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<title>Smart Deinterlacing Filter</title>
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<center><h2>Smart Deinterlacing Filter<br><small>(Version 2.6)</small></h2></center>
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<p>
This filter provides a smart, motion-based deinterlacing capability. In static
picture areas, interlacing artifacts do not appear, so data from both fields is
used to provide full detail. In moving areas, deinterlacing is performed. Also,
some clips derived from telecined material can appear to be interlaced when in fact
they only require field shift and/or swaps to recover progressive (noninterlaced)
frames. The filter provides advanced processing options to deal with these clips.
<p>
The following options are available:
<p>
<h3>Motion Processing</h3>

<b><i>Frame-only differencing</i></b>: When this option is checked (default), only inter-frame
comparisons are made to detect motion. If a pixel differs from the corresponding
pixel in the previous frame, the pixel is considered to be moving.
<p>
<b><i>Field-only differencing</i></b>: When this option is checked, only inter-field
comparisons are made to detect motion. If a pixel differs from the corresponding
pixels in the previous and following fields (the lines above and below the current
line), the pixel is considered to be moving.
<p>
<b><i>Frame-and-field differencing</i></b>: When this option is checked, both inter-frame and
inter-field comparisons are made to detect motion. If a pixel differs from the
corresponding pixel in both the previous field and the previous frame, the pixel
is considered to be moving.
<p>
The correct choice for differencing depends on the input video; each mode has problems
with some kinds of clips. Field-only differencing alone may tend to overestimate motion.
Frame-only and frame-and-field differencing may tend to underestimate it.
Also to be considered is execution time; frame-only will be the
fastest, followed by field-only, followed by frame-and-field.
<p>
In my experience, good results with a wide range of clips are obtained with frame-only
differencing at a threshold of 15, and so these are
the filter defaults. Motion map denoising is helpful with field-only differencing
as it reduces the amount of picture detail that is erroneously detected as motion.
<p>
<b><i>Compare color channels instead of luma</i></b>: When comparing pixels, if this box is unchecked
(default), the lumanance values are compared. When this box is checked, the individual
color channels (red, green, and blue) are compared. Luma comparison is good for general
video and especially where static alpha-blended logos appear (because video noise can
cause subtle color changes that would be detected by color channel compares). Color
channel comparisons are good for cartoons and other clips with large solid color areas.
<p>
<b><i>Show motion areas only</i></b>: When selected, only the moving areas of the image
are displayed; static areas are black. This option can be used to assess the
suitability of the choice of option settings and threshold.
<p>
<b><i>Blend instead of interpolate in motion areas</i></b>: If this checkbox is not selected (default),
then, in motion areas, the filter will discard one field's data and recreate it
by interpolating new lines from the retained field's lines. In static areas, both
field's data is used. If this checkbox is checked, then, in motion areas, instead
of interpolating, the filter blends each line with the lines above and below. This
has the effect of blending the fields, which tends to blur out the interlacing
artifacts. The choice of interpolation versus blending depends on the nature of
the input video and your own esthetic preferences. The interpolate mode avoids
the halos you can get with the blend mode, but it introduces some small amount
of stairstepping, and may tend to emphasize any video noise that is present. Try
both ways and see which you prefer for a given video clip.
<p>
<b><i>Use cubic for interpolation</i></b>: When doing line interpolation (not blending), if
this option is not selected, a linear interpolation using two lines is used. If this option is
selected, a cubic interpolation using 4 lines is used. Cubic interpolation is better but
slower.
<p>
<b><i>Motion map denoising</i></b>: A dilemma for users of the filter is that to get the best deinterlacing,
we like a low threshold, such as 10-15. A low threshold ensures that residual interlacing
artifacts don't sneak through. But if we set the threshold too low, video noise gets
detected as motion. This causes two undesirable results. First, the motion noise causes
a random sprinkling of deinterlaced areas in what should be static areas. This often
manifests as a kind of sparkling, which is objectionable. Second, any extra false
motion that is detected reduces the picture area that is passed through from both fields,
reducing the perceived resolution of the overall picture. So, what we want is a low threshold
but without the effects of video noise. When this checkbox is checked, extra
filtering is added in the motion detection pipeline (not in the main video pipeline, so the
ouput video is not compromised) that does a good job of suppressing false motion noise.
The downside is that the filter runs slower. Use the "Show motion areas only" option to
tweak the threshold fairly low without introducing false motion noise. This
option is especially helpful with field-only differencing.
<p>
<b><i>Motion Threshold</i></b>: This value determines the difference between a pixel and its corresponding
value in the previous field or frame that must be exceeded for the pixel to be considered
moving. A threshold that is too high will allow interlacing artifacts to slip through. A
threshold that is too low will cause too much of the image to be treated as moving,
reducing the perceived resolution. A too-low threshold will also tend to emphasize noise.
Without motion map denoising (see above), a threshold of 15-25 is good.
With denoising, 10-20 is good. You can view the effect of threshold on motion detection
by selecting the "Show motion areas only" checkbox.
<p>
<b><i>Scene Change Threshold</i></b>: Sometimes when a scene change occurs between the fields of
a frame, the result is not satisfactory. This option permits you to set a threshold of change such
that if the threshold is exceeded, the entire frame will be treated as moving, i.e., the
entire frame will be interpolated or blended. The value to be specified is the percentage of
moving area detected; for example, with the default value of 30, if 30 percent or more of
the frame is detected to be moving, the entire frame will be treated as moving. Note that
the percentage calculation is made prior to motion-map denoising (if enabled). 

