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OpenSubdiv-apidocs-3.5.1-1.noarch.rpm

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<div class="title">Class List</div>  </div>
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<div class="textblock">Here are the classes, structs, unions and interfaces with brief descriptions:</div><div class="directory">
<div class="levels">[detail level <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span><span onclick="javascript:toggleLevel(3);">3</span><span onclick="javascript:toggleLevel(4);">4</span><span onclick="javascript:toggleLevel(5);">5</span>]</div><table class="directory">
<tr id="row_0_" class="even"><td class="entry"><span style="width:0px;display:inline-block;">&#160;</span><span id="arr_0_" class="arrow" onclick="toggleFolder('0_')">&#9660;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="a00180.html" target="_self">OpenSubdiv</a></td><td class="desc"></td></tr>
<tr id="row_0_0_"><td class="entry"><span style="width:16px;display:inline-block;">&#160;</span><span id="arr_0_0_" class="arrow" onclick="toggleFolder('0_0_')">&#9660;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="a00181.html" target="_self">OPENSUBDIV_VERSION</a></td><td class="desc"></td></tr>
<tr id="row_0_0_0_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_0_0_0_" class="arrow" onclick="toggleFolder('0_0_0_')">&#9660;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="a00182.html" target="_self">Bfr</a></td><td class="desc"></td></tr>
<tr id="row_0_0_0_0_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00038.html" target="_self">Limits</a></td><td class="desc">Simple struct with limits related to topology </td></tr>
<tr id="row_0_0_0_1_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00061.html" target="_self">Parameterization</a></td><td class="desc">Simple class defining the 2D parameterization of a face </td></tr>
<tr id="row_0_0_0_2_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00076.html" target="_self">RefinerSurfaceFactory</a></td><td class="desc">Template for concrete subclasses of <a class="el" href="a00077.html" title="Intermediate subclass of SurfaceFactory with Far::TopologyRefiner as the mesh. ">RefinerSurfaceFactoryBase</a> </td></tr>
<tr id="row_0_0_0_3_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00077.html" target="_self">RefinerSurfaceFactoryBase</a></td><td class="desc">Intermediate subclass of <a class="el" href="a00087.html" title="Base class providing initialization of a Surface for each face of a mesh. ">SurfaceFactory</a> with <a class="el" href="a00095.html" title="Stores topology data for a specified set of refinement options. ">Far::TopologyRefiner</a> as the mesh </td></tr>
<tr id="row_0_0_0_4_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span id="arr_0_0_0_4_" class="arrow" onclick="toggleFolder('0_0_0_4_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00086.html" target="_self">Surface</a></td><td class="desc">Encapsulates the limit surface for a face of a mesh </td></tr>
<tr id="row_0_0_0_4_0_" class="even" style="display:none;"><td class="entry"><span style="width:80px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00072.html" target="_self">PointDescriptor</a></td><td class="desc">Simple struct defining the size and stride of points in arrays </td></tr>
<tr id="row_0_0_0_5_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span id="arr_0_0_0_5_" class="arrow" onclick="toggleFolder('0_0_0_5_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00087.html" target="_self">SurfaceFactory</a></td><td class="desc">Base class providing initialization of a <a class="el" href="a00086.html" title="Encapsulates the limit surface for a face of a mesh. ">Surface</a> for each face of a mesh </td></tr>
<tr id="row_0_0_0_5_0_" style="display:none;"><td class="entry"><span style="width:80px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00054.html" target="_self">Options</a></td><td class="desc">Simple set of options assigned to instances of <a class="el" href="a00087.html" title="Base class providing initialization of a Surface for each face of a mesh. ">SurfaceFactory</a> </td></tr>
<tr id="row_0_0_0_6_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00088.html" target="_self">SurfaceFactoryCache</a></td><td class="desc">Container used internally by <a class="el" href="a00087.html" title="Base class providing initialization of a Surface for each face of a mesh. ">SurfaceFactory</a> to store reusable information </td></tr>
<tr id="row_0_0_0_7_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00089.html" target="_self">SurfaceFactoryCacheThreaded</a></td><td class="desc">Template for declaring thread-safe subclasses of <a class="el" href="a00088.html" title="Container used internally by SurfaceFactory to store reusable information. ">SurfaceFactoryCache</a> </td></tr>
<tr id="row_0_0_0_8_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00090.html" target="_self">SurfaceFactoryMeshAdapter</a></td><td class="desc">Abstract interface adapting <a class="el" href="a00087.html" title="Base class providing initialization of a Surface for each face of a mesh. ">SurfaceFactory</a> to a connected mesh representation </td></tr>
