<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/xhtml;charset=UTF-8"/> <meta http-equiv="X-UA-Compatible" content="IE=9"/> <meta name="generator" content="Doxygen 1.8.8"/> <title>gmerlin: bg_ov_callbacks_s Struct Reference</title> <link href="tabs.css" rel="stylesheet" type="text/css"/> <script type="text/javascript" src="jquery.js"></script> <script type="text/javascript" src="dynsections.js"></script> <link href="doxygen.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="top"><!-- do not remove this div, it is closed by doxygen! --> <div id="titlearea"> <table cellspacing="0" cellpadding="0"> <tbody> <tr style="height: 56px;"> <td style="padding-left: 0.5em;"> <div id="projectname">gmerlin </div> </td> </tr> </tbody> </table> </div> <!-- end header part --> <!-- Generated by Doxygen 1.8.8 --> <div id="navrow1" class="tabs"> <ul class="tablist"> <li><a href="index.html"><span>Main Page</span></a></li> <li><a href="pages.html"><span>Related Pages</span></a></li> <li><a href="modules.html"><span>Modules</span></a></li> <li class="current"><a href="annotated.html"><span>Data Structures</span></a></li> <li><a href="files.html"><span>Files</span></a></li> </ul> </div> <div id="navrow2" class="tabs2"> <ul class="tablist"> <li><a href="annotated.html"><span>Data Structures</span></a></li> <li><a href="functions.html"><span>Data Fields</span></a></li> </ul> </div> </div><!-- top --> <div class="header"> <div class="summary"> <a href="#pub-attribs">Data Fields</a> </div> <div class="headertitle"> <div class="title">bg_ov_callbacks_s Struct Reference<div class="ingroups"><a class="el" href="group__plugin.html">Plugins</a> » <a class="el" href="group__plugin__ov.html">Video output</a></div></div> </div> </div><!--header--> <div class="contents"> <p>Callbacks for the video output plugin. <a href="structbg__ov__callbacks__s.html#details">More...</a></p> <p><code>#include <<a class="el" href="plugin_8h_source.html">plugin.h</a>></code></p> <table class="memberdecls"> <tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a> Data Fields</h2></td></tr> <tr class="memitem:adedfa689a1c4dff86f4cf061b261f753"><td class="memItemLeft" align="right" valign="top">const bg_accelerator_map_t * </td><td class="memItemRight" valign="bottom"><a class="el" href="structbg__ov__callbacks__s.html#adedfa689a1c4dff86f4cf061b261f753">accel_map</a></td></tr> <tr class="memdesc:adedfa689a1c4dff86f4cf061b261f753"><td class="mdescLeft"> </td><td class="mdescRight">Accelerator map. <a href="#adedfa689a1c4dff86f4cf061b261f753">More...</a><br /></td></tr> <tr class="separator:adedfa689a1c4dff86f4cf061b261f753"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:ac89827d7e70e31cde9b5bcfba1711ccc"><td class="memItemLeft" align="right" valign="top">int(* </td><td class="memItemRight" valign="bottom"><a class="el" href="structbg__ov__callbacks__s.html#ac89827d7e70e31cde9b5bcfba1711ccc">accel_callback</a> )(void *<a class="el" href="structbg__ov__callbacks__s.html#adeec23b0f4d9200aa677f5cfb67c667d">data</a>, int id)</td></tr> <tr class="memdesc:ac89827d7e70e31cde9b5bcfba1711ccc"><td class="mdescLeft"> </td><td class="mdescRight">Keyboard callback. <a href="#ac89827d7e70e31cde9b5bcfba1711ccc">More...</a><br /></td></tr> <tr class="separator:ac89827d7e70e31cde9b5bcfba1711ccc"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a659d115ff29653075da949f385befa8f"><td class="memItemLeft" align="right" valign="top">int(* </td><td class="memItemRight" valign="bottom"><a class="el" href="structbg__ov__callbacks__s.html#a659d115ff29653075da949f385befa8f">key_callback</a> )(void *<a class="el" href="structbg__ov__callbacks__s.html#adeec23b0f4d9200aa677f5cfb67c667d">data</a>, int key, int mask)</td></tr> <tr class="memdesc:a659d115ff29653075da949f385befa8f"><td class="mdescLeft"> </td><td class="mdescRight">Keyboard callback. <a href="#a659d115ff29653075da949f385befa8f">More...