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target="_blank">Doxygen</a></li> </ul> </div> <br> </div> <div class="document" id="osd-tutorial-0-cpp"> <h1 class="title">osd_tutorial_0.cpp</h1> <div id="mainContentContainer"> <div class="fullWidth headerColor"> <div class="center"> <div id="mainSiteNavigation"> <div class="homeRenderManLink"> <a href="http://graphics.pixar.com/opensubdiv/index.html"><img alt="OpenSubdiv Logo" src="images/opensubdiv_logo_header.png"></a> </div> <!-- TOP NAVIGATION MENU --> <ul class="creatorMainNav floatLeft" id="menu"> <li class="creatorMainNav"> <a href="release_notes.html">3.5.1</a> </li> </ul> <ul class="creatorMainNav floatNav" id="menu"> <li class="mainSubNavigation marginR12 marginL12" id="navbarId-23704"> <a href="intro.html">User Docs</a> </li> <li class="mainSubNavigation marginR12 marginL12" id="navbarId-23887"> <a href="doxy_html/index.html">API Docs</a> </li> <li class="mainSubNavigation marginR12 marginL12" id="navbarId-23944"> <a href="release_notes.html">Release Notes</a> </li> <li 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single">//------------------------------------------------------------------------------ // Tutorial description: // // This tutorial demonstrates the manipulation of Osd Evaluator and // BufferDescriptor. // </span><span class="whitespace"> </span><span class="comment preproc">#include</span><span class="whitespace"> </span><span class="comment preprocfile"><opensubdiv/far/topologyDescriptor.h></span><span class="comment preproc"> #include</span><span class="whitespace"> </span><span class="comment preprocfile"><opensubdiv/far/stencilTableFactory.h></span><span class="comment preproc"> #include</span><span class="whitespace"> </span><span class="comment preprocfile"><opensubdiv/osd/cpuEvaluator.h></span><span class="comment preproc"> #include</span><span class="whitespace"> </span><span class="comment preprocfile"><opensubdiv/osd/cpuVertexBuffer.h></span><span class="comment preproc"> </span><span class="whitespace"> </span><span class="comment preproc">#include</span><span class="whitespace"> </span><span class="comment preprocfile"><cstdio></span><span class="comment preproc"> #include</span><span class="whitespace"> </span><span class="comment preprocfile"><cstring></span><span class="comment preproc"> </span><span class="whitespace"> </span><span class="comment single">//------------------------------------------------------------------------------ // Cube geometry from catmark_cube.h </span><span class="keyword">static</span><span class="whitespace"> </span><span class="keyword type">float</span><span class="whitespace"> </span><span class="name">g_verts</span><span class="punctuation">[</span><span class="literal number integer">24</span><span class="punctuation">]</span><span class="whitespace"> </span><span class="operator">=</span><span class="whitespace"> </span><span class="punctuation">{</span><span class="literal number float">-0.5f</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number float">-0.5f</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number float">0.5f</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number float">0.5f</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number float">-0.5f</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number float">0.5f</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number float">-0.5f</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number float">0.5f</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number float">0.5f</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number float">0.5f</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number float">0.5f</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number float">0.5f</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number float">-0.5f</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number float">0.5f</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number float">-0.5f</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number float">0.5f</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number float">0.5f</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number float">-0.5f</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number float">-0.5f</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number float">-0.5f</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number float">-0.5f</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number float">0.5f</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number float">-0.5f</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number float">-0.5f</span><span class="punctuation">};</span><span class="whitespace"> </span><span class="keyword">static</span><span class="whitespace"> </span><span class="keyword type">int</span><span class="whitespace"> </span><span class="name">g_nverts</span><span class="whitespace"> </span><span class="operator">=</span><span class="whitespace"> </span><span class="literal number integer">8</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="name">g_nfaces</span><span class="whitespace"> </span><span class="operator">=</span><span class="whitespace"> </span><span class="literal number integer">6</span><span class="punctuation">;</span><span class="whitespace"> </span><span class="keyword">static</span><span class="whitespace"> </span><span class="keyword type">int</span><span class="whitespace"> </span><span class="name">g_vertsperface</span><span class="punctuation">[</span><span class="literal number integer">6</span><span class="punctuation">]</span><span class="whitespace"> </span><span class="operator">=</span><span class="whitespace"> </span><span class="punctuation">{</span><span