<tr id="row_0_0_0_9_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span id="arr_0_0_0_9_" class="arrow" onclick="toggleFolder('0_0_0_9_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00092.html" target="_self">Tessellation</a></td><td class="desc">Encapsulates a specific tessellation pattern of a <a class="el" href="a00061.html" title="Simple class defining the 2D parameterization of a face. ">Parameterization</a> </td></tr>
<tr id="row_0_0_0_9_0_" style="display:none;"><td class="entry"><span style="width:80px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00057.html" target="_self">Options</a></td><td class="desc"><a class="el" href="a00057.html" title="Options configure a Tessellation to specify the nature of both its results and the structure of the c...">Options</a> configure a <a class="el" href="a00092.html" title="Encapsulates a specific tessellation pattern of a Parameterization. ">Tessellation</a> to specify the nature of both its results and the structure of the coordinate and facet index arrays that its methods will populate </td></tr>
<tr id="row_0_0_0_10_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00099.html" target="_self">VertexDescriptor</a></td><td class="desc">Simple class used by subclasses of <a class="el" href="a00087.html" title="Base class providing initialization of a Surface for each face of a mesh. ">SurfaceFactory</a> to describe a vertex </td></tr>
<tr id="row_0_0_1_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span id="arr_0_0_1_" class="arrow" onclick="toggleFolder('0_0_1_')">&#9660;</span><span class="icona"><span class="icon">N</span></span><a class="el" href="a00183.html" target="_self">Far</a></td><td class="desc"></td></tr>
<tr id="row_0_0_1_0_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00039.html" target="_self">LimitStencil</a></td><td class="desc">Limit point stencil class wrapping the template for compatibility </td></tr>
<tr id="row_0_0_1_1_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00040.html" target="_self">LimitStencilReal</a></td><td class="desc">Limit point stencil descriptor </td></tr>
<tr id="row_0_0_1_2_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00041.html" target="_self">LimitStencilTable</a></td><td class="desc">Limit stencil table class wrapping the template for compatibility </td></tr>
<tr id="row_0_0_1_3_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00042.html" target="_self">LimitStencilTableFactory</a></td><td class="desc"><a class="el" href="a00080.html" title="Vertex stencil class wrapping the template for compatibility. ">Stencil</a> table factory class wrapping the template for compatibility </td></tr>
<tr id="row_0_0_1_4_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span id="arr_0_0_1_4_" class="arrow" onclick="toggleFolder('0_0_1_4_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00043.html" target="_self">LimitStencilTableFactoryReal</a></td><td class="desc">A specialized factory for <a class="el" href="a00041.html" title="Limit stencil table class wrapping the template for compatibility. ">LimitStencilTable</a> </td></tr>
<tr id="row_0_0_1_4_0_" class="even" style="display:none;"><td class="entry"><span style="width:80px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00046.html" target="_self">LocationArray</a></td><td class="desc">Descriptor for limit surface locations </td></tr>
<tr id="row_0_0_1_4_1_" class="even" style="display:none;"><td class="entry"><span style="width:80px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00056.html" target="_self">Options</a></td><td class="desc"></td></tr>
<tr id="row_0_0_1_5_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00044.html" target="_self">LimitStencilTableReal</a></td><td class="desc">Table of limit subdivision stencils </td></tr>
<tr id="row_0_0_1_6_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00064.html" target="_self">PatchDescriptor</a></td><td class="desc">Describes the type of a patch </td></tr>
<tr id="row_0_0_1_7_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00067.html" target="_self">PatchMap</a></td><td class="desc">An quadtree-based map connecting coarse faces to their sub-patches </td></tr>
<tr id="row_0_0_1_8_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00068.html" target="_self">PatchParam</a></td><td class="desc">Patch parameterization </td></tr>
<tr id="row_0_0_1_9_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span id="arr_0_0_1_9_" class="arrow" onclick="toggleFolder('0_0_1_9_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00070.html" target="_self">PatchTable</a></td><td class="desc">Container for arrays of parametric patches </td></tr>
<tr id="row_0_0_1_9_0_" style="display:none;"><td class="entry"><span style="width:80px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00066.html" target="_self">PatchHandle</a></td><td class="desc">Handle that can be used as unique patch identifier within <a class="el" href="a00070.html" title="Container for arrays of parametric patches. ">PatchTable</a> </td></tr>
