//**************************************************************************** // "Those Funny Funguloids!" // http://funguloids.sourceforge.net // Copyright (c) 2006-2007, Mika Halttunen // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages arising from the // use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software in a // product, an acknowledgment in the product documentation would be // appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not // be misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // //***************************************************************************/ #ifndef OGREAPP_H #define OGREAPP_H #include <Ogre.h> #include <OgreConfigFile.h> #include "ogrelistener.h" using namespace Ogre; // Base class for an Ogre application. class OgreApplication { public: OgreApplication() { mFrameListener = 0; mRoot = 0; } virtual ~OgreApplication(); // Start the application virtual void start() { if(!setup()) return; mRoot->startRendering(); // Clean up destroyScene(); } // Returns the window title virtual const String getTitle() const { return "OgreApplication"; } Root *getRoot() const { return mRoot; } RenderWindow *getRenderWindow() const { return mWindow; } protected: Root *mRoot; Camera *mCamera; SceneManager *mSceneMgr; RenderWindow *mWindow; OgreAppFrameListener *mFrameListener; class MPakArchiveFactory *mMPakFactory; // Sets up the application, returns false if the user cancels virtual bool setup(); // Create the scene virtual void createScene() = 0; // Destroy the scene virtual void destroyScene() { } // Create the scene manager virtual void createSceneManager() { mSceneMgr = mRoot->createSceneManager(ST_GENERIC); } // Create the frame listener virtual void createFrameListener() { mFrameListener = new OgreAppFrameListener(this, mWindow, mCamera, NULL, mSceneMgr, NULL); mRoot->addFrameListener(mFrameListener); } // Create the camera virtual void createCamera() { mCamera = mSceneMgr->createCamera("PlayerCam"); mCamera->setPosition(Vector3(0,0,500)); mCamera->lookAt(Vector3(0,0,-300)); mCamera->setNearClipDistance(5); } // Create the viewport virtual void createViewport() { Viewport *vp = mWindow->addViewport(mCamera); vp->setBackgroundColour(ColourValue(0,0,0)); mCamera->setAspectRatio(Real(vp->getActualWidth()) / Real(vp->getActualHeight())); } }; #endif