Sophie

Sophie

distrib > Mandriva > cooker > x86_64 > media > contrib-release-src > by-pkgid > 14a6de654aedff329d537dc9346bebd6 > files > 3

muinescrobbler-0.1.8-6.src.rpm

diff -ur muinescrobbler/AudioscrobblerPlugin.cs muinescrobbler.new/AudioscrobblerPlugin.cs
--- muinescrobbler/AudioscrobblerPlugin.cs	2005-11-20 23:31:39.000000000 +0200
+++ muinescrobbler.new/AudioscrobblerPlugin.cs	2006-03-14 11:04:43.000000000 +0200
@@ -401,31 +401,38 @@
     // Audioscrobbler events
     //
 
-    private void OnAuthErrorEvent(AuthErrorEventArgs args)
+    private int OnAuthErrorEvent(AuthErrorEventArgs args)
     {
       string report = "Audioscrobbler did not recognize your username/password."
                     + " Please check your details (File/Audioscrobbler...)";
       ShowErrorMessage(report);
       OnDisconnectButtonClicked(null, null);
+
+		return 0;
     }
 
-    private void OnNetworkErrorEvent(NetworkErrorEventArgs args)
+    private int OnNetworkErrorEvent(NetworkErrorEventArgs args)
     {
       StatusBar.Pop(StatusID);
       StatusBar.Push(StatusID, args.Details);
       //OnDisconnectButtonClicked(null, null);
+
+		return 0;
     }
 
-    private void OnUpdateAvailableEvent(UpdateAvailableEventArgs args)
+    private int OnUpdateAvailableEvent(UpdateAvailableEventArgs args)
     {
-      if (!CheckShowUpgrade.Active)
-        return;
-      string report = "A new version of the Audioscrobbler plugin is"
-                    + "available at:\n" + args.version;
-      ShowErrorMessage(report);
+      if (CheckShowUpgrade.Active)
+		{
+			string report = "A new version of the Audioscrobbler plugin is"
+				+ "available at:\n" + args.version;
+			ShowErrorMessage(report);
+		}
+
+		return 0;
     }
     
-    private void OnSubmitEvent (SubmitEventArgs args)
+    private int OnSubmitEvent (SubmitEventArgs args)
     {
       CacheSizeLabel.Text = scrobbler.QueueLength.ToString();
       string title = args.song.Artist + " - " + args.song.Title;
@@ -435,18 +442,24 @@
       // Consider the song to be submitted if a connection was made -
       // AS can't reject individual songs.
       AddToHistory("Submitted", args.song);
+
+		return 0;
     }
   
-    private void OnConnectEvent(ConnectEventArgs args)
+    private int OnConnectEvent(ConnectEventArgs args)
     {
       StatusBar.Pop(StatusID);
       StatusBar.Push(StatusID, "Connected.");
+
+		return 0;
     }
 
-    private void OnDisconnectEvent(DisconnectEventArgs args)
+    private int OnDisconnectEvent(DisconnectEventArgs args)
     {
       StatusBar.Pop(StatusID);
       StatusBar.Push(StatusID, "Disconnected.");
+
+		return 0;
     }
 
 
diff -ur muinescrobbler/EventQueue.cs muinescrobbler.new/EventQueue.cs
--- muinescrobbler/EventQueue.cs	2005-09-26 20:51:29.000000000 +0300
+++ muinescrobbler.new/EventQueue.cs	2006-03-14 11:01:25.000000000 +0200
@@ -48,7 +48,7 @@
    * loop.
    * \param func The function to be called.
    */
-  public void Queue (Functor<void> func_)
+  public void Queue (Functor<int> func_)
   {
     lock (eventQueueLock) {
       eventQueue.Add (func_);
@@ -64,13 +64,13 @@
     // Copy the event list.
     ArrayList events = new ArrayList();
     lock (eventQueueLock) {
-      foreach (Functor<void> function in eventQueue)
+      foreach (Functor<int> function in eventQueue)
         events.Add(function);
       eventQueue.Clear();
     }
 
     // Invoke every event.
-    foreach (Functor<void> function in events)
+    foreach (Functor<int> function in events)
       function();
     return false;
   }
diff -ur muinescrobbler/GAudioscrobbler.cs muinescrobbler.new/GAudioscrobbler.cs
--- muinescrobbler/GAudioscrobbler.cs	2005-11-20 23:31:17.000000000 +0200
+++ muinescrobbler.new/GAudioscrobbler.cs	2006-03-14 11:02:02.000000000 +0200
@@ -142,28 +142,28 @@
   public class GAudioscrobbler
   {
     /// Called whenever a network error occurs.
-    public event Functor<void, NetworkErrorEventArgs> NetworkErrorEvent;
-    public event Functor<void, NetworkErrorEventArgs> NetworkErrorEventLazy;
+    public event Functor<int, NetworkErrorEventArgs> NetworkErrorEvent;
+    public event Functor<int, NetworkErrorEventArgs> NetworkErrorEventLazy;
 