class="whitespace"> </span><span class="literal number integer">4</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">4</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">4</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">4</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">4</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">4</span><span class="whitespace"> </span><span class="punctuation">};</span><span class="whitespace"> </span><span class="keyword">static</span><span class="whitespace"> </span><span class="keyword type">int</span><span class="whitespace"> </span><span class="name">g_vertIndices</span><span class="punctuation">[</span><span class="literal number integer">24</span><span class="punctuation">]</span><span class="whitespace"> </span><span class="operator">=</span><span class="whitespace"> </span><span class="punctuation">{</span><span class="whitespace"> </span><span class="literal number integer">0</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">1</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">3</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">2</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">2</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">3</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">5</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">4</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">4</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">5</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">7</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">6</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">6</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">7</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">1</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">0</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">1</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">7</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">5</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">3</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">6</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">0</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">2</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">4</span><span class="whitespace"> </span><span class="punctuation">};</span><span class="whitespace"> </span><span class="keyword">using</span><span class="whitespace"> </span><span class="keyword">namespace</span><span class="whitespace"> </span><span class="name namespace">OpenSubdiv</span><span class="punctuation">;</span><span class="whitespace"> </span><span class="keyword">static</span><span class="whitespace"> </span><span class="name">Far</span><span class="operator">::</span><span class="name">TopologyRefiner</span><span class="whitespace"> </span><span class="keyword">const</span><span class="whitespace"> </span><span class="operator">*</span><span class="whitespace"> </span><span class="name">createTopologyRefiner</span><span class="punctuation">(</span><span class="keyword type">int</span><span class="whitespace"> </span><span class="name">maxlevel</span><span class="punctuation">);</span><span class="whitespace"> </span><span class="comment single">//------------------------------------------------------------------------------ </span><span class="keyword type">int</span><span class="whitespace"> </span><span class="name function">main</span><span class="punctuation">(</span><span class="keyword type">int</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="keyword type">char</span><span class="whitespace"> </span><span class="operator">**</span><span class="punctuation">)</span><span class="whitespace"> </span><span class="punctuation">{</span><span class="whitespace"> </span><span class="keyword type">int</span><span class="whitespace"> </span><span class="name">maxlevel</span><span class="operator">=</span><span class="literal number integer">2</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="name">nCoarseVerts</span><span class="operator">=</span><span class="literal number integer">0</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="name">nRefinedVerts</span><span class="operator">=</span><span class="literal number integer">0</span><span class="punctuation">;</span><span class="whitespace"> </span><span class="comment single">// </span><span class="whitespace"> </span><span class="comment single">// Setup phase </span><span class="whitespace"> </span><span class="comment single">// </span><span class="whitespace"> </span><span class="name">Far</span><span class="operator">::</span><span class="name">StencilTable</span><span class="whitespace"> </span><span class="keyword">const</span><span class="whitespace"> </span><span class="operator">*</span><span class="whitespace"> </span><span class="name">stencilTable</span><span class="whitespace"> </span><span class="operator">=</span><span class="whitespace"> </span><span class="name builtin">NULL</span><span class="punctuation">;</span><span class="whitespace"> </span><span class="punctuation">{</span><span class="whitespace"> </span><span class="comment single">// Setup Far::StencilTable </span><span class="whitespace"> </span><span class="name">Far</span><span class="operator">::</span><span class="name">TopologyRefiner</span><span class="whitespace"> </span><span class="keyword">const</span><span class="whitespace"> </span><span class="operator">*</span><span class="whitespace"> </span><span class="name">refiner</span><span class="whitespace"> </span><span class="operator">=</span><span class="whitespace"> </span><span class="name">createTopologyRefiner</span><span class="punctuation">(</span><span class="name">maxlevel</span><span class="punctuation">);</span><span class="whitespace"> </span><span class="comment single">// Setup a factory to create FarStencilTable (for more details see </span><span class="whitespace"> </span><span class="comment single">// Far tutorials) </span><span class="whitespace"> </span><span class="name">Far</span><span class="operator">::</span><span class="name">StencilTableFactory</span><span class="operator">::</span><span class="name">Options</span><span class="whitespace"> </span><span class="name">options</span><span class="punctuation">;</span><span class="whitespace"> </span><span class="name">options</span><span class="punctuation">.