Adonthell 0.3 This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the COPYING file for more details. Installation: ============= See the INSTALL and NEWBIE files for details. Note that this package alone doesn't allow you to play anything - you'll need a game package in addition to this one. The official game package for this release is Waste's Edge release 0.3. If you don't already have it, you should download it and install it next to this package. Configuring Adonthell: ====================== The first time you run Adonthell, a configuration file is created: $HOME/.adonthell/adonthellrc. Edit it to customise the game to your convenience. The available options and what they do are: - Screen-mode Whether Adonthell should run fullscreen or in windowed mode 0 = Windowed mode, 1 = Fullscreen mode (If you have trouble with the fullscreen mode, refer to the FULLSCREEN.howto file for help) - Double-size Whether resolution should be scaled to 640x480 or not 0 = disable, 1 = enable Enabling double-size mode significantly increases CPU usage. On old hardware you should consider turning this option off and run Adonthell in fullscreen mode instead. - Language [locale] Specifies which language to use. As long as this option is unset, the language is determined by one of the following environment variables: LANG, LC_ALL or LC_MESSAGES. Once the option is set, it overrides any environment variable. For a listing of valid locale strings, run 'locale -a'. Of course, the game you run has to provide the translation you chose here, otherwise you'll get the default (i.e. English) text. Languages available in this package: Language Locale ------------------ Dutch nl_NL English French fr_FR Italian it_IT If new languages become available, they will be announced on our website: http://adonthell.linuxgames.com/ - Font [font.ttf] Chose a true type font to use for displaying text. If the default font doesn't suit you, or if it does not contain the glyphs required by the Language you selected, you can specify a different font here. Either enter an absolute path to a font file in true type format or enter the font name and copy the font into <gamedatadir>/gfx/window/font/ . - Quick-load Whether the last saved game should be automatically continued at startup. Only works if at least one saved game exists. 0 = disable, 1 = enable - Audio-channels Whether sound should be mono or stereo 0 = Mono, 1 = Stereo - Audio-resolution Whether audio output should be 8 or 16 bit 0 = 8 bit, 1 = 16 bit - Audio-sample-rate 0 = 11025 Hz, 1 = 22050 Hz, 2 = 44100 Hz - Audio-volume The mixer setting, 0 - 100 % (Note that a value of 0 will turn audio completely off) Running Adonthell: ================== Okay, now you're ready to launch the program. Type $> adonthell <gamename> to run the game named <gamename>. To get a list of currently installed games you can play, type: $> adonthell -l This will print a list of the installed games you can launch with above command. For further information on how to play Adonthell, please refer to the PLAYING file that comes with the game data. Directories: ============ - $HOME/.adonthell contains the configuration file and your saved games. - Global data directory You can get this directory by invoking 'adonthell -d' (by default /usr/local/share/adonthell). This is the directory where games will install to. If you have a game installed somewhere else, you can play it by invoking 'adonthell -g </full/path/to/my/game>' Release Notes: ============== The main purpose of this release is to attract new programmers, artists and writers in order to shorten the time until the next version. So if you have experience in C++ (and optionally Python), or if you are good at computer graphics or writing we would like to hear from you. Please have a look at our development site http://adonthell.linuxgames.com/development/ for further details. Adonthell - Waste's Edge -, or v0.3 for short is no complete RPG. As the v0.3 implies, the engine is far from being finished, although it should be free of severe bugs. Missing features include combat, items and magic. But you can interact with NPC's and the game world, and the internals enable us to create a basic plot, so v0.3 is actually playable! You're greatly invited to report us bugs, problems, or anything you think we should know. Any feedback is appreciated, so don't hesitate! Contact: ======== You can reach us in various ways: Email: adonthell-project@linuxgames.com Mailing list: adonthell-general@nongnu.org Web site: http://adonthell.linuxgames.com Tech support: http://savannah.nongnu.org/support/?group_id=702 There is a Message Board for user to user discussion at http://www.3dforums.com/?action=forumpage&loc=49&forum_id=158 If you want to rate or comment on Adonthell, feel free to do so at http://www.happypenguin.org/show?Adonthell http://www.freshmeat.net/projects/adonthell Reporting Bugs: =============== We hope you'll never have to, but if you discover a problem, we would like to hear about it. Please use the Development mailing list (adonthell-devel@nongnu.org) for that. You can find informations on this and other mailing lists at http://adonthell.linuxgames.com/contact/mailinglist.shtml Thank you for trying this software. - The Adonthell team.