<tr id="row_0_0_1_10_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span id="arr_0_0_1_10_" class="arrow" onclick="toggleFolder('0_0_1_10_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00071.html" target="_self">PatchTableFactory</a></td><td class="desc">Factory for constructing a <a class="el" href="a00070.html" title="Container for arrays of parametric patches. ">PatchTable</a> from a <a class="el" href="a00095.html" title="Stores topology data for a specified set of refinement options. ">TopologyRefiner</a> </td></tr>
<tr id="row_0_0_1_10_0_" class="even" style="display:none;"><td class="entry"><span style="width:80px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00059.html" target="_self">Options</a></td><td class="desc">Public options for the <a class="el" href="a00070.html" title="Container for arrays of parametric patches. ">PatchTable</a> factory </td></tr>
<tr id="row_0_0_1_10_1_" class="even" style="display:none;"><td class="entry"><span style="width:80px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00065.html" target="_self">PatchFaceTag</a></td><td class="desc">Obsolete internal struct not intended for public use &ndash; due to be deprecated </td></tr>
<tr id="row_0_0_1_11_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00073.html" target="_self">PrimvarRefiner</a></td><td class="desc"></td></tr>
<tr id="row_0_0_1_12_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00074.html" target="_self">PrimvarRefinerReal</a></td><td class="desc">Applies refinement operations to generic primvar data </td></tr>
<tr id="row_0_0_1_13_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00075.html" target="_self">PtexIndices</a></td><td class="desc">Object used to compute and query ptex face indices </td></tr>
<tr id="row_0_0_1_14_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00080.html" target="_self">Stencil</a></td><td class="desc">Vertex stencil class wrapping the template for compatibility </td></tr>
<tr id="row_0_0_1_15_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00081.html" target="_self">StencilReal</a></td><td class="desc">Vertex stencil descriptor </td></tr>
<tr id="row_0_0_1_16_"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00082.html" target="_self">StencilTable</a></td><td class="desc"><a class="el" href="a00080.html" title="Vertex stencil class wrapping the template for compatibility. ">Stencil</a> table class wrapping the template for compatibility </td></tr>
<tr id="row_0_0_1_17_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00083.html" target="_self">StencilTableFactory</a></td><td class="desc"><a class="el" href="a00080.html" title="Vertex stencil class wrapping the template for compatibility. ">Stencil</a> table factory class wrapping the template for compatibility </td></tr>
<tr id="row_0_0_1_18_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span id="arr_0_0_1_18_" class="arrow" onclick="toggleFolder('0_0_1_18_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00084.html" target="_self">StencilTableFactoryReal</a></td><td class="desc">A specialized factory for <a class="el" href="a00082.html" title="Stencil table class wrapping the template for compatibility. ">StencilTable</a> </td></tr>
<tr id="row_0_0_1_18_0_" class="even" style="display:none;"><td class="entry"><span style="width:80px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00055.html" target="_self">Options</a></td><td class="desc"></td></tr>
<tr id="row_0_0_1_19_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00085.html" target="_self">StencilTableReal</a></td><td class="desc">Table of subdivision stencils </td></tr>
<tr id="row_0_0_1_20_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span id="arr_0_0_1_20_" class="arrow" onclick="toggleFolder('0_0_1_20_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00093.html" target="_self">TopologyDescriptor</a></td><td class="desc">A simple reference to raw topology data for use with <a class="el" href="a00096.html" title="Factory for constructing TopologyRefiners from specific mesh classes. ">TopologyRefinerFactory</a> </td></tr>
<tr id="row_0_0_1_20_0_" class="even" style="display:none;"><td class="entry"><span style="width:80px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00028.html" target="_self">FVarChannel</a></td><td class="desc"></td></tr>
<tr id="row_0_0_1_21_" class="even"><td class="entry"><span style="width:64px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00094.html" target="_self">TopologyLevel</a></td><td class="desc">An interface for accessing data in a specific level of a refined topology hierarchy </td></tr>
<tr id="row_0_0_1_22_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span id="arr_0_0_1_22_" class="arrow" onclick="toggleFolder('0_0_1_22_')">&#9658;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00095.html" target="_self">TopologyRefiner</a></td><td class="desc">Stores topology data for a specified set of refinement options </td></tr>
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<tr id="row_0_0_1_22_1_" class="even" style="display:none;"><td class="entry"><span style="width:80px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="a00098.html" target="_self">UniformOptions</a></td><td class="desc">Uniform refinement options </td></tr>
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