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<title>Struct FillBitmap</title>
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<td width="25%" class="title2">unpublished </td>
<td width="50%" class="title">struct FillBitmap</td>
<td width="*"/></tr>
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<td><dl>
<dt><b>Usage Restrictions</b></dt>
<dd><i>not published</i></dd>
<dt><b>Description</b></dt>
<dd>This strucutre contains all properties of a bitmap when used as
 FillStyle.

 </dd>
<dt><b>See also</b></dt>
<dd>::com::sun::star::<a href="../drawing/module-ix.html">drawing</a>::<a href="../drawing/FillProperties.html">FillProperties</a></dd>
</dl>
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<td class="imsum_left"><a href="#aURL">aURL</a></td>
<td class="imsum_right">a URL to the bitmap used. This may be an internal URL of the
 graphics manager.
 &nbsp;</td>
</tr>
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<td class="imsum_left"><a href="#aOffset">aOffset</a></td>
<td class="imsum_right">This is the horizontal and vertical offset where the tile
 starts.

 &nbsp;</td>
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<td class="imsum_left"><a href="#aPositionOffset">aPositionOffset</a></td>
<td class="imsum_right">Every second line (X) / row (Y) of tiles is moved the given
 percent of the witdh of the bitmap.
 &nbsp;</td>
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<tr>
<td class="imsum_left"><a href="#aRectanglePoint">aRectanglePoint</a></td>
<td class="imsum_right">The RectanglePoint specifies the position inside of the bitmap
 to use as the top left position for rendering.
 &nbsp;</td>
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<td class="imsum_left"><a href="#bLogicalSize">bLogicalSize</a></td>
<td class="imsum_right">specifies if the size is given in percentage or as an absolute
 value.

 &nbsp;</td>
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<td class="imsum_left"><a href="#aSize">aSize</a></td>
<td class="imsum_right">This is the size of the tile for filling.

 &nbsp;</td>
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<td class="imsum_left"><a href="#aBitmapMode">aBitmapMode</a></td>
<td class="imsum_right">this enum selects how a area is filled with a single bitmap.

 &nbsp;</td>
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<td class="imdetail"><a name="aURL" class="membertitle">aURL</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
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<td>string <b>aURL</b>;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>a URL to the bitmap used. This may be an internal URL of the
 graphics manager.
 </dd>
</dl>
</td>
</tr>
</table>
</td>
</tr>
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<td class="imdetail"><a name="aOffset" class="membertitle">aOffset</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
<tr>
<td>::com::sun::star::<a href="../awt/module-ix.html">awt</a>::<a href="../awt/Point.html">Point</a> <b>aOffset</b>;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>This is the horizontal and vertical offset where the tile
 starts.

 </dd>
<dd><p>It is given in percent in relation to the width of the
 bitmap.</p>
 </dd>
</dl>
</td>
</tr>
</table>
</td>
</tr>
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<td class="imdetail"><a name="aPositionOffset" class="membertitle">aPositionOffset</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
<tr>
<td>::com::sun::star::<a href="../awt/module-ix.html">awt</a>::<a href="../awt/Point.html">Point</a> <b>aPositionOffset</b>;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>Every second line (X) / row (Y) of tiles is moved the given
 percent of the witdh of the bitmap.
 </dd>
</dl>
</td>
</tr>
</table>
</td>
</tr>
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<td class="imdetail"><a name="aRectanglePoint" class="membertitle">aRectanglePoint</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
<tr>
<td>::com::sun::star::<a href="../drawing/module-ix.html">drawing</a>::<a href="../drawing/RectanglePoint.html">RectanglePoint</a> <b>aRectanglePoint</b>;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>The RectanglePoint specifies the position inside of the bitmap
 to use as the top left position for rendering.
 </dd>
</dl>
</td>
</tr>
</table>
</td>
</tr>
<tr>
<td class="imdetail"><a name="bLogicalSize" class="membertitle">bLogicalSize</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
<tr>
<td>boolean <b>bLogicalSize</b>;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>specifies if the size is given in percentage or as an absolute
 value.

 </dd>
<dd><p>If this is <b>true</b>, the properties SizeX and
 SizeY contain the size of the tile in percent of the
 size of the original bitmap. If this is <b>false</b>, the size of
 the tile is specified with 1/100th mm.</p>
 </dd>
</dl>
</td>
</tr>
</table>
</td>
</tr>
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<td class="imdetail"><a name="aSize" class="membertitle">aSize</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
<tr>
<td>::com::sun::star::<a href="../awt/module-ix.html">awt</a>::<a href="../awt/Size.html">Size</a> <b>aSize</b>;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>This is the size of the tile for filling.

 </dd>
<dd><p>Depending on the property LogicalSize, this is
 either relative or absolute.</p>
 </dd>
</dl>
</td>
</tr>
</table>
</td>
</tr>
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<td class="imdetail"><a name="aBitmapMode" class="membertitle">aBitmapMode</a><table border="0" width="96%" cellpadding="5" cellspacing="0" class="table-in-data" bgcolor="#ffffff" align="center">
<tr>
<td>::com::sun::star::<a href="../drawing/module-ix.html">drawing</a>::<a href="../drawing/BitmapMode.html">BitmapMode</a> <b>aBitmapMode</b>;<hr>
<dl>
<dt><b>Description</b></dt>
<dd>this enum selects how a area is filled with a single bitmap.

 </dd>
<dd><p>It may be repeated, stretched or displayed with blank space
 around it.</p>
 </dd>
</dl>
</td>
</tr>
</table>
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