</a><br /></td></tr> <tr class="separator:a659d115ff29653075da949f385befa8f"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a803c0ba53ef2f7051df1f2e6b3efe54f"><td class="memItemLeft" align="right" valign="top">int(* </td><td class="memItemRight" valign="bottom"><a class="el" href="structbg__ov__callbacks__s.html#a803c0ba53ef2f7051df1f2e6b3efe54f">key_release_callback</a> )(void *<a class="el" href="structbg__ov__callbacks__s.html#adeec23b0f4d9200aa677f5cfb67c667d">data</a>, int key, int mask)</td></tr> <tr class="memdesc:a803c0ba53ef2f7051df1f2e6b3efe54f"><td class="mdescLeft"> </td><td class="mdescRight">Keyboard release callback. <a href="#a803c0ba53ef2f7051df1f2e6b3efe54f">More...</a><br /></td></tr> <tr class="separator:a803c0ba53ef2f7051df1f2e6b3efe54f"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:aa7f91e697c462612c54755667792564f"><td class="memItemLeft" align="right" valign="top">int(* </td><td class="memItemRight" valign="bottom"><a class="el" href="structbg__ov__callbacks__s.html#aa7f91e697c462612c54755667792564f">button_callback</a> )(void *<a class="el" href="structbg__ov__callbacks__s.html#adeec23b0f4d9200aa677f5cfb67c667d">data</a>, int x, int y, int button, int mask)</td></tr> <tr class="memdesc:aa7f91e697c462612c54755667792564f"><td class="mdescLeft"> </td><td class="mdescRight">Mouse button callback. <a href="#aa7f91e697c462612c54755667792564f">More...</a><br /></td></tr> <tr class="separator:aa7f91e697c462612c54755667792564f"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a6a98882e8ec6286d45e239d557c5ac58"><td class="memItemLeft" align="right" valign="top">int(* </td><td class="memItemRight" valign="bottom"><a class="el" href="structbg__ov__callbacks__s.html#a6a98882e8ec6286d45e239d557c5ac58">button_release_callback</a> )(void *<a class="el" href="structbg__ov__callbacks__s.html#adeec23b0f4d9200aa677f5cfb67c667d">data</a>, int x, int y, int button, int mask)</td></tr> <tr class="memdesc:a6a98882e8ec6286d45e239d557c5ac58"><td class="mdescLeft"> </td><td class="mdescRight">Mouse button release callback. <a href="#a6a98882e8ec6286d45e239d557c5ac58">More...</a><br /></td></tr> <tr class="separator:a6a98882e8ec6286d45e239d557c5ac58"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a5aa71757316dc847e32f3a96d6f874f7"><td class="memItemLeft" align="right" valign="top">int(* </td><td class="memItemRight" valign="bottom"><a class="el" href="structbg__ov__callbacks__s.html#a5aa71757316dc847e32f3a96d6f874f7">motion_callback</a> )(void *<a class="el" href="structbg__ov__callbacks__s.html#adeec23b0f4d9200aa677f5cfb67c667d">data</a>, int x, int y, int mask)</td></tr> <tr class="memdesc:a5aa71757316dc847e32f3a96d6f874f7"><td class="mdescLeft"> </td><td class="mdescRight">Motion callback. <a href="#a5aa71757316dc847e32f3a96d6f874f7">More...</a><br /></td></tr> <tr class="separator:a5aa71757316dc847e32f3a96d6f874f7"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:aef6ce0adcdec42377b11f7079f33395a"><td class="memItemLeft" align="right" valign="top">void(* </td><td class="memItemRight" valign="bottom"><a class="el" href="structbg__ov__callbacks__s.html#aef6ce0adcdec42377b11f7079f33395a">show_window</a> )(void *<a class="el" href="structbg__ov__callbacks__s.html#adeec23b0f4d9200aa677f5cfb67c667d">data</a>, int show)</td></tr> <tr class="memdesc:aef6ce0adcdec42377b11f7079f33395a"><td class="mdescLeft"> </td><td class="mdescRight">Show/hide callback. <a href="#aef6ce0adcdec42377b11f7079f33395a">More...