</span><span class="name">generateOffsets</span><span class="operator">=</span><span class="name builtin">true</span><span class="punctuation">;</span><span class="whitespace"> </span><span class="name">options</span><span class="punctuation">.</span><span class="name">generateIntermediateLevels</span><span class="operator">=</span><span class="name builtin">false</span><span class="punctuation">;</span><span class="whitespace"> </span><span class="name">stencilTable</span><span class="whitespace"> </span><span class="operator">=</span><span class="whitespace"> </span><span class="name">Far</span><span class="operator">::</span><span class="name">StencilTableFactory</span><span class="operator">::</span><span class="name">Create</span><span class="punctuation">(</span><span class="operator">*</span><span class="name">refiner</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="name">options</span><span class="punctuation">);</span><span class="whitespace"> </span><span class="name">nCoarseVerts</span><span class="whitespace"> </span><span class="operator">=</span><span class="whitespace"> </span><span class="name">refiner</span><span class="operator">-></span><span class="name">GetLevel</span><span class="punctuation">(</span><span class="literal number integer">0</span><span class="punctuation">).</span><span class="name">GetNumVertices</span><span class="punctuation">();</span><span class="whitespace"> </span><span class="name">nRefinedVerts</span><span class="whitespace"> </span><span class="operator">=</span><span class="whitespace"> </span><span class="name">stencilTable</span><span class="operator">-></span><span class="name">GetNumStencils</span><span class="punctuation">();</span><span class="whitespace"> </span><span class="comment single">// We are done with Far: cleanup table </span><span class="whitespace"> </span><span class="keyword">delete</span><span class="whitespace"> </span><span class="name">refiner</span><span class="punctuation">;</span><span class="whitespace"> </span><span class="punctuation">}</span><span class="whitespace"> </span><span class="comment single">// Setup a buffer for vertex primvar data: </span><span class="whitespace"> </span><span class="name">Osd</span><span class="operator">::</span><span class="name">CpuVertexBuffer</span><span class="whitespace"> </span><span class="operator">*</span><span class="whitespace"> </span><span class="name">vbuffer</span><span class="whitespace"> </span><span class="operator">=</span><span class="whitespace"> </span><span class="name">Osd</span><span class="operator">::</span><span class="name">CpuVertexBuffer</span><span class="operator">::</span><span class="name">Create</span><span class="punctuation">(</span><span class="literal number integer">3</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="name">nCoarseVerts</span><span class="whitespace"> </span><span class="operator">+</span><span class="whitespace"> </span><span class="name">nRefinedVerts</span><span class="punctuation">);</span><span class="whitespace"> </span><span class="comment single">// </span><span class="whitespace"> </span><span class="comment single">// Execution phase (every frame) </span><span class="whitespace"> </span><span class="comment single">// </span><span class="whitespace"> </span><span class="punctuation">{</span><span class="whitespace"> </span><span class="comment single">// Pack the control vertex data at the start of the vertex buffer </span><span class="whitespace"> </span><span class="comment single">// and update every time control data changes </span><span class="whitespace"> </span><span class="name">vbuffer</span><span class="operator">-></span><span class="name">UpdateData</span><span class="punctuation">(</span><span class="name">g_verts</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">0</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="name">nCoarseVerts</span><span class="punctuation">);</span><span class="whitespace"> </span><span class="name">Osd</span><span class="operator">::</span><span class="name">BufferDescriptor</span><span class="whitespace"> </span><span class="name">srcDesc</span><span class="punctuation">(</span><span class="literal number integer">0</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">3</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">3</span><span class="punctuation">);</span><span class="whitespace"> </span><span class="name">Osd</span><span class="operator">::</span><span class="name">BufferDescriptor</span><span class="whitespace"> </span><span class="name">dstDesc</span><span class="punctuation">(</span><span class="name">nCoarseVerts</span><span class="operator">*</span><span class="literal number integer">3</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">3</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="literal number integer">3</span><span class="punctuation">);</span><span class="whitespace"> </span><span class="comment single">// Launch the computation </span><span class="whitespace"> </span><span class="name">Osd</span><span