<?xml version="1.0" encoding="iso-8859-1"?> <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "DTD/xhtml1-strict.dtd"> <html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> <!-- qgl.cpp --> <head> <title>Qt 4.6: List of All Members for QGLContext</title> <link href="classic.css" rel="stylesheet" type="text/css" /> </head> <body> <table border="0" cellpadding="0" cellspacing="0" width="100%"> <tr> <td align="left" valign="top" width="32"><a href="http://qt.nokia.com/"><img src="images/qt-logo.png" align="left" border="0" /></a></td> <td width="1"> </td><td class="postheader" valign="center"><a href="index.html"><font color="#004faf">Home</font></a> · <a href="classes.html"><font color="#004faf">All Classes</font></a> · <a href="functions.html"><font color="#004faf">All Functions</font></a> · <a href="overviews.html"><font color="#004faf">Overviews</font></a></td></tr></table><h1 class="title">List of All Members for QGLContext</h1> <p>This is the complete list of members for <a href="qglcontext.html">QGLContext</a>, including inherited members.</p> <p><table class="propsummary" width="100%" border="0" cellpadding="0" cellspacing="0"> <tr><td width="45%" valign="top"><ul> <li><div class="fn">enum <b><a href="qglcontext.html#BindOption-enum">BindOption</a></b></div></li> <li><div class="fn">flags <b><a href="qglcontext.html#BindOption-enum">BindOptions</a></b></div></li> <li><div class="fn"><b><a href="qglcontext.html#QGLContext">QGLContext</a></b> ( const QGLFormat & )</div></li> <li><div class="fn"><b><a href="qglcontext.html#dtor.QGLContext">~QGLContext</a></b> ()</div></li> <li><div class="fn"><b><a href="qglcontext.html#areSharing">areSharing</a></b> ( const QGLContext *, const QGLContext * ) : bool</div></li> <li><div class="fn"><b><a href="qglcontext.html#bindTexture">bindTexture</a></b> ( const QImage &, GLenum, GLint, BindOptions ) : GLuint</div></li> <li><div class="fn"><b><a href="qglcontext.html#bindTexture-2">bindTexture</a></b> ( const QString & ) : GLuint</div></li> <li><div class="fn"><b><a href="qglcontext.html#bindTexture-3">bindTexture</a></b> ( const QImage &, GLenum, GLint ) : GLuint</div></li> <li><div class="fn"><b><a href="qglcontext.html#bindTexture-4">bindTexture</a></b> ( const QPixmap &, GLenum, GLint ) : GLuint</div></li> <li><div class="fn"><b><a href="qglcontext.html#bindTexture-5">bindTexture</a></b> ( const QPixmap &, GLenum, GLint, BindOptions ) : GLuint</div></li> <li><div class="fn"><b><a href="qglcontext.html#chooseContext">chooseContext</a></b> ( const QGLContext * ) : bool</div></li> <li><div class="fn"><b><a href="qglcontext.html#chooseMacVisual">chooseMacVisual</a></b> ( GDHandle ) : void *</div></li> <li><div class="fn"><b><a href="qglcontext.html#choosePixelFormat">choosePixelFormat</a></b> ( void *, HDC ) : int</div></li> <li><div class="fn"><b><a href="qglcontext.html#chooseVisual">chooseVisual</a></b> () : void *</div></li> <li><div class="fn"><b><a href="qglcontext.html#create">create</a></b> ( const QGLContext * ) : bool</div></li> <li><div class="fn"><b><a href="qglcontext.html#currentContext">currentContext</a></b> () : const QGLContext *</div></li> <li><div class="fn"><b><a href="qglcontext.html#currentCtx-var">currentCtx</a></b> : QGLContext *</div></li> <li><div class="fn"><b><a href="qglcontext.html#deleteTexture">deleteTexture</a></b> ( GLuint )</div></li> <li><div class="fn"><b><a href="qglcontext.html#device">device</a></b> () const : QPaintDevice *</div></li> <li><div class="fn"><b><a href="qglcontext.html#deviceIsPixmap">deviceIsPixmap</a></b> () const : bool</div></li> </ul></td><td valign="top"><ul> <li><div class="fn"><b><a href="qglcontext.html#doneCurrent">doneCurrent</a></b> ()</div></li> <li><div class="fn"><b><a href="qglcontext.html#drawTexture">drawTexture</a></b> ( const QRectF &, GLuint, GLenum )</div></li> <li><div class="fn"><b><a href="qglcontext.html#drawTexture-2">drawTexture</a></b> ( const QPointF &, GLuint, GLenum )</div></li> <li><div class="fn"><b><a href="qglcontext.html#format">format</a></b> () const : QGLFormat</div></li> <li><div class="fn"><b><a href="qglcontext.html#getProcAddress">getProcAddress</a></b> ( const QString & ) const : void *</div></li> <li><div class="fn"><b><a href="qglcontext.html#initialized">initialized</a></b> () const : bool</div></li> <li><div class="fn"><b><a href="qglcontext.html#isSharing">isSharing</a></b> () const : bool</div></li> <li><div class="fn"><b><a href="qglcontext.html#isValid">isValid</a></b> () const : bool</div></li> <li><div class="fn"><b><a href="qglcontext.html#makeCurrent">makeCurrent</a></b> ()</div></li> <li><div class="fn"><b><a href="qglcontext.html#overlayTransparentColor">overlayTransparentColor</a></b> () const : QColor</div></li> <li><div class="fn"><b><a href="qglcontext.html#requestedFormat">requestedFormat</a></b> () const : QGLFormat</div></li> <li><div class="fn"><b><a href="qglcontext.html#reset">reset</a></b> ()</div></li> <li><div class="fn"><b><a href="qglcontext.html#setFormat">setFormat</a></b> ( const QGLFormat & )</div></li> <li><div class="fn"><b><a href="qglcontext.html#setInitialized">setInitialized</a></b> ( bool )</div></li> <li><div class="fn"><b><a href="qglcontext.html#setTextureCacheLimit">setTextureCacheLimit</a></b> ( int )</div></li> <li><div class="fn"><b><a href="qglcontext.html#setWindowCreated">setWindowCreated</a></b> ( bool )</div></li> <li><div class="fn"><b><a href="qglcontext.html#swapBuffers">swapBuffers</a></b> () const</div></li> <li><div class="fn"><b><a href="qglcontext.html#textureCacheLimit">textureCacheLimit</a></b> () : int</div></li> <li><div class="fn"><b><a href="qglcontext.html#windowCreated">windowCreated</a></b> () const : bool</div></li> </ul> </td></tr> </table></p> <p /><address><hr /><div align="center"> <table width="100%" cellspacing="0" border="0"><tr class="address"> <td width="40%" align="left">Copyright © 2010 Nokia Corporation and/or its subsidiary(-ies)</td> <td width="20%" align="center"><a href="trademarks.html">Trademarks</a></td> <td width="40%" align="right"><div align="right">Qt 4.6.3</div></td> </tr></table></div></address></body> </html>