</a><br /></td></tr> <tr class="separator:aef6ce0adcdec42377b11f7079f33395a"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a01ff336fd881d8cd388240a26c67600d"><td class="memItemLeft" align="right" valign="top">void(* </td><td class="memItemRight" valign="bottom"><a class="el" href="structbg__ov__callbacks__s.html#a01ff336fd881d8cd388240a26c67600d">brightness_callback</a> )(void *<a class="el" href="structbg__ov__callbacks__s.html#adeec23b0f4d9200aa677f5cfb67c667d">data</a>, float val)</td></tr> <tr class="memdesc:a01ff336fd881d8cd388240a26c67600d"><td class="mdescLeft"> </td><td class="mdescRight">Brightness change callback. <a href="#a01ff336fd881d8cd388240a26c67600d">More...</a><br /></td></tr> <tr class="separator:a01ff336fd881d8cd388240a26c67600d"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a2c0b510f534a5099b462e023b951b052"><td class="memItemLeft" align="right" valign="top">void(* </td><td class="memItemRight" valign="bottom"><a class="el" href="structbg__ov__callbacks__s.html#a2c0b510f534a5099b462e023b951b052">saturation_callback</a> )(void *<a class="el" href="structbg__ov__callbacks__s.html#adeec23b0f4d9200aa677f5cfb67c667d">data</a>, float val)</td></tr> <tr class="memdesc:a2c0b510f534a5099b462e023b951b052"><td class="mdescLeft"> </td><td class="mdescRight">Saturation change callback. <a href="#a2c0b510f534a5099b462e023b951b052">More...</a><br /></td></tr> <tr class="separator:a2c0b510f534a5099b462e023b951b052"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a0ba58704e4a1c761e963cf91cb83ceae"><td class="memItemLeft" align="right" valign="top">void(* </td><td class="memItemRight" valign="bottom"><a class="el" href="structbg__ov__callbacks__s.html#a0ba58704e4a1c761e963cf91cb83ceae">contrast_callback</a> )(void *<a class="el" href="structbg__ov__callbacks__s.html#adeec23b0f4d9200aa677f5cfb67c667d">data</a>, float val)</td></tr> <tr class="memdesc:a0ba58704e4a1c761e963cf91cb83ceae"><td class="mdescLeft"> </td><td class="mdescRight">Contrast change callback. <a href="#a0ba58704e4a1c761e963cf91cb83ceae">More...</a><br /></td></tr> <tr class="separator:a0ba58704e4a1c761e963cf91cb83ceae"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:a348fec43b57000899f844b4bd2d5d0c6"><td class="memItemLeft" align="right" valign="top">void(* </td><td class="memItemRight" valign="bottom"><a class="el" href="structbg__ov__callbacks__s.html#a348fec43b57000899f844b4bd2d5d0c6">hue_callback</a> )(void *<a class="el" href="structbg__ov__callbacks__s.html#adeec23b0f4d9200aa677f5cfb67c667d">data</a>, float val)</td></tr> <tr class="memdesc:a348fec43b57000899f844b4bd2d5d0c6"><td class="mdescLeft"> </td><td class="mdescRight">Hue change callback. <a href="#a348fec43b57000899f844b4bd2d5d0c6">More...</a><br /></td></tr> <tr class="separator:a348fec43b57000899f844b4bd2d5d0c6"><td class="memSeparator" colspan="2"> </td></tr> <tr class="memitem:adeec23b0f4d9200aa677f5cfb67c667d"><td class="memItemLeft" align="right" valign="top">void * </td><td class="memItemRight" valign="bottom"><a class="el" href="structbg__ov__callbacks__s.html#adeec23b0f4d9200aa677f5cfb67c667d">data</a></td></tr> <tr class="memdesc:adeec23b0f4d9200aa677f5cfb67c667d"><td class="mdescLeft"> </td><td class="mdescRight">Application specific data passed as the first argument to all callbacks. <a href="#adeec23b0f4d9200aa677f5cfb67c667d">More...</a><br /></td></tr> <tr class="separator:adeec23b0f4d9200aa677f5cfb67c667d"><td class="memSeparator" colspan="2"> </td></tr> </table> <a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2> <div class="textblock"><p>Callbacks for the video output plugin. </p> </div><h2 class="groupheader">Field Documentation</h2> <a class="anchor" id="adedfa689a1c4dff86f4cf061b261f753"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">const bg_accelerator_map_t* bg_ov_callbacks_s::accel_map</td> </tr> </table> </div><div class="memdoc"> <p>Accelerator map. </p> <p>These contain