class="operator">::</span><span class="name">CpuEvaluator</span><span class="operator">::</span><span class="name">EvalStencils</span><span class="punctuation">(</span><span class="name">vbuffer</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="name">srcDesc</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="name">vbuffer</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="name">dstDesc</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="name">stencilTable</span><span class="punctuation">);</span><span class="whitespace"> </span><span class="punctuation">}</span><span class="whitespace"> </span><span class="punctuation">{</span><span class="whitespace"> </span><span class="comment single">// Visualization with Maya : print a MEL script that generates particles </span><span class="whitespace"> </span><span class="comment single">// at the location of the refined vertices </span><span class="whitespace"> </span><span class="name">printf</span><span class="punctuation">(</span><span class="literal string">"particle "</span><span class="punctuation">);</span><span class="whitespace"> </span><span class="keyword type">float</span><span class="whitespace"> </span><span class="keyword">const</span><span class="whitespace"> </span><span class="operator">*</span><span class="whitespace"> </span><span class="name">refinedVerts</span><span class="whitespace"> </span><span class="operator">=</span><span class="whitespace"> </span><span class="name">vbuffer</span><span class="operator">-></span><span class="name">BindCpuBuffer</span><span class="punctuation">()</span><span class="whitespace"> </span><span class="operator">+</span><span class="whitespace"> </span><span class="literal number integer">3</span><span class="operator">*</span><span class="name">nCoarseVerts</span><span class="punctuation">;</span><span class="whitespace"> </span><span class="keyword">for</span><span class="whitespace"> </span><span class="punctuation">(</span><span class="keyword type">int</span><span class="whitespace"> </span><span class="name">i</span><span class="operator">=</span><span class="literal number integer">0</span><span class="punctuation">;</span><span class="whitespace"> </span><span class="name">i</span><span class="operator"><</span><span class="name">nRefinedVerts</span><span class="punctuation">;</span><span class="whitespace"> </span><span class="operator">++</span><span class="name">i</span><span class="punctuation">)</span><span class="whitespace"> </span><span class="punctuation">{</span><span class="whitespace"> </span><span class="keyword type">float</span><span class="whitespace"> </span><span class="keyword">const</span><span class="whitespace"> </span><span class="operator">*</span><span class="whitespace"> </span><span class="name">vert</span><span class="whitespace"> </span><span class="operator">=</span><span class="whitespace"> </span><span class="name">refinedVerts</span><span class="whitespace"> </span><span class="operator">+</span><span class="whitespace"> </span><span class="literal number integer">3</span><span class="operator">*</span><span class="name">i</span><span class="punctuation">;</span><span class="whitespace"> </span><span class="name">printf</span><span class="punctuation">(</span><span class="literal string">"-p %f %f %f</span><span class="literal string escape">\n</span><span class="literal string">"</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="name">vert</span><span class="punctuation">[</span><span class="literal number integer">0</span><span class="punctuation">],</span><span class="whitespace"> </span><span class="name">vert</span><span class="punctuation">[</span><span class="literal number integer">1</span><span class="punctuation">],</span><span class="whitespace"> </span><span class="name">vert</span><span class="punctuation">[</span><span class="literal number integer">2</span><span class="punctuation">]);</span><span class="whitespace"> </span><span class="punctuation">}</span><span class="whitespace"> </span><span class="name">printf</span><span class="punctuation">(</span><span class="literal string">"-c 1;</span><span class="literal string escape">\n</span><span class="literal string">"</span><span class="punctuation">);</span><span class="whitespace"> </span><span class="punctuation">}</span><span class="whitespace"> </span><span class="keyword">delete</span><span class="whitespace"> </span><span class="name">stencilTable</span><span class="punctuation">;</span><span class="whitespace"> </span><span class="keyword">delete</span><span class="whitespace"> </span><span class="name">vbuffer</span><span class="punctuation">;</span><span class="whitespace"> </span><span class="punctuation">}</span><span class="whitespace"> </span><span class="comment single">//------------------------------------------------------------------------------ </span><span class="keyword">static</span><span class="whitespace"> </span><span class="name">Far</span><span class="operator">::</span><span class="name">TopologyRefiner</span><span class="whitespace"> </span><span class="keyword">const</span><span class="whitespace"> </span><span class="operator">*</span><span class="whitespace"> </span><span class="name">createTopologyRefiner</span><span class="punctuation">(</span><span class="keyword type">int</span><span class="whitespace"> </span><span class="name">maxlevel</span><span class="punctuation">)</span><span class="whitespace"> </span><span class="punctuation">{</span><span class="whitespace"> </span><span class="comment single">// Populate a topology descriptor with our raw data </span><span class="whitespace"> </span><span class="keyword">typedef</span><span class="whitespace"> </span><span