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qt4-doc-4.6.3-0.2mdv2010.2.i586.rpm

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 #include &lt;QtGui&gt;
 #include &lt;QtNetwork&gt;

 #include &quot;client.h&quot;

 Client::Client(QWidget *parent)
     : QDialog(parent)
 {
     hostLabel = new QLabel(tr(&quot;&amp;Server name:&quot;));
     hostLineEdit = new QLineEdit(&quot;fortune&quot;);

     hostLabel-&gt;setBuddy(hostLineEdit);

     statusLabel = new QLabel(tr(&quot;This examples requires that you run the &quot;
                                 &quot;Fortune Server example as well.&quot;));

     getFortuneButton = new QPushButton(tr(&quot;Get Fortune&quot;));
     getFortuneButton-&gt;setDefault(true);

     quitButton = new QPushButton(tr(&quot;Quit&quot;));

     buttonBox = new QDialogButtonBox;
     buttonBox-&gt;addButton(getFortuneButton, QDialogButtonBox::ActionRole);
     buttonBox-&gt;addButton(quitButton, QDialogButtonBox::RejectRole);

     socket = new QLocalSocket(this);

     connect(hostLineEdit, SIGNAL(textChanged(QString)),
             this, SLOT(enableGetFortuneButton()));
     connect(getFortuneButton, SIGNAL(clicked()),
             this, SLOT(requestNewFortune()));
     connect(quitButton, SIGNAL(clicked()), this, SLOT(close()));
     connect(socket, SIGNAL(readyRead()), this, SLOT(readFortune()));
     connect(socket, SIGNAL(error(QLocalSocket::LocalSocketError)),
             this, SLOT(displayError(QLocalSocket::LocalSocketError)));

     QGridLayout *mainLayout = new QGridLayout;
     mainLayout-&gt;addWidget(hostLabel, 0, 0);
     mainLayout-&gt;addWidget(hostLineEdit, 0, 1);
     mainLayout-&gt;addWidget(statusLabel, 2, 0, 1, 2);
     mainLayout-&gt;addWidget(buttonBox, 3, 0, 1, 2);
     setLayout(mainLayout);

     setWindowTitle(tr(&quot;Fortune Client&quot;));
     hostLineEdit-&gt;setFocus();
 }

 void Client::requestNewFortune()
 {
     getFortuneButton-&gt;setEnabled(false);
     blockSize = 0;
     socket-&gt;abort();
     socket-&gt;connectToServer(hostLineEdit-&gt;text());
 }

 void Client::readFortune()
 {
     QDataStream in(socket);
     in.setVersion(QDataStream::Qt_4_0);

     if (blockSize == 0) {
         if (socket-&gt;bytesAvailable() &lt; (int)sizeof(quint16))
             return;
         in &gt;&gt; blockSize;
     }

     if (in.atEnd())
         return;

     QString nextFortune;
     in &gt;&gt; nextFortune;

     if (nextFortune == currentFortune) {
         QTimer::singleShot(0, this, SLOT(requestNewFortune()));
         return;
     }

     currentFortune = nextFortune;
     statusLabel-&gt;setText(currentFortune);
     getFortuneButton-&gt;setEnabled(true);
 }

 void Client::displayError(QLocalSocket::LocalSocketError socketError)
 {
     switch (socketError) {
     case QLocalSocket::ServerNotFoundError:
         QMessageBox::information(this, tr(&quot;Fortune Client&quot;),
                                  tr(&quot;The host was not found. Please check the &quot;
                                     &quot;host name and port settings.&quot;));
         break;
     case QLocalSocket::ConnectionRefusedError:
         QMessageBox::information(this, tr(&quot;Fortune Client&quot;),
                                  tr(&quot;The connection was refused by the peer. &quot;
                                     &quot;Make sure the fortune server is running, &quot;
                                     &quot;and check that the host name and port &quot;
                                     &quot;settings are correct.&quot;));
         break;
     case QLocalSocket::PeerClosedError:
         break;
     default:
         QMessageBox::information(this, tr(&quot;Fortune Client&quot;),
                                  tr(&quot;The following error occurred: %1.&quot;)
                                  .arg(socket-&gt;errorString()));
     }

     getFortuneButton-&gt;setEnabled(true);
 }

 void Client::enableGetFortuneButton()
 {
     getFortuneButton-&gt;setEnabled(!hostLineEdit-&gt;text().isEmpty());
 }</pre>
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