<h3>Advanced Processing</h3>

Advanced Processing is most often used for "deinterlacing" captured PAL video originally
made from films. If you have movies that seem to be interlaced, it is worth trying
the advanced processing first, because it may allow you to recover the original progressive
frames without quality loss. Because the processing is sufficient to recover the original
progressive frames, full motion processing is usually disabled when Advanced Processing is
enabled. But some capture cards do weird things when they capture, and if you are
unlucky enough to have such a card, you may need to enable one or more of the Advanced
Processing options and perform Motion Processing. Hopefully, the analysis below will help
you to determine if you are so affected.
<p>
Before proceeding into the analysis, please note that, due to
the way that this filter buffers frames internally, it may appear to not work correctly when
scrubbing the time line or when single stepping backward. But single stepping forward will
always work and, of course, saved processed video will always be correct. It is always advisable
to hit the rewind button before starting processing.

<h4>Technical Explanation</h4>

I give the technical explanation first, then I explain what the options do. The former is
necessary to understand the latter.
<p>
First, it is necessary to understand how capture cards might vary. Let us assume that the
source material is simply a stream of bottom and top fields, as follows:
<p>
b1t1b2t2b3t3b4t4...
<p>
The symbol 'b' indicates a bottom field and 't' indicates a top field.
The number indicates the frame number of the original progressive frame. Thus, fields
b1 and t1 are both from frame 1 and contain information from the same temporal moment.
<p>
The capture card will capture this stream in memory, varying in two ways. First, it might
start capturing on a bottom field or a top field. Second, it might place either the bottom field
or the top field first in memory. This leads to 4 ways in which the stream may be captured,
as follows:
<p>
1) b1t1-b2t2-b3t3-b4t4...<br>
2) t1b1-t2b2-t3b3-t4b4...<br>
3) t1b2-t2b3-t3b4-t4b5...<br>
4) b2t1-b3t2-b4t3-b5t4...
<p>
where the '-' character indicates a frame boundary. A given capture card will be characterised
by which of these capture patterns it uses. Note that if capture pattern 1 is used, no filtering
is needed to re-create the original progressive frames.
<p>
It might seem that all we need to do now is to define the operations that the filter must
perform to change each of the above capture patterns to the desired deinterlaced end result
b1t1-b2t2-b3t3-b4t4. That would only tell half the story. The problem is that there is an
alternative form for the input stream! Consider these two ways in which the original material
may be telecined:
<p>
1) b1t1b2t2b3t3b4t4...  (as before)<br>
2) b1t2b2t3b3t4b4t5...  ('perverse' telecining)
<p>
Note that both will appear fine when displayed on an interlaced display, but a capture of
telecine type 2 with capture pattern 1 will no longer give deinterlaced output 
on a progressive display without filtering! This means that we must now consider 8 patterns,
i.e., 4 capture patterns times 2 telecining types. For each type, we will have a specific operation
that will need to be done to re-create the original progressive frames. We see below that by
combining 3 building blocks we can cover all the possibilities. The building blocks are applied
in order and each one is optional:
<p>
swap fields on input --> shift field phase by one --> swap fields on output
<p>
A phase shift by one means that a stream b1t1-b2t2-b3t3... becomes xxb1-t1b2-t2b3-t3b4...
<p>
Following are all 8 possibilities together with the processing required for each:
<p>
<b><i>Case 1</i></b>: Telecine 1, capture 1 gives after capture:
<p>
b1t1-b2t2-b3t3...
<p>