class="name">Far</span><span class="operator">::</span><span class="name">TopologyDescriptor</span><span class="whitespace"> </span><span class="name">Descriptor</span><span class="punctuation">;</span><span class="whitespace"> </span><span class="name">Sdc</span><span class="operator">::</span><span class="name">SchemeType</span><span class="whitespace"> </span><span class="name">type</span><span class="whitespace"> </span><span class="operator">=</span><span class="whitespace"> </span><span class="name">OpenSubdiv</span><span class="operator">::</span><span class="name">Sdc</span><span class="operator">::</span><span class="name">SCHEME_CATMARK</span><span class="punctuation">;</span><span class="whitespace"> </span><span class="name">Sdc</span><span class="operator">::</span><span class="name">Options</span><span class="whitespace"> </span><span class="name">options</span><span class="punctuation">;</span><span class="whitespace"> </span><span class="name">options</span><span class="punctuation">.</span><span class="name">SetVtxBoundaryInterpolation</span><span class="punctuation">(</span><span class="name">Sdc</span><span class="operator">::</span><span class="name">Options</span><span class="operator">::</span><span class="name">VTX_BOUNDARY_EDGE_ONLY</span><span class="punctuation">);</span><span class="whitespace"> </span><span class="name">Descriptor</span><span class="whitespace"> </span><span class="name">desc</span><span class="punctuation">;</span><span class="whitespace"> </span><span class="name">desc</span><span class="punctuation">.</span><span class="name">numVertices</span><span class="whitespace"> </span><span class="operator">=</span><span class="whitespace"> </span><span class="name">g_nverts</span><span class="punctuation">;</span><span class="whitespace"> </span><span class="name">desc</span><span class="punctuation">.</span><span class="name">numFaces</span><span class="whitespace"> </span><span class="operator">=</span><span class="whitespace"> </span><span class="name">g_nfaces</span><span class="punctuation">;</span><span class="whitespace"> </span><span class="name">desc</span><span class="punctuation">.</span><span class="name">numVertsPerFace</span><span class="whitespace"> </span><span class="operator">=</span><span class="whitespace"> </span><span class="name">g_vertsperface</span><span class="punctuation">;</span><span class="whitespace"> </span><span class="name">desc</span><span class="punctuation">.</span><span class="name">vertIndicesPerFace</span><span class="whitespace"> </span><span class="operator">=</span><span class="whitespace"> </span><span class="name">g_vertIndices</span><span class="punctuation">;</span><span class="whitespace"> </span><span class="comment single">// Instantiate a FarTopologyRefiner from the descriptor </span><span class="whitespace"> </span><span class="name">Far</span><span class="operator">::</span><span class="name">TopologyRefiner</span><span class="whitespace"> </span><span class="operator">*</span><span class="whitespace"> </span><span class="name">refiner</span><span class="whitespace"> </span><span class="operator">=</span><span class="whitespace"> </span><span class="name">Far</span><span class="operator">::</span><span class="name">TopologyRefinerFactory</span><span class="operator"><</span><span class="name">Descriptor</span><span class="operator">>::</span><span class="name">Create</span><span class="punctuation">(</span><span class="name">desc</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="name">Far</span><span class="operator">::</span><span class="name">TopologyRefinerFactory</span><span class="operator"><</span><span class="name">Descriptor</span><span class="operator">>::</span><span class="name">Options</span><span class="punctuation">(</span><span class="name">type</span><span class="punctuation">,</span><span class="whitespace"> </span><span class="name">options</span><span class="punctuation">));</span><span class="whitespace"> </span><span class="comment single">// Uniformly refine the topology up to 'maxlevel' </span><span class="whitespace"> </span><span class="name">refiner</span><span class="operator">-></span><span class="name">RefineUniform</span><span class="punctuation">(</span><span class="name">Far</span><span class="operator">::</span><span class="name">TopologyRefiner</span><span class="operator">::</span><span class="name">UniformOptions</span><span class="punctuation">(</span><span class="name">maxlevel</span><span class="punctuation">));</span><span class="whitespace"> </span><span class="keyword">return</span><span class="whitespace"> </span><span class="name">refiner</span><span class="punctuation">;</span><span class="whitespace"> </span><span class="punctuation">}</span><span class="whitespace"> </span><span class="comment single">//------------------------------------------------------------------------------</span> </pre> </div> <div class="footer"> <hr class="footer" /> Generated on: 2023-09-06 15:35 UTC. </div> </body> </html> </div><!-- close topicLeftData-MainData --> </div><!-- close coursewareBackground --> </div> <!-- close mainContentContainer --> </div> <!-- close center --> <!-- BOTTOM NAVIGATION MENU --> <ul class="creatorFooterNav"> <li class="" id="navbarId-23704"> <a href="intro.html">User Docs</a> </li> <li class="" id="navbarId-23887"> <a href="doxy_html/index.html">API Docs</a> </li> <li class="" id="navbarId-23944"> <a href="release_notes.html">Release Notes</a> </li> <li class="" id="navbarId-23703"> <a href="http://graphics.pixar.com/opensubdiv/forum.html">Forum</a> </li> </ul><!-- end bottom navigation menu --> <div class="clearBoth"></div> <div class="center"> <div 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