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qt4-doc-4.6.3-0.2mdv2010.2.i586.rpm

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 #include &lt;QtCore&gt;
 #include &lt;QtGui&gt;

 class Pixmap : public QGraphicsWidget
 {
     Q_OBJECT

 public:
     Pixmap(const QPixmap &amp;pix, QGraphicsItem *parent = 0)
         : QGraphicsWidget(parent), orig(pix), p(pix)
     {
     }

     void paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *)
     {
         painter-&gt;drawPixmap(QPointF(), p);
     }

     virtual void mousePressEvent(QGraphicsSceneMouseEvent * )
     {
         emit clicked();
     }

     virtual void setGeometry(const QRectF &amp;rect)
     {
         QGraphicsWidget::setGeometry(rect);

         if (rect.size().width() &gt; orig.size().width())
             p = orig.scaled(rect.size().toSize());
         else
             p = orig;
     }

 Q_SIGNALS:
     void clicked();

 private:
     QPixmap orig;
     QPixmap p;
 };

 void createStates(const QObjectList &amp;objects,
                   const QRect &amp;selectedRect, QState *parent)
 {
     for (int i = 0; i &lt; objects.size(); ++i) {
         QState *state = new QState(parent);
         state-&gt;assignProperty(objects.at(i), &quot;geometry&quot;, selectedRect);
         parent-&gt;addTransition(objects.at(i), SIGNAL(clicked()), state);
     }
 }

 void createAnimations(const QObjectList &amp;objects, QStateMachine *machine)
 {
     for (int i=0; i&lt;objects.size(); ++i)
         machine-&gt;addDefaultAnimation(new QPropertyAnimation(objects.at(i), &quot;geometry&quot;));
 }

 int main(int argc, char **argv)
 {
     Q_INIT_RESOURCE(appchooser);

     QApplication app(argc, argv);

     Pixmap *p1 = new Pixmap(QPixmap(&quot;:/digikam.png&quot;));
     Pixmap *p2 = new Pixmap(QPixmap(&quot;:/akregator.png&quot;));
     Pixmap *p3 = new Pixmap(QPixmap(&quot;:/accessories-dictionary.png&quot;));
     Pixmap *p4 = new Pixmap(QPixmap(&quot;:/k3b.png&quot;));

     p1-&gt;setObjectName(&quot;p1&quot;);
     p2-&gt;setObjectName(&quot;p2&quot;);
     p3-&gt;setObjectName(&quot;p3&quot;);
     p4-&gt;setObjectName(&quot;p4&quot;);

     p1-&gt;setGeometry(QRectF(0.0, 0.0, 64.0, 64.0));
     p2-&gt;setGeometry(QRectF(236.0, 0.0, 64.0, 64.0));
     p3-&gt;setGeometry(QRectF(236.0, 236.0, 64.0, 64.0));
     p4-&gt;setGeometry(QRectF(0.0, 236.0, 64.0, 64.0));

     QGraphicsScene scene(0, 0, 300, 300);
     scene.setBackgroundBrush(Qt::white);
     scene.addItem(p1);
     scene.addItem(p2);
     scene.addItem(p3);
     scene.addItem(p4);

     QGraphicsView window(&amp;scene);
     window.setFrameStyle(0);
     window.setAlignment(Qt::AlignLeft | Qt::AlignTop);
     window.setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
     window.setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);

     QStateMachine machine;
     machine.setGlobalRestorePolicy(QStateMachine::RestoreProperties);

     QState *group = new QState(&amp;machine);
     group-&gt;setObjectName(&quot;group&quot;);
     QRect selectedRect(86, 86, 128, 128);

     QState *idleState = new QState(group);
     group-&gt;setInitialState(idleState);

     QObjectList objects;
     objects &lt;&lt; p1 &lt;&lt; p2 &lt;&lt; p3 &lt;&lt; p4;
     createStates(objects, selectedRect, group);
     createAnimations(objects, &amp;machine);

     machine.setInitialState(group);
     machine.start();

     window.resize(300, 300);
     window.show();

     return app.exec();
 }

 #include &quot;main.moc&quot;</pre>
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