Required action: none.
<p>
<b><i>Case 2</i></b>: Telecine 1, capture 2, gives after capture:
<p>
t1b1-t2b2-t3b3...
<p>
Required action: swap on input.
<p>
<b><i>Case 3</i></b>: Telecine 1, capture 3, gives after capture:
<p>
t1b2-t2b3-t3b4...
<p>
Required action: phase shift.
<p>
<b><i>Case 4</i></b>: Telecine 1, capture 4, gives after capture:
<p>
b2t1-b3t2-b4t3...
<p>
Required action: swap on input, followed by phase shift.
<p>
<b><i>Case 5</i></b>: Telecine 2, capture 1, gives after capture:
<p>
b1t2-b2t3-b3t4...
<p>
Required action: phase shift, followed by swap on output.
<p>
<b><i>Case 6</i></b>: Telecine 2, capture 2, gives after capture:
<p>
t2b1-t3b2-t4b3...
<p>
Required action: swap on input, followed by phase shift, followed by swap on output.
<p>
<b><i>Case 7</i></b>: Telecine 2, capture 3, gives after capture:
<p>
t2b2-t3b3-t4b4...
<p>
Required action: swap on input.
<p>
<b><i>Case 8</i></b>: Telecine 2, capture 4, gives after capture:
<p>
b2t2-b3t3-b4t4...
<p>
Required action: none.
<p>
Unfortunately, it is not a trivial matter to determine which correction to apply.
If one is sure that the material is telecined from progressive material, one can try
all possibilities. When the correct one is found, one then knows for the future what the
capture pattern must be for the capture card used. Thereafter, only two corrections
need be tried to allow for the two possible telecine patterns. I wish things were simpler,
but, alas, it is not so.
<p>
Note also that the telecining method can change in mid-clip. This filter does not adapt to
such changes. A different filter, Telecide, is available that can adapt to such changes
and output a continuous stream of progressive frames.
<p>
<h4>Advanced Processing Settings</h4>

The advanced processing settings allow the possible 8 corrections to be applied. Simply check
a given building block if you want it enabled.
<p>
<b><i>Field swap before phase shift</i></b>: Swaps the fields of the frames before an optional phase shift. 
<p>
<b><i>Phase shift</i></b>: Shifts the field phase by one, i.e., b1t1-b2t2-b3t3... becomes
xxb1-t1b2-t2b3-t3b4...
<p>
<b><i>Field swap after phase shift</i></b>: Swaps the fields of the frames after an optional phase shift.
<p>
<b><i>Disable motion processing</i></b>: When checked the filter will perform only the Advanced Processing and
will not follow it with normal motion processing. This is useful for getting only a shift and/or
swap when that is sufficient for processing telecined material. When this is unchecked the
Advanced Processing will be performed first and then full motion processing will be performed. 

<h3>Note on 3:2 Pulldown, Etc.</h3>

Some video streams are created from progressive video by a process called pulldown.
This results in a mixture of progressive and interlaced frames, from which it is theoretically
possible to recreate the original progressive frames without doing motion-adaptive deinterlacing.
It is technically very challenging to write a filter that will recreate the original
frames for all types of pulldown and in the presence of video edits, etc. I have created
a filter that performs this function reasonably well (Telecide) and you may find that
it meets all your needs. As an alternative, motion-adaptive deinterlacing will function quite
acceptably for the majority of these video streams. Finally, some people use Telecide followed
by Smart Deinterlacer in field-only mode to catch any interlaced frames that slip through
Telecide.
<p>
For additional information, version updates, and other filters, please go to the following web site:
<p>
Filters for VirtualDub<br>
<a href=http://sauron.mordor.net/dgraft/index.html>
http://sauron.mordor.net/dgraft/index.html</a>
<p>
Donald Graft<br>
August 6, 2001<br>
(C) Copyright 1999-2001, All Rights Reserved
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