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  <title>Qt 4.6: QDBusServer Class Reference</title>
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<p>The QDBusServer class provides peer-to-peer communication between processes on the same computer. <a href="#details">More...</a></p>
<pre> #include &lt;QDBusServer&gt;</pre><p>Inherits <a href="qobject.html">QObject</a>.</p>
<p>This class was introduced in Qt 4.2.</p>
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<li><a href="qdbusserver-members.html">List of all members, including inherited members</a></li>
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<h2>Public Functions</h2>
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<tr><td class="memItemLeft" align="right" valign="top"></td><td class="memItemRight" valign="bottom"><b><a href="qdbusserver.html#QDBusServer">QDBusServer</a></b> ( const QString &amp; <i>address</i>, QObject * <i>parent</i> = 0 )</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">QString </td><td class="memItemRight" valign="bottom"><b><a href="qdbusserver.html#address">address</a></b> () const</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">bool </td><td class="memItemRight" valign="bottom"><b><a href="qdbusserver.html#isConnected">isConnected</a></b> () const</td></tr>
<tr><td class="memItemLeft" align="right" valign="top">QDBusError </td><td class="memItemRight" valign="bottom"><b><a href="qdbusserver.html#lastError">lastError</a></b> () const</td></tr>
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<li><div bar="2" class="fn"></div>29 public functions inherited from <a href="qobject.html#public-functions">QObject</a></li>
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<h2>Signals</h2>
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<tr><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><b><a href="qdbusserver.html#newConnection">newConnection</a></b> ( const QDBusConnection &amp; <i>connection</i> )</td></tr>
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<li><div bar="2" class="fn"></div>1 signal inherited from <a href="qobject.html#signals">QObject</a></li>
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<h3>Additional Inherited Members</h3>
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<li><div class="fn"></div>1 property inherited from <a href="qobject.html#properties">QObject</a></li>
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<h2>Detailed Description</h2>
<p>The QDBusServer class provides peer-to-peer communication between processes on the same computer.</p>
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<h2>Member Function Documentation</h2>
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<h3 class="fn"><a name="QDBusServer"></a>QDBusServer::QDBusServer ( const <a href="qstring.html">QString</a> &amp; <i>address</i>, <a href="qobject.html">QObject</a> * <i>parent</i> = 0 )</h3>
<p>Constructs a <a href="qdbusserver.html">QDBusServer</a> with the given <i>address</i>, and the given <i>parent</i>.</p>
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<h3 class="fn"><a name="address"></a><a href="qstring.html">QString</a> QDBusServer::address () const</h3>
<p>Returns the address this server is assosiated with.</p>
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<h3 class="fn"><a name="isConnected"></a>bool QDBusServer::isConnected () const</h3>
<p>Returns true if this <a href="qdbusserver.html">QDBusServer</a> object is connected.</p>
<p>If it isn't connected, you need to call the constructor again.</p>
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<h3 class="fn"><a name="lastError"></a><a href="qdbuserror.html">QDBusError</a> QDBusServer::lastError () const</h3>
<p>Returns the last error that happened in this server.</p>
<p>This function is provided for low-level code.</p>
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<h3 class="fn"><a name="newConnection"></a>void QDBusServer::newConnection ( const <a href="qdbusconnection.html">QDBusConnection</a> &amp; <i>connection</i> )&nbsp;&nbsp;<tt> [signal]</tt></h3>
<p>This signal is currently not used, but if and when it is used, <i>connection</i> will be the new connection.</p>
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