<?xml version="1.0" encoding="iso-8859-1"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <head> <title>Qt 4.6: mouse.cpp Example File (multitouch/pinchzoom/mouse.cpp)</title> <link href="classic.css" rel="stylesheet" type="text/css" /> </head> <body> <table border="0" cellpadding="0" cellspacing="0" width="100%"> <tr> <td align="left" valign="top" width="32"><a href="http://qt.nokia.com/"><img src="images/qt-logo.png" align="left" border="0" /></a></td> <td width="1"> </td><td class="postheader" valign="center"><a href="index.html"><font color="#004faf">Home</font></a> · <a href="classes.html"><font color="#004faf">All Classes</font></a> · <a href="functions.html"><font color="#004faf">All Functions</font></a> · <a href="overviews.html"><font color="#004faf">Overviews</font></a></td></tr></table><h1 class="title">mouse.cpp Example File<br /><span class="small-subtitle">multitouch/pinchzoom/mouse.cpp</span> </h1> <pre><span class="comment"> /**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial Usage ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Nokia. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** $QT_END_LICENSE$ ** ****************************************************************************/</span> #include "mouse.h" #include <QGraphicsScene> #include <QPainter> #include <QStyleOption> #include <math.h> static const double Pi = 3.14159265358979323846264338327950288419717; static double TwoPi = 2.0 * Pi; static qreal normalizeAngle(qreal angle) { while (angle < 0) angle += TwoPi; while (angle > TwoPi) angle -= TwoPi; return angle; } Mouse::Mouse() : angle(0), speed(0), mouseEyeDirection(0), color(qrand() % 256, qrand() % 256, qrand() % 256) { rotate(qrand() % (360 * 16)); startTimer(1000 / 33); } QRectF Mouse::boundingRect() const { qreal adjust = 0.5; return QRectF(-18 - adjust, -22 - adjust, 36 + adjust, 60 + adjust); } QPainterPath Mouse::shape() const { QPainterPath path; path.addRect(-10, -20, 20, 40); return path; } void Mouse::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) { <span class="comment">// Body</span> painter->setBrush(color); painter->drawEllipse(-10, -20, 20, 40); <span class="comment">// Eyes</span> painter->setBrush(Qt::white); painter->drawEllipse(-10, -17, 8, 8); painter->drawEllipse(2, -17, 8, 8); <span class="comment">// Nose</span> painter->setBrush(Qt::black); painter->drawEllipse(QRectF(-2, -22, 4, 4)); <span class="comment">// Pupils</span> painter->drawEllipse(QRectF(-8.0 + mouseEyeDirection, -17, 4, 4)); painter->drawEllipse(QRectF(4.0 + mouseEyeDirection, -17, 4, 4)); <span class="comment">// Ears</span> painter->setBrush(scene()->collidingItems(this).isEmpty() ? Qt::darkYellow : Qt::red); painter->drawEllipse(-17, -12, 16, 16); painter->drawEllipse(1, -12, 16, 16); <span class="comment">// Tail</span> QPainterPath path(QPointF(0, 20)); path.cubicTo(-5, 22, -5, 22, 0, 25); path.cubicTo(5, 27, 5, 32, 0, 30); path.cubicTo(-5, 32, -5, 42, 0, 35); painter->setBrush(Qt::NoBrush); painter->drawPath(path); } void Mouse::timerEvent(QTimerEvent *) { <span class="comment">// Don't move too far away</span> QLineF lineToCenter(QPointF(0, 0), mapFromScene(0, 0)); if (lineToCenter.length() > 150) { qreal angleToCenter = ::acos(lineToCenter.dx() / lineToCenter.length()); if (lineToCenter.dy() < 0) angleToCenter = TwoPi - angleToCenter; angleToCenter = normalizeAngle((Pi - angleToCenter) + Pi / 2); if (angleToCenter < Pi && angleToCenter > Pi / 4) { <span class="comment">// Rotate left</span> angle += (angle < -Pi / 2) ? 0.25 : -0.25; } else if (angleToCenter >= Pi && angleToCenter < (Pi + Pi / 2 + Pi / 4)) { <span class="comment">// Rotate right</span> angle += (angle < Pi / 2) ? 0.25 : -0.25; } } else if (::sin(angle) < 0) { angle += 0.25; } else if (::sin(angle) > 0) { angle -= 0.25; } <span class="comment">// Try not to crash with any other mice</span> QList<QGraphicsItem *> dangerMice = scene()->items(QPolygonF() << mapToScene(0, 0) << mapToScene(-30, -50) << mapToScene(30, -50)); foreach (QGraphicsItem *item, dangerMice) { if (item == this) continue; QLineF lineToMouse(QPointF(0, 0), mapFromItem(item, 0, 0)); qreal angleToMouse = ::acos(lineToMouse.dx() / lineToMouse.length()); if (lineToMouse.dy() < 0) angleToMouse = TwoPi - angleToMouse; angleToMouse = normalizeAngle((Pi - angleToMouse) + Pi / 2); if (angleToMouse >= 0 && angleToMouse < Pi / 2) { <span class="comment">// Rotate right</span> angle += 0.5; } else if (angleToMouse <= TwoPi && angleToMouse > (TwoPi - Pi / 2)) { <span class="comment">// Rotate left</span> angle -= 0.5; } } <span class="comment">// Add some random movement</span> if (dangerMice.size() > 1 && (qrand() % 10) == 0) { if (qrand() % 1) angle += (qrand() % 100) / 500.0; else angle -= (qrand() % 100) / 500.0; } speed += (-50 + qrand() % 100) / 100.0; qreal dx = ::sin(angle) * 10; mouseEyeDirection = (qAbs(dx / 5) < 1) ? 0 : dx / 5; rotate(dx); setPos(mapToParent(0, -(3 + sin(speed) * 3))); }</pre> <p /><address><hr /><div align="center"> <table width="100%" cellspacing="0" border="0"><tr class="address"> <td width="40%" align="left">Copyright © 2010 Nokia Corporation and/or its subsidiary(-ies)</td> <td width="20%" align="center"><a href="trademarks.html">Trademarks</a></td> <td width="40%" align="right"><div align="right">Qt 4.6.3</div></td> </tr></table></div></address></body> </html>