<Type Name="Stock" FullName="Gtk.Stock"> <TypeSignature Language="C#" Value="public class Stock" Maintainer="auto" /> <AssemblyInfo> <AssemblyName>gtk-sharp</AssemblyName> <AssemblyVersion>0.0.0.0</AssemblyVersion> <Attributes /> </AssemblyInfo> <ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement> <Docs> <summary>To be added</summary> <remarks>To be added</remarks> </Docs> <Base> <BaseTypeName>System.Object</BaseTypeName> </Base> <Interfaces /> <Attributes /> <Members> <Member MemberName=".ctor"> <MemberSignature Language="C#" Value="public Stock ();" /> <MemberType>Constructor</MemberType> <ReturnValue /> <Parameters /> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:Gtk.Stock" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ZoomOut"> <MemberSignature Language="C#" Value="public static string ZoomOut { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ZoomIn"> <MemberSignature Language="C#" Value="public static string ZoomIn { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ZoomFit"> <MemberSignature Language="C#" Value="public static string ZoomFit { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Zoom100"> <MemberSignature Language="C#" Value="public static string Zoom100 { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Yes"> <MemberSignature Language="C#" Value="public static string Yes { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Undo"> <MemberSignature Language="C#" Value="public static string Undo { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Underline"> <MemberSignature Language="C#" Value="public static string Underline { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Undelete"> <MemberSignature Language="C#" Value="public static string Undelete { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Strikethrough"> <MemberSignature Language="C#" Value="public static string Strikethrough { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Stop"> <MemberSignature Language="C#" Value="public static string Stop { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SpellCheck"> <MemberSignature Language="C#" Value="public static string SpellCheck { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SortDescending"> <MemberSignature Language="C#" Value="public static string SortDescending { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SortAscending"> <MemberSignature Language="C#" Value="public static string SortAscending { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SelectFont"> <MemberSignature Language="C#" Value="public static string SelectFont { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SelectColor"> <MemberSignature Language="C#" Value="public static string SelectColor { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="SaveAs"> <MemberSignature Language="C#" Value="public static string SaveAs { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Save"> <MemberSignature Language="C#" Value="public static string Save { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>Tan object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="RevertToSaved"> <MemberSignature Language="C#" Value="public static string RevertToSaved { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Remove"> <MemberSignature Language="C#" Value="public static string Remove { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Refresh"> <MemberSignature Language="C#" Value="public static string Refresh { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Redo"> <MemberSignature Language="C#" Value="public static string Redo { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Quit"> <MemberSignature Language="C#" Value="public static string Quit { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Properties"> <MemberSignature Language="C#" Value="public static string Properties { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="PrintPreview"> <MemberSignature Language="C#" Value="public static string PrintPreview { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Print"> <MemberSignature Language="C#" Value="public static string Print { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Preferences"> <MemberSignature Language="C#" Value="public static string Preferences { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Paste"> <MemberSignature Language="C#" Value="public static string Paste { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Open"> <MemberSignature Language="C#" Value="public static string Open { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Ok"> <MemberSignature Language="C#" Value="public static string Ok { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="No"> <MemberSignature Language="C#" Value="public static string No { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="New"> <MemberSignature Language="C#" Value="public static string New { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="MissingImage"> <MemberSignature Language="C#" Value="public static string MissingImage { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="JustifyRight"> <MemberSignature Language="C#" Value="public static string JustifyRight { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="JustifyLeft"> <MemberSignature Language="C#" Value="public static string JustifyLeft { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="JustifyFill"> <MemberSignature Language="C#" Value="public static string JustifyFill { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="JustifyCenter"> <MemberSignature Language="C#" Value="public static string JustifyCenter { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="JumpTo"> <MemberSignature Language="C#" Value="public static string JumpTo { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Italic"> <MemberSignature Language="C#" Value="public static string Italic { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Index"> <MemberSignature Language="C#" Value="public static string Index { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Home"> <MemberSignature Language="C#" Value="public static string Home { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Help"> <MemberSignature Language="C#" Value="public static string Help { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GoUp"> <MemberSignature Language="C#" Value="public static string GoUp { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GoForward"> <MemberSignature Language="C#" Value="public static string GoForward { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GoDown"> <MemberSignature Language="C#" Value="public static string GoDown { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GoBack"> <MemberSignature Language="C#" Value="public static string GoBack { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GotoTop"> <MemberSignature Language="C#" Value="public static string GotoTop { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GotoLast"> <MemberSignature Language="C#" Value="public static string GotoLast { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GotoFirst"> <MemberSignature Language="C#" Value="public static string GotoFirst { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="GotoBottom"> <MemberSignature Language="C#" Value="public static string GotoBottom { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Floppy"> <MemberSignature Language="C#" Value="public static string Floppy { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="FindAndReplace"> <MemberSignature Language="C#" Value="public static string FindAndReplace { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Find"> <MemberSignature Language="C#" Value="public static string Find { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Execute"> <MemberSignature Language="C#" Value="public static string Execute { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="DndMultiple"> <MemberSignature Language="C#" Value="public static string DndMultiple { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Dnd"> <MemberSignature Language="C#" Value="public static string Dnd { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="DialogWarning"> <MemberSignature Language="C#" Value="public static string DialogWarning { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="DialogQuestion"> <MemberSignature Language="C#" Value="public static string DialogQuestion { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="DialogInfo"> <MemberSignature Language="C#" Value="public static string DialogInfo { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="DialogError"> <MemberSignature Language="C#" Value="public static string DialogError { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Delete"> <MemberSignature Language="C#" Value="public static string Delete { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Cut"> <MemberSignature Language="C#" Value="public static string Cut { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Copy"> <MemberSignature Language="C#" Value="public static string Copy { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Convert"> <MemberSignature Language="C#" Value="public static string Convert { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Close"> <MemberSignature Language="C#" Value="public static string Close { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Clear"> <MemberSignature Language="C#" Value="public static string Clear { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Cdrom"> <MemberSignature Language="C#" Value="public static string Cdrom { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Cancel"> <MemberSignature Language="C#" Value="public static string Cancel { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Bold"> <MemberSignature Language="C#" Value="public static string Bold { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Apply"> <MemberSignature Language="C#" Value="public static string Apply { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="Add"> <MemberSignature Language="C#" Value="public static string Add { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>an object of type <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> <Member MemberName="ColorPicker"> <MemberSignature Language="C#" Value="public static string ColorPicker { get; };" /> <MemberType>Property</MemberType> <ReturnValue> <ReturnType>System.String</ReturnType> </ReturnValue> <Docs> <summary>To be added</summary> <returns>a <see cref="T:System.String" /></returns> <remarks>To be added</remarks> </Docs> </Member> </Members> </Type>