accelerator keys, which get reported through the accel_callback </p> </div> </div> <a class="anchor" id="ac89827d7e70e31cde9b5bcfba1711ccc"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int(* bg_ov_callbacks_s::accel_callback)(void *<a class="el" href="structbg__ov__callbacks__s.html#adeec23b0f4d9200aa677f5cfb67c667d">data</a>, int id)</td> </tr> </table> </div><div class="memdoc"> <p>Keyboard callback. </p> <dl class="params"><dt>Parameters</dt><dd> <table class="params"> <tr><td class="paramname">data</td><td>The data member of this <a class="el" href="structbg__ov__callbacks__s.html" title="Callbacks for the video output plugin. ">bg_ov_callbacks_s</a> struct </td></tr> <tr><td class="paramname">id</td><td>The accelerator ID </td></tr> </table> </dd> </dl> </div> </div> <a class="anchor" id="a659d115ff29653075da949f385befa8f"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int(* bg_ov_callbacks_s::key_callback)(void *<a class="el" href="structbg__ov__callbacks__s.html#adeec23b0f4d9200aa677f5cfb67c667d">data</a>, int key, int mask)</td> </tr> </table> </div><div class="memdoc"> <p>Keyboard callback. </p> <dl class="params"><dt>Parameters</dt><dd> <table class="params"> <tr><td class="paramname">data</td><td>The data member of this <a class="el" href="structbg__ov__callbacks__s.html" title="Callbacks for the video output plugin. ">bg_ov_callbacks_s</a> struct </td></tr> <tr><td class="paramname">key</td><td>Key code (see <a class="el" href="group__keycodes.html">System independent keycode definitions</a>) </td></tr> <tr><td class="paramname">mask</td><td>Modifier mask (see <a class="el" href="group__keycodes.html">System independent keycode definitions</a>) </td></tr> </table> </dd> </dl> <dl class="section return"><dt>Returns</dt><dd>1 if the event should further be processed, 0 else</dd></dl> <p>Although key_callback and accel_callback can be used at the same time, accelerator_callback is preferred, because it allows registering keyboard shortcuts in advance. This makes things more reliable, if different modules (e.g. embedded visualization plugins) also want to receive keybords eventsĀ· </p> </div> </div> <a class="anchor" id="a803c0ba53ef2f7051df1f2e6b3efe54f"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int(* bg_ov_callbacks_s::key_release_callback)(void *<a class="el" href="structbg__ov__callbacks__s.html#adeec23b0f4d9200aa677f5cfb67c667d">data</a>, int key, int mask)</td> </tr> </table> </div><div class="memdoc"> <p>Keyboard release callback. </p> <dl class="params"><dt>Parameters</dt><dd> <table class="params"> <tr><td class="paramname">data</td><td>The data member of this <a class="el" href="structbg__ov__callbacks__s.html" title="Callbacks for the video output plugin. ">bg_ov_callbacks_s</a> struct </td></tr> <tr><td class="paramname">key</td><td>Key code (see <a class="el" href="group__keycodes.html">System independent keycode definitions</a>) </td></tr> <tr><td class="paramname">mask</td><td>Modifier mask (see <a class="el" href="group__keycodes.html">System independent keycode definitions</a>) </td></tr> </table> </dd> </dl> <dl class="section return"><dt>Returns</dt><dd>1 if the event should further be processed, 0 else </dd></dl> </div> </div> <a class="anchor" id="aa7f91e697c462612c54755667792564f"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int(* bg_ov_callbacks_s::button_callback)(void *<a class="el" href="structbg__ov__callbacks__s.html#adeec23b0f4d9200aa677f5cfb67c667d">data</a>, int x, int y, int button, int mask)</td> </tr> </table> </div><div class="memdoc"> <p>Mouse button callback. </p> <dl class="params"><dt>Parameters</dt><dd> <table class="params"> <tr><td class="paramname">data</td><td>The data member of this <a class="el" href="structbg__ov__callbacks__s.html" title="Callbacks