     /// Called whenever an authentication failure happened.
-    public event Functor<void, AuthErrorEventArgs> AuthErrorEvent;
-    public event Functor<void, AuthErrorEventArgs> AuthErrorEventLazy;
+    public event Functor<int, AuthErrorEventArgs> AuthErrorEvent;
+    public event Functor<int, AuthErrorEventArgs> AuthErrorEventLazy;
 
     /// Called whenever the handshake (login) was successful.
-    public event Functor<void, ConnectEventArgs> ConnectEvent;
-    public event Functor<void, ConnectEventArgs> ConnectEventLazy;
+    public event Functor<int, ConnectEventArgs> ConnectEvent;
+    public event Functor<int, ConnectEventArgs> ConnectEventLazy;
 
     /// Called whenever the connection was successfully terminated.
-    public event Functor<void, DisconnectEventArgs> DisconnectEvent;
-    public event Functor<void, DisconnectEventArgs> DisconnectEventLazy;
+    public event Functor<int, DisconnectEventArgs> DisconnectEvent;
+    public event Functor<int, DisconnectEventArgs> DisconnectEventLazy;
     
     /// Called whenever a song was successfully submitted.
-    public event Functor<void, SubmitEventArgs> SubmitEvent;
-    public event Functor<void, SubmitEventArgs> SubmitEventLazy;
+    public event Functor<int, SubmitEventArgs> SubmitEvent;
+    public event Functor<int, SubmitEventArgs> SubmitEventLazy;
     
     /// Called when availibility of a client update was detected.
-    public event Functor<void, UpdateAvailableEventArgs> UpdateAvailableEvent;
-    public event Functor<void, UpdateAvailableEventArgs> UpdateAvailableEventLazy;
+    public event Functor<int, UpdateAvailableEventArgs> UpdateAvailableEvent;
+    public event Functor<int, UpdateAvailableEventArgs> UpdateAvailableEventLazy;
     
     // Constants.
     const int    MAX_QUEUE_SIZE      = 1000;
@@ -368,8 +368,8 @@
         AuthErrorEvent(args_);
       if (AuthErrorEventLazy == null)
         return;
-      Functor<void> func =
-        EventQueue.BindOne<void, AuthErrorEventArgs>(AuthErrorEventLazy, args_);
+      Functor<int> func =
+        EventQueue.BindOne<int, AuthErrorEventArgs>(AuthErrorEventLazy, args_);
       eventQueue.Queue(func);
       Global.Log(0, "GAudioscrobbler.EmitAuthErrorEvent", "End");
     }
@@ -381,8 +381,8 @@
         NetworkErrorEvent(args_);
       if (NetworkErrorEventLazy == null)
         return;
-      Functor<void> func =
-        EventQueue.BindOne<void, NetworkErrorEventArgs>(NetworkErrorEventLazy,
+      Functor<int> func =
+        EventQueue.BindOne<int, NetworkErrorEventArgs>(NetworkErrorEventLazy,
                                                         args_);
       eventQueue.Queue(func);
       Global.Log(0, "GAudioscrobbler.EmitNetworkErrorEvent", "End");
@@ -395,8 +395,8 @@
         SubmitEvent(args_);
       if (SubmitEventLazy == null)
         return;
-      Functor<void> func =
-        EventQueue.BindOne<void, SubmitEventArgs>(SubmitEventLazy, args_);
+      Functor<int> func =
+        EventQueue.BindOne<int, SubmitEventArgs>(SubmitEventLazy, args_);
       eventQueue.Queue(func);
       Global.Log(0, "GAudioscrobbler.EmitSubmitEvent", "End");
     }
@@ -408,8 +408,8 @@
         UpdateAvailableEvent(args_);
       if (UpdateAvailableEventLazy == null)
         return;
-      Functor<void> func =
-        EventQueue.BindOne<void, UpdateAvailableEventArgs>(UpdateAvailableEventLazy, args_);
+      Functor<int> func =
+        EventQueue.BindOne<int, UpdateAvailableEventArgs>(UpdateAvailableEventLazy, args_);
       eventQueue.Queue(func);
       Global.Log(0, "GAudioscrobbler.EmitUpdateAvailableEvent", "End");
     }
@@ -421,8 +421,8 @@
         ConnectEvent(args_);
       if (ConnectEventLazy == null)
         return;
-      Functor<void> func =
-        EventQueue.BindOne<void, ConnectEventArgs>(ConnectEventLazy, args_);
+      Functor<int> func =
+        EventQueue.BindOne<int, ConnectEventArgs>(ConnectEventLazy, args_);
       eventQueue.Queue(func);
       Global.Log(0, "GAudioscrobbler.EmitConnectEvent", "End");
     }
@@ -434,8 +434,8 @@
         DisconnectEvent(args_);
       if (DisconnectEventLazy == null)
         return;
-      Functor<void> func =
-        EventQueue.BindOne<void, DisconnectEventArgs>(DisconnectEventLazy, args_);
+      Functor<int> func =
+        EventQueue.BindOne<int, DisconnectEventArgs>(DisconnectEventLazy, args_);
       eventQueue.Queue(func);
       Global.Log(0, "GAudioscrobbler.EmitDisconnectEvent", "End");
     }