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openoffice.org-devel-doc-3.2.1-0.3mdv2010.2.i586.rpm

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<td class="title">module animations</td>
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<td class="imsum_left"><a href="TargetPropertiesCreator.html">TargetPropertiesCreator</a></td>
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<td class="subtitle" colspan="2">Interfaces</td>
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<td class="imsum_left"><a href="XAnimate.html">XAnimate</a></td>
<td class="imsum_right">Interface for generic animation.

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<td class="imsum_left"><a href="XAnimateColor.html">XAnimateColor</a></td>
<td class="imsum_right">Interface for animation by defining color changes over time.
 <br>
 Only color value will be legal values for the following members
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<td class="imsum_left"><a href="XAnimateMotion.html">XAnimateMotion</a></td>
<td class="imsum_right">Interface for animation by defining motion on a path.

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<td class="imsum_left"><a href="XAnimateSet.html">XAnimateSet</a></td>
<td class="imsum_right">Interface for animation by simply setting the value of the target attribute to a constant value.
 This interface provides a simple means of just setting the value of an attribute for
 a specified duration.

 When using XAnimateSet, the following memebers are ignored
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<td class="imsum_left"><a href="XAnimateTransform.html">XAnimateTransform</a></td>
<td class="imsum_right">animates a transformation attribute on a target element, thereby allowing
 animations to control translation, scaling, rotation and/or skewing.

 The member <a href="XAnimate.html">XAnimate</a>::<a href="XAnimate.html#Attributes">Attributes</a> contains a short from
 <b>AnimationTransformType</b>.

 Depending on the value in <a href="XAnimate.html">XAnimate</a>::<a href="XAnimate.html#Attributes">Attributes</a>, the
 members <a href="XAnimate.html">XAnimate</a>::<a href="XAnimate.html#From">From</a>, <a href="XAnimate.html">XAnimate</a>::<a href="XAnimate.html#To">To</a>,
 <a href="XAnimate.html">XAnimate</a>::<a href="XAnimate.html#By">By</a> or <a href="XAnimate.html">XAnimate</a>::<a href="XAnimate.html#Values">Values</a>
 contain the following

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<td class="imsum_left"><a href="XAnimationListener.html">XAnimationListener</a></td>
<td class="imsum_right">makes it possible to register listeners, which are called whenever
 an animation event occurs.

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<td class="imsum_left"><a href="XAnimationNode.html">XAnimationNode</a></td>
<td class="imsum_right"/></tr>
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<td class="imsum_left"><a href="XAnimationNodeSupplier.html">XAnimationNodeSupplier</a></td>
<td class="imsum_right"/></tr>
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<td class="imsum_left"><a href="XAudio.html">XAudio</a></td>
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<td class="imsum_left"><a href="XCommand.html">XCommand</a></td>
<td class="imsum_right">Execution of the XCommand animation node causes the slideshow component
 to call back the application to perform the command.
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<td class="imsum_left"><a href="XIterateContainer.html">XIterateContainer</a></td>
<td class="imsum_right">An iterate container iterates over subitems of a given target object
 and animates them by subsequently executes the contained effects on them.
 <br>
 This could be used to animate a target text word by word or letter by
 letter.
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<td class="imsum_left"><a href="XTargetPropertiesCreator.html">XTargetPropertiesCreator</a></td>
<td class="imsum_right">Factory interface to generate properties for all animated targets.</td>
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<td class="imsum_left"><a href="XTimeContainer.html">XTimeContainer</a></td>
<td class="imsum_right">Supported modules
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<td class="imsum_left"><a href="XTransitionFilter.html">XTransitionFilter</a></td>
<td class="imsum_right">Base members <a href="XAnimate.html">XAnimate</a>::<a href="XAnimate.html#Values">Values</a>, <a href="XAnimate.html">XAnimate</a>::<a href="XAnimate.html#From">From</a>,
 <a href="XAnimate.html">XAnimate</a>::<a href="XAnimate.html#To">To</a> and <a href="XAnimate.html">XAnimate</a>::<a href="XAnimate.html#By">By</a> can be used
 with <code>double</code> values that set the transition progress the specific
 amount of time.


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<td class="subtitle" colspan="2">Structs</td>
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<td class="imsum_left"><a href="Event.html">Event</a></td>
<td class="imsum_right">an event has a source that causes an event to be fired and a trigger
 that defines under which condition an event should be raised and
 an offset if the event should be raised a defined amount of time
 after the event is triggered.
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<td class="imsum_left"><a href="TargetProperties.html">TargetProperties</a></td>
<td class="imsum_right">Properties of an animated target.</td>
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<td class="imsum_left"><a href="TimeFilterPair.html">TimeFilterPair</a></td>
<td class="imsum_right"/></tr>
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<td class="imsum_left"><a href="ValuePair.html">ValuePair</a></td>
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<td class="subtitle" colspan="2">Enums</td>
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<td class="imsum_left"><a href="Timing.html">Timing</a></td>
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<a name="ConstantGroups"/><table border="1" width="100%" cellpadding="5" cellspacing="0" class="subtitle">
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<td class="subtitle" colspan="2">Constant Groups</td>
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<td class="imsum_left"><a href="AnimationAdditiveMode.html">AnimationAdditiveMode</a></td>
<td class="imsum_right">Specifies the additive mode for the animation.

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<td class="imsum_left"><a href="AnimationCalcMode.html">AnimationCalcMode</a></td>
<td class="imsum_right">Specifies the interpolation mode for the animation.

 </td>
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<td class="imsum_left"><a href="AnimationColorSpace.html">AnimationColorSpace</a></td>
<td class="imsum_right">defines the colorspace that is used for interpolation.
 <br>
 This does not change how colors are interpreted but how to
 interpolate from one color to another.

 </td>
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<td class="imsum_left"><a href="AnimationEndSync.html">AnimationEndSync</a></td>
<td class="imsum_right"/></tr>
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<td class="imsum_left"><a href="AnimationFill.html">AnimationFill</a></td>
<td class="imsum_right">This constants are used for the members <a href="AnimationFill.html#fill">fill</a> and <a href="AnimationFill.html#fillDefault">fillDefault</a>
 of the an <a href="XTimeContainer.html">XTimeContainer</a>.

 </td>
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<td class="imsum_left"><a href="AnimationNodeType.html">AnimationNodeType</a></td>
<td class="imsum_right">This constants defines a type for an animation node.
 <br>
 It can be used to quickly identify semantic blocks inside an animation hierachy.

 </td>
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<td class="imsum_left"><a href="AnimationRestart.html">AnimationRestart</a></td>
<td class="imsum_right">defines the restart behaviour

 </td>
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<td class="imsum_left"><a href="AnimationTransformType.html">AnimationTransformType</a></td>
<td class="imsum_right">Specifies the transformation type for an <a href="XAnimateTransform.html">XAnimateTransform</a>.

 </td>
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<td class="imsum_left"><a href="AnimationValueType.html">AnimationValueType</a></td>
<td class="imsum_right"/></tr>
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<td class="imsum_left"><a href="EventTrigger.html">EventTrigger</a></td>
<td class="imsum_right"/></tr>
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<td class="imsum_left"><a href="TransitionSubType.html">TransitionSubType</a></td>
<td class="imsum_right"/></tr>
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<td class="imsum_left"><a href="TransitionType.html">TransitionType</a></td>
<td class="imsum_right"/></tr>
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