for the video output plugin. ">bg_ov_callbacks_s</a> struct </td></tr> <tr><td class="paramname">x</td><td>Horizontal cursor position in image coordinates </td></tr> <tr><td class="paramname">y</td><td>Vertical cursor position in image coordinates </td></tr> <tr><td class="paramname">button</td><td>Number of the mouse button, which was pressed (starting with 1) </td></tr> <tr><td class="paramname">mask</td><td>State mask </td></tr> </table> </dd> </dl> <dl class="section return"><dt>Returns</dt><dd>1 if the event should further be processed, 0 else </dd></dl> </div> </div> <a class="anchor" id="a6a98882e8ec6286d45e239d557c5ac58"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int(* bg_ov_callbacks_s::button_release_callback)(void *<a class="el" href="structbg__ov__callbacks__s.html#adeec23b0f4d9200aa677f5cfb67c667d">data</a>, int x, int y, int button, int mask)</td> </tr> </table> </div><div class="memdoc"> <p>Mouse button release callback. </p> <dl class="params"><dt>Parameters</dt><dd> <table class="params"> <tr><td class="paramname">data</td><td>The data member of this <a class="el" href="structbg__ov__callbacks__s.html" title="Callbacks for the video output plugin. ">bg_ov_callbacks_s</a> struct </td></tr> <tr><td class="paramname">x</td><td>Horizontal cursor position in image coordinates </td></tr> <tr><td class="paramname">y</td><td>Vertical cursor position in image coordinates </td></tr> <tr><td class="paramname">button</td><td>Number of the mouse button, which was pressed (starting with 1) </td></tr> <tr><td class="paramname">mask</td><td>State mask </td></tr> </table> </dd> </dl> <dl class="section return"><dt>Returns</dt><dd>1 if the event should further be processed, 0 else </dd></dl> </div> </div> <a class="anchor" id="a5aa71757316dc847e32f3a96d6f874f7"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">int(* bg_ov_callbacks_s::motion_callback)(void *<a class="el" href="structbg__ov__callbacks__s.html#adeec23b0f4d9200aa677f5cfb67c667d">data</a>, int x, int y, int mask)</td> </tr> </table> </div><div class="memdoc"> <p>Motion callback. </p> <dl class="params"><dt>Parameters</dt><dd> <table class="params"> <tr><td class="paramname">data</td><td>The data member of this <a class="el" href="structbg__ov__callbacks__s.html" title="Callbacks for the video output plugin. ">bg_ov_callbacks_s</a> struct </td></tr> <tr><td class="paramname">x</td><td>Horizontal cursor position in image coordinates </td></tr> <tr><td class="paramname">y</td><td>Vertical cursor position in image coordinates </td></tr> <tr><td class="paramname">mask</td><td>State mask </td></tr> </table> </dd> </dl> <dl class="section return"><dt>Returns</dt><dd>1 if the event should further be processed, 0 else </dd></dl> </div> </div> <a class="anchor" id="aef6ce0adcdec42377b11f7079f33395a"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void(* bg_ov_callbacks_s::show_window)(void *<a class="el" href="structbg__ov__callbacks__s.html#adeec23b0f4d9200aa677f5cfb67c667d">data</a>, int show)</td> </tr> </table> </div><div class="memdoc"> <p>Show/hide callback. </p> <dl class="params"><dt>Parameters</dt><dd> <table class="params"> <tr><td class="paramname">data</td><td>The data member of this <a class="el" href="structbg__ov__callbacks__s.html" title="Callbacks for the video output plugin. ">bg_ov_callbacks_s</a> struct </td></tr> <tr><td class="paramname">show</td><td>1 if the window is shown now, 0 if it is hidden. </td></tr> </table> </dd> </dl> </div> </div> <a class="anchor" id="a01ff336fd881d8cd388240a26c67600d"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void(* bg_ov_callbacks_s::brightness_callback)(void *<a class="el" href="structbg__ov__callbacks__s.html#adeec23b0f4d9200aa677f5cfb67c667d">data</a>, float