget as well as entire widgets. </para> </remarks> </Docs> <Base> <BaseTypeName>System.Enum</BaseTypeName> </Base> <Interfaces> <Interface> <InterfaceName>System.IComparable</InterfaceName> </Interface> <Interface> <InterfaceName>System.IConvertible</InterfaceName> </Interface> <Interface> <InterfaceName>System.IFormattable</InterfaceName> </Interface> </Interfaces> <Attributes /> <Members> <Member MemberName="Normal"> <MemberSignature Language="C#" Value="Normal" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gtk.StateType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>State during normal operation.</summary> <remarks> <para> State during normal operation. </para> </remarks> </Docs> </Member> <Member MemberName="Active"> <MemberSignature Language="C#" Value="Active" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gtk.StateType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>State of a currently active widget, such as a depressed button.</summary> <remarks> <para> State of a currently active widget, such as a depressed button. </para> </remarks> </Docs> </Member> <Member MemberName="Prelight"> <MemberSignature Language="C#" Value="Prelight" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gtk.StateType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>State indicating that the mouse pointer is over the widget and the widget will respond to mouse clicks.</summary> <remarks> <para> State indicating that the mouse pointer is over the widget and the widget will respond to mouse clicks. </para> </remarks> </Docs> </Member> <Member MemberName="Selected"> <MemberSignature Language="C#" Value="Selected" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gtk.StateType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>State of a selected item, such the selected row in a list.</summary> <remarks> <para> State of a selected item, such the selected row in a list. </para> </remarks> </Docs> </Member> <Member MemberName="Insensitive"> <MemberSignature Language="C#" Value="Insensitive" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>Gtk.StateType</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>State indicating that the widget is unresponsive to user actions.</summary> <remarks> <para> State indicating that the widget is unresponsive to user actions. </para> </remarks> </Docs> </Member> <Member MemberName="value__"> <MemberSignature Language="C#" Value="value__" /> <MemberType>Field</MemberType> <ReturnValue> <ReturnType>System.Int32</ReturnType> </ReturnValue> <Parameters /> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>