val)</td> </tr> </table> </div><div class="memdoc"> <p>Brightness change callback. </p> <dl class="params"><dt>Parameters</dt><dd> <table class="params"> <tr><td class="paramname">data</td><td>The data member of this <a class="el" href="structbg__ov__callbacks__s.html" title="Callbacks for the video output plugin. ">bg_ov_callbacks_s</a> struct </td></tr> <tr><td class="paramname">val</td><td>New value (0.0..1.0)</td></tr> </table> </dd> </dl> <p>This callback can be used to update OSD when the brightness changed. </p> </div> </div> <a class="anchor" id="a2c0b510f534a5099b462e023b951b052"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void(* bg_ov_callbacks_s::saturation_callback)(void *<a class="el" href="structbg__ov__callbacks__s.html#adeec23b0f4d9200aa677f5cfb67c667d">data</a>, float val)</td> </tr> </table> </div><div class="memdoc"> <p>Saturation change callback. </p> <dl class="params"><dt>Parameters</dt><dd> <table class="params"> <tr><td class="paramname">data</td><td>The data member of this <a class="el" href="structbg__ov__callbacks__s.html" title="Callbacks for the video output plugin. ">bg_ov_callbacks_s</a> struct </td></tr> <tr><td class="paramname">val</td><td>New value (0.0..1.0)</td></tr> </table> </dd> </dl> <p>This callback can be used to update OSD when the saturation changed. </p> </div> </div> <a class="anchor" id="a0ba58704e4a1c761e963cf91cb83ceae"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void(* bg_ov_callbacks_s::contrast_callback)(void *<a class="el" href="structbg__ov__callbacks__s.html#adeec23b0f4d9200aa677f5cfb67c667d">data</a>, float val)</td> </tr> </table> </div><div class="memdoc"> <p>Contrast change callback. </p> <dl class="params"><dt>Parameters</dt><dd> <table class="params"> <tr><td class="paramname">data</td><td>The data member of this <a class="el" href="structbg__ov__callbacks__s.html" title="Callbacks for the video output plugin. ">bg_ov_callbacks_s</a> struct </td></tr> <tr><td class="paramname">val</td><td>New value (0.0..1.0)</td></tr> </table> </dd> </dl> <p>This callback can be used to update OSD when the contrast changed. </p> </div> </div> <a class="anchor" id="a348fec43b57000899f844b4bd2d5d0c6"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void(* bg_ov_callbacks_s::hue_callback)(void *<a class="el" href="structbg__ov__callbacks__s.html#adeec23b0f4d9200aa677f5cfb67c667d">data</a>, float val)</td> </tr> </table> </div><div class="memdoc"> <p>Hue change callback. </p> <dl class="params"><dt>Parameters</dt><dd> <table class="params"> <tr><td class="paramname">data</td><td>The data member of this <a class="el" href="structbg__ov__callbacks__s.html" title="Callbacks for the video output plugin. ">bg_ov_callbacks_s</a> struct </td></tr> <tr><td class="paramname">val</td><td>New value (0.0..1.0)</td></tr> </table> </dd> </dl> <p>This callback can be used to update OSD when the hue changed. </p> </div> </div> <a class="anchor" id="adeec23b0f4d9200aa677f5cfb67c667d"></a> <div class="memitem"> <div class="memproto"> <table class="memname"> <tr> <td class="memname">void* bg_ov_callbacks_s::data</td> </tr> </table> </div><div class="memdoc"> <p>Application specific data passed as the first argument to all callbacks. </p> </div> </div> <hr/>The documentation for this struct was generated from the following file:<ul> <li>/tmp/B.v3XGHI/BUILD/gmerlin-1.2.0/include/gmerlin/<a class="el" href="plugin_8h_source.html">plugin.h</a></li> </ul> </div><!-- contents --> <!-- start footer part --> <hr class="footer"/><address class="footer"><small> Generated on Fri Apr 19 2019 17:35:39 for gmerlin by  <a href="http://www.doxygen.org/index.html"> <img class="footer" src="doxygen.png" alt="doxygen"/> </a> 1.8.8 </small></address> </body> </html>